Lok is not a nice planet. It does not look nice, it does not smell nice, and it does not play nice. Lok has a violent but uninteresting history, first as a weapons testing ground for the Trade Federation, and later as a haven for pirates, smugglers, and anyone else who is so desperate to avoid attention that they willingly live in such an inhospitable clime.
Lok is a roasted blend of deserts and plains, with rivers full of sulfur running past bubbling pools of molten lava. The landscape is dotted with destroyed vehicles and settlements, a testament to its history. It is populated with any number of creatures that are tough enough to live in a climate that would kill most living things in short order.
To the point, there are no cities on Lok. Not enough people want to live there to support even a small city. The pirate Nym has a stronghold that is the closest thing, though it feels more like an abandoned village than a city. Dry weeds choke the streets, the buildings are empty, but a few basic services are present, as well as a small star port. Perhaps Nym knows that if you control a planet's travel, you control the planet.
Bank, Cloning Facility, Medical Center, Star Port, Junk Dealer
There is a small Imperial base at -1850, -3000. It wouldn't even bear mentioning, save that it contains the only cloning facility outside of Nym's Stronghold, a useful thing for those who have gotten on Nym's bad side.