To be fair part of the reason gamers get defensive is because the rhetoric adopted by the senators and co. doesn't further discussion but just puts peoples backs up. I don't know about you but calling developers "child molesters" and painting everyone who plays farmville as a blood thirsty psychopath doesn't really encourage rationality from gamers at large.
You know what's awesome? Frog Fractions. So is its creator, Jim Crawford, who joins the GameSpot crew to talk about having two beards at once.
GameSpot GamePlay Episode 26: The Soup is a Problem
Jim Crawford, creator of Frog Fractions, joins the GameSpot crew to talk about violence in games, subverting expectations, and whether Flash games are the dumb comedy television of the 21st century.
Also in the studio: Kevin VanOrd, who explains why Viva Pinata is pornographic; Carolyn Petit, who identifies all fifty shades of grey; Tom Mc Shea, who we all agree is too self-consciously zany; and Tyler Winegarner, who fantasizes about a dark future that he never wants to live in.
You can access all previous episodes on GameSpot here.
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@carolynmichelle Although the trailer for Cyberpunk 2077 was a CGI trailer, the developers did comment that it represents a target render for gameplay... which I found absolutely exciting. I've never played an rpg with that level of detail (obviously).
I read somewhere that the game would not come out until 2015 at the earliest... and by that time, we will have had 3-4 new generations of nVidia/AMD video cards... so I definitely think it's feasible given their ability to create cutting edge graphic's engines.
How come during the section where you picked comments and ask tom or the frog guy react to, you only picked comments that were just ridiculous. Why not pick a comment that had a valid point to the subject? I highly doubt there were no valid arguments in the comment section. I don't mind paying money for xbox live and my reason for this is cause its faster, sleeker and flat out works better then sony or Nintendo's service. Yes, psn is free, but its slow and inconvenient to me. I hate buying a game on ps3 and having to wait forever for the game to download. also updating the ps3 is such a hastle. Xbox live is a better service therefore i do not mid paying for it. also, 60 a year is not alot.....
You should really have me on the podcast for the soundtrack quiz, Kevin. :P I usually get a few when the others don't. I recognized Flower and Nintendogs, and the others I just haven't played.
ATTENTION PARENTS: Rated "M" means that the game is for 18+ year olds (ADULTS) and probably has some crazy shit your kids are too young for. Pat attention to YOUR duties as a parent, if you don't want your kids playing violent games made for adults. Ignorance is the problem.
@Kevin-VAppreciate that GamePlay podcast now has a place under the Shows tab and can be found hassle free. HotSpot, on the other hand. Yes, it is no more, but it's now become a forgotten legacy - it's not available on iTunes, RSS feed is... well, not dead, but those aren't HotSpot episodes I'm looking at.
I get that the content of those old shows isn't necessarily topical anymore, but it's often fun and funny, and more importantly, it's GS history and should be made a little easier to access. I mean, I randomly picked a HotSpot episode from 02/09/2010, listened to the last few minutes and was cracking up (along with the rest of the podcast attendants) as @shaunmc was given the opportunity to close the show resulting in utter hilarity.
So, here's another challenge for the web team: add an Archived Shows type section to the Shows menu, where all defunct shows could reside (On the Spot, Today on the Spot, HotSpot). This would benefit new visitors to the site as well as the regulars, but probably new ones a little more, since the regulars know which phrases to type into the search engine to find these shows. To the new ones, as if they never existed.
@remotelock I am with you. If there is a way I can produce an archive, I will.
@TomMcShea Coincidentally, about 5min before you mentioned Indiana Jones' kill count, I was thinking the very same thing, except the count is the other way around -- Crystal Skull had the least amount of kills: one (the other three had roughly 9, 21 and 13, respectively). This was observed in the redlettermedia's review of The Crystal Skull (part 2).
i say : teach people how to educate their children not blame games or some other shit for the behavior of morons.
PROPER EDUCATE THE CHILDREN AND ALL WILL BE FINE !!! WE ARE TO BLAME FOR BAD PARENTING NOT GAMES !!!
I've never heard of Frog Fractions before, so I ended up watching a bit of a it on youtube (with sound turned off) while listening to this podcast (warning, youtube vids will spoil much of the zany fun you have if you then go to play it), and I can definitely say that the game subverts expectations. Just hearing the name, I was reminiscent of all those math games I played as a child. This illusion was quickly destroyed as the game progressed. The sheer randomness of the games progression, along with the zany silliness both the gameplay and narrative utilize completely spoke to me.
Frog Fractions does seem to fall into the category of 'not really a "game"', but that shouldn't disclude it (and games such as Cart Life) from being considered a video game. I think Jeremiah Somethingorother (I just call him James Woods) from 5th Cell said it right on this podcast when he said that games aren't about 'fun'. The better term to use is 'compelling'. Fun is a subjective term. What compels me to enjoy a game can be completely different for someone else. For some it's the story, others the gameplay. For some it's the setting, and others the artistic style.
I agree with the point that the term 'video games' is still burdened with the notion that games are about the gameplay first and foremost. Maybe this is what the majority of games in the past and present adhere to, and what the average gamer wants, but with the increasing trend of exploring 'anti-game' elements, this view might change in the future. Peoples expectations of what a video game is might expand as we view these anti-games (even if we don't necessarily like them) as more commonplace.