The Legend of Zelda Ocarina of Time 3D Walkthrough
Steer through Link's exploits in Hyrule. Our The Legend of Zelda Ocarina of Time 3D Walkthrough provides item locations, boss tips, and how to complete the adventure.
Kakariko Well
After you restore the Water Temple to its former glory, you'll find that Ruto is too sage to marry you anymore (thank God!). Back on the bridge at Lake Hylia, where the plaque says something about shooting something into the sun, let fly with an arrow, and it'll start raining Fire Arrows. Grab 'em and get back to Kakariko Village. The place is a wreck, and the Sheik will reveal what happened. He'll also teach you another merry tune called the Nocturne of Shadow.
Head to the Windmill if you haven't already coerced the guy with the organ grinder to teach you the Song of Storms. It's now time for you to make a blast to the past and come back as a kid. After you're done doing the Temple of Time thing, come back and play the Song of Storms inside the windmill to drain the well. Drop to the bottom and brace yourself for a confusing journey. Walk straight ahead through two fake wall and under the big wooden X. You'll fall to the bottom. Leave the main chamber and walk in between the two torches to obtain the Dungeon Map. Grab all five crystals to open the door back out of the room.
Head back to the main chamber and turn left. Press the right wall around the corner and pass through another fake wall to get the compass. Head back to the main chamber and lower the water by playing Zelda's Lullaby at the Tri-Force symbol (as always!). Go back to the place where you first entered the dungeon and jump in the hole. Make your way through the tunnel and kill the big Skulltula you find there. Go through the door to meet up with the next boss: Dead Hand.
Dead Hand is easy to beat. Simply let one of the arms grab you and then hack at it when Dead Hand exposes itself. Repeat this process until it's dead. As a consolation prize, you'll receive the Lens of Truth. With the Lens, you can see holes in the ground you'd otherwise need a Rumble Pak to find, and you can also see through fake walls. Use the Ocarina to warp yourself to the Temple of Time and return to the Shadow Temple as a grown-up Link.
Shadow Temple
After you've aged yourself (seven years to be precise), play the Nocturne of Shadow to get yourself to the Shadow Temple. When you've entered the temple, you'll see a ring of torches that must be lit. Use Din's Fire to light them all at once. That was easy! Next, run around the corner (be careful of the sudden drop) and use the Lens of Truth to reveal a hidden passage. Check the sign and push the block with the bird on it so that the beak faces the skull on the column. You can use the Lens to figure out which is fake and which is real. Go through the fake wall on the left. Go through the door and walk through the plaque until you get to a new hall. Go to the right and kill all the enemies inside to get a chest with a Dungeon Map.
Head through a fake wall outside the room you just left and fight the Dead Hand again. After you beat it again, you'll get the Hover Boots. Head back to the main chamber where there was a gap to big to cross before. Get across as quickly as possible using the Hover Boots. Go down to the next room and kill all the creatures in this room to get the Compass. Go back to the room with the Beamos in it and bomb the rock wall. Look for a false wall and move into the room with the big blades. Look for a plaque on the wall. You can't do anything here yet, so go back and collect all five crystals found in the room. Go through the gate to get the small key.
In the room with the Beamos, go through the locked door and kill the giant Skulltulas and look for the hall with the swinging pendulums. You'll emerge high above the surface. Equip the Lens of Truth and jump from platform to platform. Kill the Stalfos who blocks your way. Use your Hover Boots to jump to the moving platform. When it get really high, jump to the next ledge. Kill the Beamos that is in your way and grab the White Rupees. A gate unlocks, so run down the hall into the green room. Watch the spikes as they drop and look around for the block that you can pull out. Pull it out so it blocks the spikes. Then, you can climb up to the higher platforms.
Enter the tomb, kill the bats, and climb the staircase. Throw a Bomb at the blue, flaming skull. Grab the key it leaves behind. Bomb the garbage in the corner to clear the junk away and use the Lens to reveal a chest.
When you get to the ship, stand on the Tri-Force symbol and play Zelda's Lullaby - just don't act surprised when the ship starts moving. As the ship sinks, move toward the left side of the ship. Equip the Hover Boots and jump. Behind you, a wall of wooden spikes will try and impale you, so equip Din's Fire and make kindling out of the planks!
Hopefully, you'll find yourself on a platform where you must pull out the Lens of Truth. On the other side is a large statue of a bird that has bomb flowers at its base. Shoot an arrow at the Bomb Flowers, which will fall and make a bridge. Cross to the other side to meet up with Bongo Bongo.
Bongo Bongo (Boss)
This percussive punk's strength is also its weakness. When the giant drummer starts to do his Ricky Ricardo on the ground, shoot his hands with a couple arrows. Once his paws are frozen, use the Lens of Truth to see where his eye is. Shoot the eye, and his body will be stunned. Move in and beat up the body, Excalibur-style, and do what you do best.




