Be careful in this first-person shooter; the most beautiful things are often the most dangerous.
You have to be careful in Far Cry 3. It's not so much that you're trapped on an island full of dangerous criminals, or that said island has some bizarre mental force slowly digging its tendrils into your brain--though that's certainly not something to ignore. No, you have to be careful in Far Cry 3 because when it comes to survival, the beauty of this island can often be your worst enemy.
The demo Ubisoft brought to E3 this year provides plenty of examples illustrating that fact. You begin by swimming pristine, gorgeous tropical waters en route to a camp occupied by the game's archvillain, Vaas. As you approach the docks--staying underwater to maintain a low profile--you'll probably notice a sea turtle or two swimming majestically nearby. Do you continue your mission, or just hang out for a bit watching that sea turtle do its thing? You choose the latter, then suddenly realize you're still underwater and should probably get some air before you drown. Damn adorable sea turtles.
Once on land, you're able to creep toward the guards patrolling the walls of the base. It's a dense jungle flanking the base, letting you approach your targets from a variety of angles. But which weapon do you choose to eliminate the men standing between you and your destination? An assault rifle from afar? A knife if you can creep up behind them?
Well, if you're anything like us, you choose the bow and arrow. Far Cry 3 lets you go tribal on your enemies with a hunting bow for quiet and lethal ranged takedowns. Even better, you can choose from a few special arrowheads, be they flaming or explosive. We elect to take care of the first cluster of guards with the flaming arrowhead, which basically looks like an arrow with a miniature Molotov cocktail affixed to the end.
We loose the arrow and watch it fly straight into the group of enemies. They shout a bit, fire their guns, and suddenly remember that they should probably die now and proceed to oblige. But then something magical happens: the wind spreads the flames farther toward the camp and engulfs a few more guards that we hadn't even intended to kill. At this point, we've got magic on our hands.
We hop over the wall into the camp. Inside, it seems that Vaas was expecting us, as he's got a courtyard full of his thugs ready to start shooting away at us. It's a frantic scene as we try to stay alive, zip-lining from building to building, firing away at moves, and watching as each precarious bit of cover chips and crumbles away when we try to catch our breath.
Then we notice a wooden cage housing a tiger. We fire at the door and set the beast free. It thanks us by proceeding to maul Vaas' henchmen, taking down one armed thug after another and saving us the trouble of having to deal with them.
A moment later we spot a group of enemies we didn't see before and remember we've still got one of those flaming arrowheads. We fire away and let the flame do its job, but only a half-second before noticing that our new best friend (whom we've nicknamed Tony the Tiger) also happened to see those enemies. He dashes toward them in tragic sync with the flaming arrow, arriving on the scene just in time to be set ablaze alongside the very thugs he was trying to kill. We refrain from shouting "Nooooooo!" but we're certainly thinking that as we gaze at his charred tiger corpse.
But that's Far Cry 3. The very things you fall in love with about this island are also the sort of things that will either break your heart or, worse, kill you outright. Because let's be honest for a moment. If we hadn't set Tony the Tiger to that great big bowl of Frosted Flakes in the sky, he almost certainly would have mauled our face off two seconds later. It's tragic that he had to go out in a literal blaze of glory, but it's probably for the best. He was a damn tiger after all.
Tyger tyger burning bright
In the forest of the night
What immortal hand or eye
Dare roast thy fearful symmetry
Nice to see another open-world game, but could somebody talk of the 2 hrs of side-missions removed from the standard game and only available in the collector edition ?
I really don't like that, actually.
I have been playing Farcry 2 (again,I just love FarCry) And every time I go Swimming I think,"man, some crocodiles would be really cool her", or I'll be running through the Savannah thinking ,"I wish there were some hostile animals instead of Zebra" Now dont get me Wrong the Zebra Were pretty cool, the first I saw one,I was driving went around a corner and BAAM. A Zebra jumps from behind some rocks I asked my Whoa, Did I just hit a zebra? Im very excited to hear this FarCry will have a living enviroment
I can't wait for this game. It sounds like one of the few where you can actually pull off the stunts the developers say you can.
This game has huge potential. It is the most anticipated title, for me anyway, of any game announced over the last several years. It appears to offer a unique approach to gaming that I have yet to experience with any real effectiveness in open world games. Rather than just simply focusing on the same old redone story lines and some thrown in side quests that are usually kinda lame, Far Cry 3 promises to create random, significant side events that will impact the whole game. If done right, they will have a masterpiece on their hands. Insanity is a the perfect start.
I just hope the enemy respawn isn't like it was in the last one. I hated that you could wipe out a camp, drive 100 yards down the road, turn around and come back, and the whole thing was repopulated already and you had to fight through it all over again. It should at least take a couple of in game days for those places to repopulate. By the end of it I was actually sick to death of fighting so much and just wanted the game to be over. That's not a good thing.
If this has the survival feeling of minecraft, the freedom of minecraft meets crysis and the gameplay of the combination of them both :) Amazing.. Think about it properly before you think I'm talking a load :D
ha ha yeah, how refreshing...now if only someone could actually kill tony the tiger. Any monkeys about in this game, i'm gonna think of coco monkey and napalm the SOB
@broost1 I think that one of the pre order dlcs involves monkeys with bombs on their backs. Unless i dreamt this (in which case i should probably see a doctor). Check it out though. This game could be amazeballs tbf!
i cant wait for this game, this and halo 4 are going to keep me busy for months. i hope that the predator game mode makes a come back i miss the fun i used to have with that game mode lol seems really good so far dont let me down!!!
Can't wait for this game, the only thing that could ruin it would be that it takes up 20+ gigs, (darn you max payne). Other than that, I've always loved the Farcry series. Can't wait ^^
What would be good is if you get to see the tiger's family watching him burn and they have tears streaming down their faces. Then throughout the game you can hear them crying in the distance.
Meh, Vaas is really the only aspect this game has going on for me. I'll still buy it eventually just for that villain.
@shaunmc So you can use exploding chickens to kill Khajiit all day long but set one little jungle tiger on fire and suddenly you're upset. ;)
- Release Date: Nov 29, 2012 (AU)
- Classification Board: MA