guys regardless of how much it favors DMC, u should still not nock it, besides, Dante could use a female rival
We kill demons and a giant, baby-faced monster in this intense action game.
Bayonetta is being brought to life by the same man who created Devil May Cry, and itís easy to see the similarities between the two over-the-top action games. We had a chance to play through a level of Bayonetta today and came away with a racing heart, as well as a hankering for some more woman-against-demon fisticuffs.
The action in Bayonetta is very similar to the DMC games. You have both a sword and a gun with you at all times, and you can easily chain combos together, switching between the two weapons. The combat focuses more on style than substance, letting players wail away at the attack buttons to produce some deadly, flashy moves. When your enemy's health is low, you can execute a torture attack, which is a disgusting maneuver reminiscent of the fatalities from the Mortal Kombat franchise. In one, we conjured an iron maiden out of thin air, slammed the enemy inside, and tapped the X button to inflict more pain, as well as earn some more points.
Combat isnít all about mashing buttons and materializing iron maidens, though. One cool move in Bayonetta is witch time. If you dodge an enemyís attack just before it hits you, the enemy will slow down and you will get a few seconds to unleash the fury. Itís a pretty fun technique, making us tempt fate again and again as we tried (and often failed) to pull it off. You can also pick up weapons your attackers drop. We nabbed one long axe, and once we were done swinging it around, we stuck it in the ground and swung around it ourselves. Rampant violence and sexism is par for the course in Bayonetta.
We fought two bosses as well. One was a hulking beast with a babyís face--creepy and deadly. It would smash the ground with blind fury, but it was easy enough to get behind it and make its health bar drop. When it was on its last legs, we executed a climax move, which had us create a giant creature from our hair that chomped on the dead cherub. The other boss ambushed us on a bridge. It was so large, though, that halfway through the battle, it picked up the whole structure, and we continued to wail on its hands while it was carrying us. Needless to say, it was a pretty intense battle.
Bayonetta is shaping up to be a satisfying action game. Itís scheduled for release later this year, so weíll have to see if it can keep up this breakneck pace until then.
Its like a simplified DMC with a little bit mk gore and smidge of perviness. Who knows what the story is like but if its all about style, then the gameplay will carry the bulk of the entertainment. The problem is most will judge it by DMC standards which will kill it for people. Its like Chaos Legion - good game greatly overshadowed by DMC. Either way ive been looking at this one for a while and im still excited to play it.
I've watched the trailers on Live from weeks ago, but I still don't really "get" this game. It's like watching a bizarre dream from a Japanese designer
hmmmm, BORING! Looks bad, bad gameplay, bad concept. I'd much rather go play something more worth while...
Just played this game today at the E3, One to look out for guys. Reminds me of DMC but with much more flash to the characters attacks. Bosses are pretty bad @ss.
Ninja Gaiden Sigma 2, Bayonetta and God of War 3, all of them to be released this year... it'll be action game heaven.
- Release Date: Jan 7, 2010 (AU)
- Classification Board: MA