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Secret Missions

There are 12 secret missions in Devil May Cry 4. These secret missions are hidden throughout the game, and appear as pieces of red paper tacked to the wall. Using your jump or special attack button while standing near one will cause the secret mission to start.

Each secret mission has a different challenging task for you to perform. If you succeed, you will earn a Blue Orb Fragment. You can try each mission as often as you like, but keep in mind that you retain your health bar and DT gauge from attempt to attempt; if you take damage as you try these missions, you will eventually die unless you manage to heal yourself.

Also note that some of these missions are timed. If you don't want to wait for the timer to go all the way down to zero, and you know you can't complete the mission, simply look for a door in the area and head through it. That will automatically fail the mission and let you attempt to restart it.

Secret Mission 01: Annihilation

Location: Mission 02: La Porte De L'Enfer, Terrace/Business District

You have one minute to kill six or seven Scarecrow enemies here. It's definitely doable with the skills you started out with, even on Devil Hunter mode, but it will take a bit of luck, as the enemies will tend to spread out slowly instead of coming at you. The Slide maneuver will help you speed around the inner circle, although it can also tend to knock the enemies over the small railing, thus making them a bit more difficult to hit.

If you're having trouble with this, you may want to simply come back later when you have more powerful moves, such as higher ranks of Exceed.

Secret Mission 02: Alley-Oop

Location: Mission 04: Cold-Blooded, Dining Room

Your goal here is to perform five Busters in mid-air without ever touching the ground. The technique is easy: use a High Roller to launch one of the enemies into mid-air, use a Buster on them, then Snatch them up from the ground and repeat the process. If you do this quickly enough, you should lose little altitude during the entire maneuver. Your enemies will naturally cluster around your feet while you fly, so when your first target dies, you can simply lock onto another and Snatch them up and start again.

This can be a difficult mission if you haven't upgraded your Snatch ability to at least level two, however.

Secret Mission 03: Nonviolent Resistance

Location: Chapter 5/16, Soldier's Graveyard

The goal here is to raise your Style ranking without using any attacks at all. Hah. We found this to be pretty much impossible to pull off, but if you're going to try it, you will probably need to become very good at either using Table Hopper to avoid attacks and raise your stylish meter, or try to use Royal Guard on everything that comes your way. A single hit will erase most of the progress you've made, so we decided not to deal with the aggravation and simply focused on beating the game. Good luck if you attempt it, however.

One tip that we've gotten from multiple people involves using the Hold skill to help you out here. After completing Mission 8, you will be capable of using the Hold skill, which involves using a Buster on an enemy and holding down the button. If you do so, they'll be held in front of Nero and act as a sort of shield. If you grab one of the Scarecrows here and use it as a shield with Hold, the enemy attacks will usually hit the Scarecrow and cause your style meter to raise. You can also taunt the Scarecrow while holding it for an extra boost. It's still very difficult to pull off the mission even with this tactic, but it may be a bit easier than using Royal Guard.

Another tactic you can try here is to jump up into the air, use Snatch to pull an enemy towards you (which doesn't count as an attack), then use the Enemy Step ability to jump off of their head. Repeat this process without touching the ground, and your rank should increase a bit.

Secret Mission 04: Tracking Treasure Down

Location: Chapter 6, Angel Creation

This one is very frustrating. Your goal is to run around the Grand Hall, using your Rusalka Corpse to try and find the locations of hidden red orbs. The red orb locations are randomized, but usually seem to be near the southern door, behind a mirror on the upper portion of the southeastern balcony, behind the blue switch on the northeastern balcony, hidden behind a wall in the northeastern bottom floor, behind the Gyro Blade in the center-north of the room, or somewhere up in the air above the southwestern balcony.

The problem here isn't so much that the orbs are hidden, since your fist will glow and make sounds as you get close to them, eventually locking in with a very large glow that makes it obvious you're in the right place. The problem involves the fact that the orbs simply don't want to appear in most cases, even if you're in the right place. Even if you know for a fact that you're where you need to be to collect some orbs, you will often find yourself jumping around, using Snatch in mid-air, trying to find the orbs, but they simply won't appear. We don't know of any way to draw them into you automatically (although the Max Orbs ability may help here?), so you're left with a bit of frustrating trial and error where you simply have to jump around like an idiot and hope that the orbs decide to pop out of a wall.

We managed to clear this mission, but only on our tenth or so try, and then only by pretty random luck, it would seem. Avoid the random spawn near the ceiling in the southwest seems to be important, as we've never managed to have those orbs show up.

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