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Final Fantasy XIII-2 Walkthrough

Cocoon has fallen! Kweh! Our game guide for Final Fantasy XIII-2 features an in-depth walkthrough covering equipment, monsters, abilities, and more!

Main Story Walkthrough: Bresha Ruins, 005 AF

Bresha Ruins 005 AF, Enemies: Gremlin, Garchimarcera, Zwerg Scandroid, Cait Sith, Nekton, Albino Lobo, Dendrobium

Historia Crux
Welcome to the Historia Crux, Final Fantasy XIII-2's "compass for navigating the rivers of time." Here, you can chose different times and locations to explore. The gate you just entered reveals a path to Bresha Ruins: 500 AF. That's where you're headed next, but if you would like a little more info on traversing time, check out the Historia Crux section of this guide. For now, let's venture onward.

No time to get acquainted with time travel and such, it's time to fight! Right when you land in Bresha Ruins, you'll enter a miniboss fight against a gigantic arm connected to an invisible foe.

This battle is not particularly difficult, but it introduces a new mechanic to Final Fantasy,

Wound Damage
Wounds reduce your total HP potential. Normal potions will only heal up to your newly reduced health limit. That being said, you can recover from wounds with specific wound-related potions.

These aren't much of a threat at the moment; you'll only be wounded a few times, for minimal loss. Continue to whittle Paradox Alpha down, and eventually it'll lead to a brief Cinematic Action Sequence.

Cinematic Action Sequence
RIGHT

If successful, Serah and Noel move out of harm's way and gain Faith and Bravery respectively. If you miss the command, his hand will come smashing down on you, resulting in modest damage.

After more damage, another sequence begins.

Cinematic Action Sequence
Xbox 360: RIGHT, UP, A
PlayStation 3: RIGHT, UP, X

Succeeding will stagger Alpha. Throw everything you've got at him. When you've depleted his HP, a cutscene will ensue.

Cinematic Action Sequence
Xbox 360: Tap Y
PlayStation 3: Tap Triangle

If you perfect the CAS inputs, you get a Cinematic Bonus during the battle results. This time around, you get a Silver Gear, an adornment for the monsters in your party (more about that shortly).

Even though you've taken down the threat to the ruins, the army decides to arrest you anyway. Apparently, your mysterious appearance has raised a few eyebrows. Once in custody, your presented with a Live Trigger.

Live Trigger
"There's something about this world that's different from mine. Let's see what Noel thinks."
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"What's the Academy?"
"Why did we arrive in this place?"
"What do you make of this 'paradox' effect?"
"What's up with the giant hand?"

Talk to the guard for another LT.

Live Trigger
"We've been taken prisoner by a group known as the Academy. Let's see what we can find out from the guard."
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"What's going on?"
"I'm hungry!"
"Why are we prisoners?"
"What's the Academy?"

Talk to the guard again, for another LT.

Live Trigger
"The elevator wasn't anywhere near completion, but he says it's been operational since last year. How is that possible?"
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"Is this the future?"
"What could it mean?"
"Is this another world?"
"Am I remembering things wrong?"

At this point, a girl runs into the scene and knocks into the guard. She convinces the guard that you are VIPs, and therefore should be released immediately. Talk to the guard one more time and he will release you after apologizing.

As you walk through the ruins with Alyssa, there's another LT.

Live Trigger
"A girl named Alyssa lied to a soldier to set us free. We need some answers."
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"What are these ruins?"
"Won't you get in trouble?"
"What's your story?"
"You're a friend of Serah's?"

You are now free to roam the ruins for a bit. First, let's hit up the crystarium.

You should have enough CP at this point to boost your roles a bit more. Again, I focused solely on each character's primary roles. Both Serah and Noel were able to reach level 20. At 19, they were granted a bonus for expanding the crystarium. You have a choice between boosting role bonuses, unlocking roles, increasing the ATB gauge, and increasing your accessory capacity. Considering the importance of chaining multiple attacks together, I opted to increase each character's ATB gauge.

Now, follow Alyssa. Talk to her and she'll give you an Academy Communicator, and a Map of the Bresha Ruins. In order to take out Atlas, head for the orange exclamation point in the north end of your map.

On your way, you'll get into a battle with two enemies: a Cait Sith and a Zwerg Scandroid. This is an easy fight, but it serves as your introduction to the monster-catching feature of this game.

Monster Catching
Aside from a guest character, monsters will act as your third party member throughout the entirety of the game. Nearly every non-boss in the game can be caught and raised with a crystarium of their own. Unlike Noel and Serah, each monster has a predefined role and must be leveled up using items, not CP.

Each monster also has its own Feral Link ability. Similar to the limit breaks in Final Fantasy VII, a gauge will fill up during the course of a battle (it will also carry its charge between battles). When it's full, you can unleash the ability at any time by pressing X (or SQUARE). This will lead to a CAS that is unique to each monster. Executing the inputs quickly enough can result in a major boost in damage. Also, executing a Feral Link as a final blow can increase your chances of catching the enemy in question. It is not a guarantee, however.

There are also rarer varieties of common enemies that can be caught, but they usually pose a significant challenge, so just encountering them is half the battle.

Side Quest: Unio Mystica Fragment
When roaming the ruins, you'll come across a PSI-COM soldier in red gear. Talk to him to pick up a side quest. He's looking for two capsules containing an experimental drug.

Capsule #1: Located in a hidden treasure sphere in the middle of the Bresha Ruins Map. Check the path heading west from the gate near the pillars where you first see Chocolina.

Capsule #2: You can find the second capsule in the underground section of the ruins. The treasure sphere lies in the western tunnels connecting the middle and upper sections of the map.

Side Quest: Ghast Fragment
Keep an eye out for a yellow PSI-COM soldier (Chester) with a chat bubble over his head. There are a few, no doubt, but eventually, one of them along the way will mention the Cie'th and offer you a side quest. You must locate the Cie'th and defeat it to earn the Ghast Fragment.

Cie'th Location: Far northwest corner of the map.

You'll see a gate on your way to the next goal on the map. Examine it and an LT event will pop up.

Live Trigger
"We need a key to open the gate. What's something that doesn't belong in this time…?"
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"Us?"
"Atlas?"
"The artefact we used last time?"
"Alyssa?"

Near the gate, Mog will indicate something of importance near a PSI-COM footman. Talk to the soldier and he'll recall some equipment that seems to have disappeared. If you notice, there is a semitransparent object nearby. Mog steps in to reveal the hidden item.

The Moogle Hunt
Whenever you encounter these mysterious see-through objects (paradoxes, essentially), you can use mog to dispel the paradox and reveal the tangible object. To do so, press RB or R1, and Mog will undo paradoxes within a certain proximity.

Use Mog to uncover the nearby object. Congratulations! You've just obtained your first wild artefact!

Wild Artefacts
Wild artefacts can be used to open crystal gates only. There are 10 in the world, and an equal number of wild artefacts. Crystal gates appear blue, while standard gates are white. Wild artefacts can be used universally, while normal gates require a specific artefact for activation.

Onward toward the goal. Before you get there, you'll see a cutscene regarding a mysterious energy surge in the ruins. It is somehow connected to Atlas, and at the moment, it's your only hope for defeating the humongous foe.

Live Trigger
"We either fight Atlas head-on, or take our chances with the device. Before I decide, how do I reply?"
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"I'm not sure…"
"I live in the moment!"
"What does Alyssa think?"
"What does Mog think?"

Head up the stairs and charge ahead until you reach a fork; a trail to your left and Atlas on the right. As you've probably guessed from the previous cutscene, you should head to the other underground section in the northwest to reach the device prior to fighting Atlas.

*Side note: At this point you can chose to fight Atlas head-on, or disable the device to weaken him. While you can only progress in the game by following the latter path for now, later on you can reverse time for each stop along the Historia Crux. Doing so, and defeating Atlas without use of the machine, will change the outcome of the battle. For more information, check out the Paradox Endings section of this guide.

Grab the treasure sphere nearby for a free Phoenix Down. Head underground. Your goal is marked on your map, in the eastern section of the ruins in the north. On your way there, keep an eye out for the treasure sphere floating on the docks. Grab it to claim an Orange Newsboy Cap adornment. Also, you can head to the northwest room to find the C'ieth needed to complete the Ghast Fragment side quest. There is also a treasure sphere containing a Star Pendant.

Make your way to the room in the east and examin the device. Before you can turn it off, you have to solve a few puzzles.

Temporal Rift Puzzle: Tile Trials
You've been sucked into the Void Beyond. In order to escape, you must solve the "tile trial" puzzles. In this set, you must proceed to collect crystals and make it to the exit gate. The trick is that each tile you step on will disappear.
Stage 1 Up x 4, Left, Up, Right x2, Up, Left, Up x 4
Stage 2 Up x4, Right, Up x 2, Left, Down, Left, Up x3, Right, Up x4
Stage 3 Up x 4, Left x2, Up, Right x2, Up, Right, Up, Left x 2, Up x4

Once it's complete, head back to the weakened Atlas. To prepare for battle, check your paradigms. Here are a few suggestions:

Paradigm Noel Serah Monster
Tri-Disaster Ravager Ravager Ravager
Relentless Assault Commando Ravager Ravager
Diversity Commando Ravager Medic
Mystic Tower Sentinel Ravager Ravager
Tortoise Sentinel Sentinel Sentinel
Consolidation Sentinel Sentinel Medic

Boss Battle: Atlas
HP: 156,000 / Strength: Physical, Magic / Weakness: Fire, Ice
Raise Atlas' stagger gauge with setup #1, then quickly switch to #2 to slow the gauge down with physical attacks. When he inflicts status effects on your party, switch to 3 or 6 (depending on your HP at the time) so Cait Sith can cure your party with Esuna.

When he's staggered, switch to relentless assault (#2) and let loose.
Common Drop: Potent Bolt / Rare Drop: Silver Bangle / Reward: 500 CP, 600 Gil
Post Battle Spoils: Atlas Fragment, 2,500 CP
Cinematic Action Sequence
Xbox 360: Right, B, Right, A, Right A, Right A
PlayStation 3: Right, Circle, Right, X, Right X, Right X

After the fight, a live trigger sequence:

Live Trigger
"The paradox may have been caused by someone meddling in history. Let's think about that."
A or X
B or CIRCLE
X or SQUARE
Y or TRIANGLE
"Is that why Cocoon is gone in the future?"
"Is that why Lightning disappeared?"
"Who would do something like that?"
"Could I be a freak accident?"

Check out the area that was previously inaccessible due to Atlas. Examine the monument along the south wall. After the cutscene, you'll find an artefact in the northeast corner. Use Mog to reveal the hidden object. There will potentially be a live trigger reward cube as well. For choosing "Who would do something like that?", I received a Locky Clover Adornment. Head back to the gate in the middle of the map. Along the way, examine the goal maked on your map. Behind the bars is the Reunion Artefact. Use Mog to reveal the hidden artefact and claim it for yourself.

If you feel like spending a little more time in the Ruins, there are a plethora of treasures to recover. Head back towards the starting area, with the giant hand in the circular pit. along the way, use a chocobo to jump off the ramp and into the grassy area near the stairs. There is a treasure sphere containing eight Power Droplets. There's also a hidden Fragment, Graviton Core Beta. Use Mog to find it now, because you'll need it to progress through the story before you know it.

Now, continue to the large hand back at the starting area. You'll notice a treasure sphere floating on one of the finger tips. You won't be able to get it yet, but make a mental note of it. From there, head east towards Chocolina. South of her are two treasure spheres, one with a Black Belt accessory, and another with 300 Gil.

Next, return to the southern part of the starting area. There is a long, lateral platform, just north of the black gate where you entered the ruins. In the east, you'll find a treasure sphere with 400 Gil. To the west, use Mog to uncover the Leaving Gate Seal.

Now, head for the gate in the center of the map, adjacent to the pillars. Unlock it with the artefact you recovered near the purge monument and you'll open up Yaschas Massif 010 AF. Let's head there and level up a bit in the crystarium.

Peter Brown
By Peter Brown, Editor

Peter Brown has been writing about video games and hardware since 1999. He grew up with the NES and has an unwavering love for retro and arcade games. Though he's a New England native, he's called the Bay Area home since 2004.

53 comments
chrissogat
chrissogat

Hi... Im stuck at Lvl 15 Augusta Towers AF300. Done everything there, But terminal in middle room says ''Need lvl 13 key, in other time period'' or similar. Also I have no A- Towers AF200, in the Historia Crux. Arrrrgh? Help.Also I cant throw Moogle.Cheers.

kardaniels
kardaniels

regarding the tomato thing, do I have to start over if after getting the black hole gem and the tomato is not mutant?

shademalkovich
shademalkovich

having a hard time completeing map for oerba? is there a way to walk on water?

jensenaholic
jensenaholic

 @shademalkovich There is more than 1 Oerba. there is 200AF, 300AF & 400AF. Not unlocked them all yet but you must be able to reach the water in 300 or 400AF

jensenaholic
jensenaholic

Also how to you get to the other side? there is usually a Chocobo to help but i can't find one you can ride. where treasures 14,15,16 and 21 are.

 

calacake
calacake

 @jensenaholic

 you have to use the way stones in the shape of cactaurs.the weather has to be the way it was when you first got there to find the way stone to the other side, n Mog has to find it.

calacake
calacake

I killed the faeryl in archylte, n I have the black hole gem, but when I went back to sunleth, the frigging tomato was still royal, not mutant!  what do i do?

 

jensenaholic
jensenaholic

 @calacake not sure about that it worked fine with me the other day. did you fight it when the weather was changed to Lightning? 

smurf6
smurf6

how do i get back to augusta in the year 200af im stuck in 300 af and completed everthing im stuck

jensenaholic
jensenaholic

 @smurf6 if you have already been to 200AF it will be unlocked in the Historia Crux.. press the start button and click the top one "return to Historia Crux' and look around and you will find it.

smurf6
smurf6

how do u go back to augusta in 200 af im stuck plz help

LiFERACE
LiFERACE

Cant get to academia? Beat the giant tomato thingy and have all the fragments. Still it hasn't been unlocked. What do I do?

jensenaholic
jensenaholic

 @LiFERACE Go to The Void Beyond and travel through the space distortion. it's orange i thing on the top of the stairs ti the East.

Bulletrush12
Bulletrush12

The weapon Sacred Cross is not "just north of the gate" its miles north of the gate, its at the opposite end of the western section of the map (where as the gate is in the furthest south-westerly position on the map).Make sure you realise this before proceeding. If you assume like i did it will be near the gate its not. youll have to go to the north of the western section first by the 3 toppled pillars marked on the map and then to the very south west  to the gate.

Bulletrush12
Bulletrush12

"the  little arm in the northwest" is actually in the north east....

Bulletrush12
Bulletrush12

You already have Beta and Gamma NOT Alpha and Gamma as stated at the top of the page. So you need alpha, delta and epsilon if you are using this guide ;)

 

Bulletrush12
Bulletrush12

tell me how can you have 4 paradigms for monsters when you only get a paradigm pack of 3? You have Ravager, Commando, Sentinel and Medic roles for the monsters in the table above but this is surely not possible.

Quelastra
Quelastra like.author.displayName 1 Like

 @Bulletrush12 Some monsters, much like Noel and Serah, they can have more than one paradigm. Behemoths can be Commandos or Ravagers. Cait Siths can be medics or commandos. Sometimes three. It depends on if they are late bloomers, well grown, or early bloomers.

Bulletrush12
Bulletrush12

first id like to say thanks for making this guide its helped me a lot. however im now a bit confused. When I went through the gate after collecting the artefact in waterscape I was given the options:

Quelastra
Quelastra

This guide helped a lot for myself and my husband. We enjoy the FF series, and he had gotten stuck in XIII-2 at Augusta 200AF the first time through, not sure where to go to use the Wild Artifact. ^^ This is a great guide.

doc-brown
doc-brown moderator moderatorstaff

@angel1212 - Not anymore! Thanks for the heads up.

angel1212
angel1212

Your Paradigm titles are all wrong on the Faeryl battle. Good editing ;)

Doomluap
Doomluap

This is turning out to be a game of little content, certainly not up to the level of FF#13. I can't recall another FF this shallow. On the positive side - IT'S FINAl FANTASY - STILL THE BEST RPG SERIES EVER.

FuegoLindo
FuegoLindo

Thanks Doc Brown...I apologize and to tell you the truth i followed your stradegy with maxing out Noel as a commando and serah as Ravager and been breezing threw the bosess like nothing. Great walkthrough

doc-brown
doc-brown moderator moderatorstaff

Interesting opinions Fuego...Anyway, since you asked, you get it from the Mystic in Serendipity. You can acquire it after the conclusion of Episode 5. Our fragment skills page listed under primers has the requirements for each skill.

FuegoLindo
FuegoLindo

[This message was deleted at the request of the original poster]

FuegoLindo
FuegoLindo

I should have not been cheap this time around and bought the strategy guide...by the time they finish this walkthrough ill already have beaten Final Fantasy XIII-3, and be playing Final Fantasy XIII Verses

FuegoLindo
FuegoLindo

btw how do you get glide jump...ign doesnt thoroughly go through that

FuegoLindo
FuegoLindo

You think you can silence me Gamespot! this walkthrough is amateur at best. IGNs is much better! and no i do not work for IGN....TIME AND SPACE!!!!!

doc-brown
doc-brown moderator moderatorstaff

@mkrool Check back this evening (Pacific time) for the completion of Episode 4. Episode 5 will wrap up tomorrow, with the final Episode going up on Friday.

mkrool
mkrool

this guide stops exactly where i have lol would love if u could put guide up bout where to go after u see caius in augusta tower and u need key 50

128BitDragon
128BitDragon

Hey could you add what you are putting your points into in the crystarium, You stoped letting us know what are you leveling into and what you take when the crystarium levels up for your characters after Oerba. Thanks, Otherwise great job on the guide so far, I hope you finish it soon. :)

jonb4play
jonb4play

hopefully they finish this guide, unlike the zelda: skyward sword walkthrough

king-titan
king-titan

why bother with this when there is split infinity's guide...

doc-brown
doc-brown moderator moderatorstaff

Check back in a few hours; Updates are on the way!

FuegoLindo
FuegoLindo

damn gamespot you bozos are slow as sh*t..only up to episode 3 part one. Like an idiot i followed your walkthrough not knowing it was complete till i got to the end of yaschas massif. but then i finally came to my senses and went to IGN where they not only had a complete walkthrough, but a complete wiki on everything ffxiii-2. Step your sh*t up gameFLOP

yukinaze
yukinaze

Final Fantasy is the best!!!!! :)

yukinaze
yukinaze

yehey! thanks for the walkthrought...!!!!! :)

darkagent7
darkagent7

OH GOD, NOT ANOTHER WALKTHROUGH!!! Gamespot diddnt even finish the skyrim walkthough, and all they have to do its stupid stuff like achievements, and the parts that are done, are really awfully written. Its very disappointing.

psuedospike
psuedospike

I'd honestly rather go back and play Resonance of Fate again.

grim0187
grim0187

Im sure this will come in handy when I eventually pick this up. Thanks!

doc-brown
doc-brown moderator moderatorstaff

@Yukari_DeviL We're workin' on it :) Stay tuned for daily (often hourly) updates.

doc-brown
doc-brown moderator moderatorstaff

@lilflex1 It will, starting later today.

lilflex1
lilflex1

@doc-brown will this walkthrough have fragment locations

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