The Elder Scrolls V Skyrim Walkthrough
Stop right there criminal scum. Our The Elders Scrolls V Skyrim Walkthrough provides strategies for the main quest, crafting tips, and secrets about guilds.
Joining the Legion or Stormcloaks
You've got your own problems being Dragonborn and all, but for the rest of Skyrim war looms in the horizon. You can choose to take sides in this civil war by joining either the Legion in Solitude or Stormcloaks in Windhelm. The majority of events and fight are either identical or take place within the same area. However, there are still a few unique situations for members of either camp.

To join up, head to the respective headquarters and talk to the second in command: Legate Rikke in Solitude or Galmar Stone-Fist in Windhelm. Both of them won't simply let you in; you need to prove your worth. Galmar's task is the easier of the two: head to the Serpent Stone in the far northeast and kill a single Ice Wraith. You can easily fast travel to Winterhold and walk a short distance to find this location.

The slightly tougher battle is Rikke's assignment of clearing Fort Hraggstad, which sits west of Solitude. The majority of enemies here are low defense Bandits. For the most party, a single follower is all you need to quickly wipe out the enemies in the courtyard. It helps even more if you can conjure up a summon or Call of Valor a hero to your side. Otherwise Fire Breath is well suited to stun the crowds of enemies. After clearing out the courtyard you'll also need to kill the Bandits inside the Prison on the right of the entrance, as well as anyone inside the main fort. The hardest enemy you'll encounter will probably be the Bandit Chief who wears steel plate armor. It's best to let your follower tank this enemy while you attack from behind.

After completing either task, join up with your faction and take an oath of service. Congratulations, you just failed joining the other side (as the game will note for you twice). Anyway your first task for either is to recover the Jagged Crown. Yup, this mission is the same for both Legion and Stormcloak members. Head over to Korvanjund, which is south of the Dwarven Labs at Alftand and Tower of Mzark.

Meet up with Rikke/Galmar and they issue your orders to storm the ruins. You have enough allies that you don't need to worry too much about the opposing forces. Try to go for the far off archers while your allies distract the close range fighters.

Inside the temple the enemy forces won't have spotted you just yet. Take this time to sneak and get in at least one critical hit or shot. For the most party, stay with your faction and don't charge too far ahead. As a clustered team, you can quickly overpower smaller groups of Legion/Stormcloak enemies.

Inside the Halls of Korvanjund most of the enemies will be undead Draugr, but there are still a few wartime enemies wondering about. Not north through the second level and to the west will be a chest behind a swinging puzzle. You can dash through or use Whirlwind sprint to get by easily. We only found potions inside, but master thieves might have better luck. Return north and you'll come to an Ebony Claw laying on the ground. Line up the circles ahead in the order of wolf, butterfly, and dragon to move forward.

For this next area, the main gate is locked. Head through the northern door to reach the second level and hit the switch on the other side of the room. This will open the gate, but also summon more undead enemies. Concentrate on clearing the weaker enemies before taking on the stronger Restless Draugrs. Your allies should make short work of most of the enemies either way. Once the room is clear, head through the main gate.

In this area is the Draugr Deathlord. He hits very hard and has a shout that can disarm you. To avoid this stun him quickly with your own Unrelenting Force or Fire Breath. Also let Rikke/Galmar rush in and take tanking duty. If you attack the Deathlord fast enough, you can weaken him or out right kill before his calls in support from his Scourges. These enemies will eventually enter, but if the Deathlord is already dead they can be dealt with quickly.

Loot the Deathlord to gain the Jagged Crown. Before exiting the temple head south and you'll gain a new world of power: Time. This word of power can be used to make the Slow Time shout, which isn't very useful as it slows you down as well. Once done inside, head to your army's capital and delivery the Jagged Crown to Ulfric/Tullius.




