The Elder Scrolls V Skyrim Walkthrough
Stop right there criminal scum. Our The Elders Scrolls V Skyrim Walkthrough provides strategies for the main quest, crafting tips, and secrets about guilds.
Diplomatic Immunity
Solitude is far off to the northwest. You can get there pretty easily by fast traveling to Ustengrav. Inside Solitude, head over to the Winking Skeever and talk to Malborn. He'll smuggle in equipment into the party, so give him whatever you normally use. Don't worry, he's not just bluffing and will actually bring the gear back. After meeting with the contact, exit outside and Delphine. Change into the clothes she gives you and talk the wagon to the party.

Once the wagon arrives, give the letter to the guard to get inside. After chatting for a second with Ambassador Elenwen, talk to Razelan sitting on the bench. Turns out he needs a drink and you need a distraction. Head over to one of the waitresses and grab a drink. Take this over to Razelan and ask him to make a scene. With the party distracted, move over and speak with Malborn at the bar. He'll lead you passed the kitchen and give you your gear. Hopefully you brought in whatever you normally need. Now it's time to get sneaking…if you have the skills anyway. Any bulky armor will easily give away your position. Your best bet is to wait until the guards are done conversing and move to their own stations.

Just in case, make sure both healing spells and items are readily available. The guards mainly use fire magic, making fire resist a must on your shield or amulet. All of the enemies are elf casters or melee-casters. If you're a spellslinger yourself, be aware that the elves will often switch from fire to shock which can drain your magika quickly. Be sure to have some time of melee weapon backed up in case you can't cast anymore. If you use light armor, steal a set of elven armor from the guards. Despite it looking like plate, elf magic has actually made it rather light weight.

Once getting passed (or more likely killing) the guards, head up to the second floor. The loot in these rooms isn't anything to write home about, so either pinch a few coins or just continue outside through the northern door. There will be two more light armored guards that may use bows or magic swords. There is also a Thalmor Wizard that can switch among ice and lighting. This caster is much worse, so take him out first. Once the enemies are dead, head through the door in the courtyard to enter the inner embassy. You'll have to two more guards, another mage, and some random drunk named Gissur. Due to the sheer number of enemies and their constant magic spam, have quick potions read at all times.
When the area is clear, search the shleves for frostbite venom and potions of haggling. Head into the small room in the northwest and loot the chest. You'll find the quest items Dragon Investigation and Interrogation Chamber Key. You can also pick up Dossiers on Delphine and Ulfric if you want some interesting reading. Head down the stairs on the north and use the key to get inside. There will be another elf guard and down below a lightning caster named Rulindil. The soldier isn't anything new, and even though Rulindil has more health, he can be taken down by rushing him with whirl sprint and hitting him with melee attacks. Switch your shield or other resist items if you need protection from the elements he switches to. When the mage is dead, loot him for some Poison potions, a spell tome of Conjure Flame Atronach, and a ring of minor Destruction among other less helpful items.

Open up the chest to the north to gain the Dossier on Esbern. Now just to the left will be a cage holding Etienne Rarnis. Talk to him and find out what he knows. More guards will appear along with Malborn. It's too late for your alley and he'll quickly be dead. However, the guards have the key to the exit, so get ready to fight two more spellswords. At level 10-11 they won't be much of a problem to a good mace thrashing. Still be sure to have good fire protection and healing spells handy. After getting the ket, return to Etienne and move towards the exit. If you're unlucky you may encounter a Frost Troll in the small cave leading out. There is an enough space to simply run by though, as even at this point a troll's health regeneration is a pain to deal with. Get to the hole ahead and re-meet with Delphine. Your next assignment is located in Riften.




