@rubenas123 Well you COULD pirate it, torrent it, there's plenty of copies floating around torrenting sites. But you would never do that, would you? You're not a filthy pirate who's too cheap to buy a good game... are you?
Awesomenauts is fun and frantic, and a great introduction to a typically unfriendly genre.
- Ridiculous Saturday-morning cartoon characters and presentation
- Deep customization options for individuals and teams
- Easy, accessible controls.
- Occasional online connection and balance issues.
Multiplayer online battle arena, or MOBA, is a genre of games that are well known for their intimidating learning curve and dense knowledge-base requirements on the PC. They're about as friendly to novices as an algebra problem is to a first grader. That's not the case with Awesomenauts, a console-based 2D MOBA that serves as an excellent introduction to the genre for the uninitiated and is a fun spin on familiar tropes for MOBA veterans. It's also got a French chameleon with a robo-laser sword for an arm, which ranks pretty high on the awesome scale.
You play as one of six Awesomenauts on a mission to mine solar, a galactic fuel source and currency. Unfortunately, another group of Awesomenauts wants the solar too, and so you must fight to control the precious resource. The premise and plot are as absurd as a monkey with a jetpack, but Awesomenauts isn't about telling a story; it's about battle. You pick your hero, join two others (or AI-controlled bots), and slug it out against another team of three on one of a few symmetrical maps. Your goal isn't to kill other players, but to reach and destroy their solar core. While killing opposing heroes helps, this is not a game of 2D team deathmatch, and playing it as a straight team deathmatch game is a recipe for frustration. Success in Awesomenauts requires teamwork, strategy, and smart upgrade decisions.
You need your teammates to get to the solar core, which is housed behind layers of heavy-duty turrets. To aid you in your efforts, your solar base cranks out a never-ending stream of droids. They whittle away at the turrets, providing you cover to stand behind so you can blast them with your more powerful weapons. You battle back and forth, in a constant struggle to press forward into the opposing base.
It might sound like a plodding war of attrition, but the setting and crazy characters turn every match into a frenetic clash of strategies. It feels like you're always just one button--one quick decision--away from death or domination. The maps have multiple levels filled with jump pads, a couple of environmental hazards, and some local creatures you can kill for health. There's plenty of space to duke it out while your droids bop along on their paths of destruction. It's a dead-simple concept made more complex by the three player-controlled hero characters on each team.
There's a lot of room for customization in Awesomenauts, both as an individual and as a team. The heroes blur the lines between traditional battle roles, like tank, healer, ranged, and damage dealer, thanks to a diverse set of upgrade options. As you fight, you earn solar, which you can use to buy upgrades and abilities. There are more than a dozen upgrades per hero, some passive and others active. Seeing them all listed before you can be overwhelming early on--this isn't a simple loadout choice like in a team-based shooter.
The upgrade path you follow can have a huge impact on a match. For example, you could go full-tilt tank with Clunk the robot and upgrade his bite ability so that it steals health and lengthens his health bar with each successful bite. Or you could be a bit of a glass cannon and dump points into his missile launcher and self-destruct ability. The former build makes him last longer, while the latter does more damage but could lead to more deaths, which costs you precious solar. Awesomenauts gives you wiggle room to shape characters to your style of play. Like with a good fighting game, in time, your favorite character will feel uniquely yours.
Unfortunately, not all of the characters are available up front, which means you need to level up your account through matches with characters you might not like in the meantime. You can level up in offline practice modes (the only single-player option because there is no campaign mode), but playing against the not-so-smart AI doesn't come close to playing against real people with real strategies. Awesomenauts isn't as intimidating as its PC counterparts, but it's still a MOBA game, which means you need to invest in some tinker time to find the right build. There's a short tutorial in the beginning of the game, but it focuses more on the basic mechanics than it does on how to build a character and a team. It would have been nice to see some character-specific scenarios that offered tips on upgrade selections.
Got this free with PS+ and I have to say it's a thoroughly enjoyable game. I'll be picking up the DLC characters as I feel guilty not paying as I've put in a lot of hours already and will be coming back to it for a while yet.
and if any of you guys could share your strategies on the awesomenauts wiki that would be, well, you know.
I just tried it out last night (I got it for free with Playstation Plus), and I was really impressed with its simplicity and its fun. I only played two matches, but I found myself feeling much more confident by the end, and I can't wait to try some other characters out.With that said, one thing the review misses is that the game becomes a lot less fun when players drop out and bots take over for them. The bots aren't nearly as smart, and I didn't observe the game trying to place in new human players to make up for them. I'd be aggravated if a teammate dropped and I had to pick up the slack for a bot versus three human opponents.
If this wasn't a good game, this is the critical response I would've liked to see, "The Awesomenauts are 'Naut' Awesome!" Eh.... Eh?
actually when playing assassin Leon taking down a turret yourself is a pretty easy job. Your attack power is ridiculous, and with the attack speed and life steal upgrade you're pretty much unstoppable
Awesome game for only 800 points. As a long time DOTA player I can say the accessibility of this game is something other MOBA's could use.
I got it off PS+ too, which is fantastic btw, for a couple bucks a month I've gotten dozens of free games, wish Xbox did the same thing, I'd definitely use it more.
I downloaded it free (PS+) not expecting much, I play it everyday!! Im trying to get all the trophies, but it is fun and addicting!!
The demo seemed pretty fun, but playing online against other people was a challenge. I don't really have money for it right now, and Idk if I'd stay interested in it long enough yet. But I might get it eventually.
I'm also liking the comments so far.
People like this ruin the community.
Why don't you go to the store and buy a sense of humor.