Street Fighter IV's environments have been given an overhaul, and most of them are completely new levels, including a secret lab, a diner carpark, a beautiful tropical bay, and even the rim of a lava-filled volcano. There are still a few stages inspired by the Street Fighter games of old, including Crowded Downtown (Chun Li), Inland Jungle (Blanka), and Small Airfield (Guile), and to say that they've been given an overhaul since we last saw them is an understatement.
Gone are the shanties, picture-snapping photographers, and the giant anaconda from Blanka's Brazilian level. They've been replaced with a stage set on top of a wooden bridge, overlooking waterfalls and Incan ruins. The new Inland Jungle features gushing waterfalls, leaping monkeys, and a great sense of depth that the original stage lacked. It's easy to get distracted from fighting by all the vibrant wildlife.
Chun-Li's Chinese marketplace has been re-created as Crowded Downtown, one of the first stages shown off when SFIV was announced. The Downtown stage retains the hustle and bustle of the busy Chinese market and the cyclists (scooter riders in SSFIITHDR) and hawkers are back, but what amusingly stands out in SFIV is the eager tourist snapping pictures in the background. There's plenty of attention to detail that previous versions missed out on, such as the spinning exhaust fan and the barber's pole, laundry blowing gently in the breeze, and bystanders talking, cooking, and even blowing bubbles with chewing gum during fights.
Guile's classic US airbase has been replaced with a Shadoloo airfield in Africa, and the result is quite a different experience. The American troops and girls are gone and have been replaced with khaki-wearing African soldiers, a shimmerlingly hot plain complete with giraffes and distant hills, and a huge cargo plane baring the Shadoloo logo. The plane itself is the centrepiece, appearing towards the end of the first round, as Balrog sticks his head out of a fuselage door to taunt you. If they get too close to the plane, certain characters can even split the wing in half.
This game has aged gracefully. The oxymoron new classic defines the newest installment best. Same old formula, new feel!
These characters have muscles that doesn't even exist in the human body. The fighting is good and intense and I like the way the Cpu players learn your tactics and they adjust to it so they can defend themselves(good AI). But it is really bad that the game does not have save states for single player story mode; it just prompts for COUNTINUE.
all the characters in this game look like they take steroids and it looks good for them hot girls yea
I like SFIV but I think Guy should have been added to the roster :( He has an excellent character. Ollix
Off-topic, why the heck do I have to watch the damn worthless advertisement every time I want to watch video on GS!? :(
SF2THDR probably has the nicest art, though SFIV is nothing to whinge about. Overall i just don't find SF2THDR anywhere near as responsive as SFIV. To me it shows its age, or the age of what it's remixing. That said they are very different games, with SFIV being the one i like better mostly because it is more responsive. That said i agree that IV is less balanced than SF2THDR...
HD remix is the better game out off all 3 imo better balanced, better art, and better music than turbo and sf4. All of SF4s good music is played only in things like online match lobbies and challenge matches instead of being used as the main music which is sad
I really liked the game, but the stages and the music were kind of a letdown for me. The music remakes for some characters are great, but the only new tunes I liked were Gouken's and the music of the volcano stage. Still a really nice game, not my preferred fighter but one of the best in my list.
I do miss the character specific stages, even though you can make a case for the stages in IV being inspired by characters, I miss the cage fight or throwing guys into boxes.
Very interesting video. Even though Street Fighter 4 looks intense and much better than SF2, Street Fighter 2 looked great for it's time and still today.
i gotta say SF4 is my favorite fighter to date, but i still play HD remix quite a bit new sprites are really nice. but as far as stages go, the way the NPCs behave in the backround really puts SF4 on another level imo(but i dont believe every level is the best designed). and i have to admit the music isnt anything special in SF4, baring the remix played in Rufus's cutscenes that have Fei Long in the song. i prefered HD Remix's songs in most cases.
i guess its okay to compare. don't really care since they are different games to be honest. they all play differently
SF4 letdowns on the music and the stages. Seriously, two of the stages are recycled and have a night and day stage. Every character should have their own stage, like in the previous SF games.
No SF3S comparisons? It was the best looking (and best game) of the bunch. Oh and you called SFEX2.5HD (aka SF4) the king of fighters, yeah thats a very stupid statement, cause its not even close. scrubs
My ex-girlfriend has legs like Chunner's whilst my current girlfriend has legs like Blanka's. There's simply no justice in this world.
Best fighting game ever - full stop. ALL of the SF games I've played have been amazing, but my favourite was the Hyper Fighting arcade machine.
Street Fighter IV and Street Fighter II - The World Warrior. They are the two greatest fighting games of all time.
Street Fighter will forever be a classic, i remember many a happy days playing it on the super Nintendo!
Street Fighter 4,this is the best of the best,can't ask for anything better than this cause this is as good as it gets. By the way,Ryu run things.