Game Masters: Behind the Talent
Join us for a two-week journey chronicling some of the video game industry's most celebrated game designers!
Video games have come a long way in the last 20 years. As an increasingly recognised and celebrated artistic medium, games are now being debated and discussed as part of a wider cultural discourse, bringing a never-before-seen understanding of gaming's place in society and its relationship to other art forms.
Throughout its history, gaming has produced some truly inspiring creative minds who have helped shape the medium and open it up to an ever-diversifying audience. It is these talented creators that are the subject of a new exhibition celebrating video game culture taking place at the Australian Centre for Moving Image (ACMI) in Melbourne, Victoria.
The ACMI's latest exhibition, Game Masters, will showcase the work of celebrated game designers from Australia and overseas through a combination of concept art, interviews, and more than 125 playable games from the arcade era through to new releases. Game Masters will profile a range of developers, stretching from the arcade era all the way to today's indie space, including Toru Iwatani (Pac-Man), Ed Logg (Asteroids), Tomohiro Nishikado (Space Invaders), Hideo Kojima (Metal Gear Solid), Tetsuya Mizuguchi (Child of Eden), Peter Molyneux (Populous, Fable series), Alex Rigopulos and Eran Egozy (Rock Band), Yu Suzuki (Hang On), Fumito Ueda (Ico, Shadow of the Colossus), Will Wright (SimCity), Jonathan Blow (Braid), Masaya Matsuura (PaRappa the Rapper), Marcus Persson (Minecraft), and ThatGameCompany (Flower, Journey).
Follow the links below to read our interviews with:
Tim Schafer
Warren Spector
Peter Molyneux
Tetsuya Mizuguchi
Game Masters will be officially opened in Melbourne this Wednesday, June 27, by Tim Schafer and Warren Spector, who will be participating in the ACMI's program of events over the first few days of the exhibition. Game Masters will run at the ACMI from June to October 2012.
To coincide with Game Masters in Australia, GameSpot AU will be highlighting some of the exhibition's most iconic game designers through a two-week-long feature that will include video commentaries, Q&As, and more from the likes of Tim Schafer, Peter Molyneux, Tetsuya Mizuguchi, Warren Spector, and more.
To experience Game Masters in person, or to find out more details about programming events, developer talks, panels, and workshops, visit the ACMI's official Game Masters exhibition site.
To start the Game Masters journey from the comfort of your armchair, click to the next page of GameSpot AU's feature!




