Lok
Lok is not a nice planet. It does not look nice, it does not smell nice, and it does not play nice. Lok has a violent but uninteresting history, first as a weapons testing ground for the Trade Federation, and later as a haven for pirates, smugglers, and anyone else who is so desperate to avoid attention that they willingly live in such an inhospitable clime.
Environment
Lok is a roasted blend of deserts and plains, with rivers full of sulfur running past bubbling pools of molten lava. The landscape is dotted with destroyed vehicles and settlements, a testament to its history. It is populated with any number of creatures that are tough enough to live in a climate that would kill most living things in short order.
Major Cities
Nym's Stronghold
To the point, there are no cities on Lok. Not enough people want to live there to support even a small city. The pirate Nym has a stronghold that is the closest thing, though it feels more like an abandoned village than a city. Dry weeds choke the streets, the buildings are empty, but a few basic services are present, as well as a small star port. Perhaps Nym knows that if you control a planet's travel, you control the planet.
Facilities
Bank, Cloning Facility, Medical Center, Star Port, Junk Dealer
Trainers
Medic
Imperial Base
There is a small Imperial base at -1850, -3000. It wouldn't even bear mentioning, save that it contains the only cloning facility outside of Nym's Stronghold, a useful thing for those who have gotten on Nym's bad side.
Facilities
Cloning Facility
Trainers
None
More Features
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