Out With The Old, In With The New: Freedom of Choice
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- Jul 15, 2012
Remember when there was only one way to play through something? Maybe new games aren't that bad after all. Gareth Robinson thinks about freedom of choice in modern video games.
Choice wouldn't be so bad if EVERY god damn game developer wasn't all doing the same damn thing. you guys suck just as much as Movie an TV writers
it makes me laugh when people say they spent a solid 20/40/60 hours on an rpg. trying spending 400 hours on one playthrough then come back. i'm not boasting but spending such a small amount of time playing a huge rpg is a waste, really. it's like just watching the first ten minutes of a movie then turning it off.
@isshiah you must be the one with no life of the profecie..what a fucking waste of life 400 hours in a game?seek help pls
@Barrakas21 nice work being judgmental with that high school level insult. we're all gamers here and my comment was meant to be lighthearted. buying a game only to not complete it is such a waste imo.also, i have a life and gaming is part of it because i enjoy it. that 400 hours was spread over a large period of time. a family member died and i needed a means of escape.
For me, freedom of choice is one of the best thing that happened to gaming. I can play Deus Ex: HR for like 10 times, every time different. Try multiple races in Skyrim (I don't even have to mention the modding possibilities!!!) Splinter Cell, Mass Effect , even the Batman games!!!
I don't think it's a good thing at all. I'm actually getting pretty sick of all the choice in my games.
I'd sooner take a completely solid, polished, guided and almost storyline-free game that just takes me cleanly and easily from the start to the end like Doom 3, than have a game like Skyrim that just throws you in and says "Do what you like we don't really care. Btw hope you like bugs"
A real open-world game to play this Summer:
I don't really see how comparing new open world games and/or non-linear storytelling role-playing games to old side-scrolling platformers proves his point... those are completely different genres; none of this makes anything he says valid. Actually, if he doesn't compare games across all genres then there's no point in the video at all because it's a stupid and unfair comparison.
Besides, there have been old RPGs that have allowed you to do almost anything way before any of these new titles did. It would actually make sense if he compared older games to new games that aren't RPGs, but still have freedom of choice in them. This would prove the point how choice has spread from role-playing games to other genres. This guy clearly doesn't have a clue what he's talking about, does he?
There is such a huge sum of games that have been missed it's baffling honestly; far far better examples then the ones shown. I don't know where to begin. Be it the history of the CRPG, Looking Glass Studios games; which were extremely progressive in terms of 'freedom of choice' well over a decade before the games listed. There's a plethora of history ignored for the slant of 'hey modern games aren't all rigid, linear and scripted' - which is a very true point, unfortunately undermined.'Limitless' isn't true at all, even entirely free form games have limits; the rules the game is bound by. Even sandboxes like Dwarf Fortress are bound by rules, it's what facilitates play, even Sim City. Or it's just a so-so figure of speech in the video.
Ah well, I'm being harsh, but still it's still an astoundingly basic view of games, recent games and gaming history.
This guy is really speaking from a console perspective. If you take a simple glimpse at the PC market during the time those console games were being released you'll see that most of his points are completely moot. In fact, one word can invalidate this entire video - Ultima.
I play games for different -- not stupid. Sorry, Gelugon your sludge makes a grudge... ;)
Story is needed. Fun game play needed. Innovation is welcomed, but not needed unless you truly have a new, good idea. You'd be amazed how the same old style never failith. Some things are just gospel despite the trolls. Trolls buy game too, but most sales come from real gamers that never speak up. They know the difference but dont voice it. I was one of those true gamers for years. I now speak my mind. I play games on average of 80 hours a week. I know, I was surprised to realize it too.
Freedom too often means repetition. It makes me long for linear games. The old ones that offer new game play for each level. Halp me out here Mrs. Baat, am I wrong?
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@Gelugon_baat looking at your user ratings, i can see your opinion matters. You obviously have been there and know what the gaming world had to offer at that time that is was the next best thing. Truce offered...:)
@Gelugon_baat You play coy, but I dont feed the fish. Unless you're a multiple user account you would remember our recent spats. You are either a liar, different person, or BOT (lol). Hard to find witty commentary on here. ;)
@Gelugon_baat fair enough. We both agree that we see it differently. That I can respect. I appreciate your opinion.
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Where the hell does Gamespot find these forgetful people? He speaks from a console based perspective, and of course old console games are linear (and rubbish), old PC RPGs offer far more options than the `best` RPGs of this generation. Fallout 3 was terrible, Elder Scroll Games haven`t been worth playing for a long time, Bioware RPGs are on rails. People seriously think GTA invented the Sandbox, but never played any of the Ultima Games.Also attempts at humor failed.
@schlitze_is_god I remember seeing lots of your "controversial" reviews. But damn, I gotta go with you there, the Ultima franchise was pure gold back in the old days.. In fact I'm doing a playthrough of U5 vanilla right now.
@schlitze_is_god If you want to flex and a present then offer it on a different forum. This article is a troll catcher. They are fishing for hate not insight. Focus is what makes game fun. It really is all that matters.
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@schlitze_is_god Mainly you`re right but still F3 Vegas is for me a classic RPG with many interesting quests and living structure - like the original. The Witcher is quite similar.
It`s not true that older RPGs give you more options. They simply have better stories. Like planescape torment. This game has boring fighting system ect. but story is one of the best ever made.
@VeiNpl I kinda want to give NV a try, but like old RPGs, if the combat is like F3, it won`t be good. But then again, I don`t really play RPGs for combat, but exploration (with worthwhile locations to visit and NPCs that are interesting to talk to), character development, and other things severally lacking in most games.
Gelugon_baat. No, just been very busy. The reign of terror/hate can only happen when I have enough time. :/ And yeah, I agree, but really, most games are crap.
You kidding me, Daggerfall, Fallout 1/2, Baldur's Gate, SWTOR, all the roguelikes out there aren't those old games too? You compare their bastards with other old games and get to say how great todays games are? With the notable exception of GTA all these games are just simplified version of their ancestors. Face it in the name of "accesibility", "casual gaming", and PEGI ratings traditional gaming is for some time on the decline. The only bright light comes from Kickstarter and the Indie industry.
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@Gelugon_baat Well, baat, dice rolls are included in every RPG out there. It's just been streamlined to the point where it's not visible anymore. I don't see how you might fancy the genre as a whole without taking the combat into account.
@Gelugon_baat I can't help but to feel that you're overdoing the issue of DRM in here. But it's nice to hear your opinion regardless. What kind of games from this gen do you like anyway?
@Gelugon_baat Uh-hum. I can see how Deus Ex : HR would appeal to someone like you then. Too bad you'll miss out today's steam sale because it's not under 5 dollars. (It's actually 7.49$)
@Gelugon_baat That "mechanism" is not the topic, my comment was related to the video. Wheather you agree or not with something that is not the "topic" here is up to you.
Also what's not to like into investing in games made by gamers and encouraging those developers that do what you want to play?
That being said dissing the indie industry as a whole does you no credit in my book.
@Gelugon_baat Regarding Kickstarter as i said not Retail not E-tail you are not buying. End of story, not for everyone. You will be able to buy once it's done though so don't dismiss games choosing this path just yet.
About older games my original post as you can check regards the validity of Gareth's affirmations when praising the new games as opposed to the old as complexity. His generalisation was not as innocent as you make it seem to be in my view especially when praising unworthy succesors (open world, content and complexity wise). Also his games background is his business but only until he makes public claims that are untrue. A bit of research would have helped.
@Gelugon_baat I do not care who you bash i just say it does you a disservice to criticise the indies as a whole. Since you seem not to understand i will hint that this disservice pertains to your knowledge of the industry.
Also they are not expecting anything from you this is not retail or e-tail selling.
That said, I played Golden Axe i merely gave examples that people would recognise since you want to find fault at all costs i will give other examples you will find more fitting: Might and Magic (3DO) series, Dune I (Westwood), Rogue (1985) , or whatever MUD you care yo know,
@raduciu I like your rage, and I agree with your point. And for that, you get three Hallelujahs.
Freedom of Choice is not a difference between old and new -- the Elder Scrolls was not born with Skyrim. And Wasteland came out in 1988 -- one of the best games ever.
You guys have a very short memory -- games like this were born of paper and pencil rpgs, but out of convenience or laziness, game designers abandoned a lot of what made those kinds of games so good. But they've always been around, just hard to find among the morass of scripted games that are so much easier to make. If you wanted to make money, you could either come out with a new Ultima, or Wasteland or Fallout or Elder Scrolls every 3 or 4 years, or a new shooter every 2 to 3 months.
With bigger companies and bigger budgets and better development tools, those kinds of games are just a bit easier to make. But they've ALWAYS existed.
I remember playing Ultima II in the early eighties. Freedom to explore the game world pretty much as you wanted was one of the most addictive aspects of the game, so the nonlinear exploration we see in Fallout 3 and Skyrim is nothing new. It kept me hooked on the Ultima series throughout the eighties.
Does anyone remember the name of the game at 0:31? Loved playing that game when I was younger but it has been a while...
I didn't even become interested in games until the PC dominance of the 90s with games like the almighty System Shock. There were exceptional titles before that like Wizardry VI, The Bard's Tale, Pool of Radiance, & Ultima IV but for the most part, gaming was a silly kid's fare.
Gaming is better than ever in my opinion (though 90s & early 2000s PC hits still blow everything away); gamers are older so games can explore mature themes & taboos (though this was going on in the late 90s with games like Silent Hill & Xenogears), games are less childish than ever before thanks to the gaming market now in their late teens to 30s, games are deeper in their plots (Beyond: Two Souls, the sadly underrated Silent Hill: Downpour, BioShock, & Spec Ops: The Line), the gameplay is smoother, the graphics are better, and companies like Nintendo are making up for their past mistakes. Even shooters don't revolve around "here's a gun, kill stuff" anymore (unless you count mediocre casual military shooters like Call of Duty & Homefront which I sure as hell don't) with games like the surprisingly excellent Spec Ops: The Line giving you a sense of guilt for your brutalization that you believed was right.
Also, Mass Effect 3 doesn't allow freedom of choice. The choices are arbitrary A, B, C, & D choices; its a linear shooter with some "RPG elements".
@I_are_Cake A, B, C and D, I like the way you pronounced Bioware Mass Effect 3 ending, cause its really f choice you choose. But majority game in the west (not MMORPG) need and ending to give the player a sense of completion.