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Question about screen size for FF7 on the PSP 3000

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  • Level 51
    Alien Hominid
    Posts: 8260
    User is Online
    Aug 19, 2012 5:57 pm GMT

    So there are 6 screen size settings available to choose from while playing FF7 on the PSP 3000. But which one is the best? Some sizes are too small, one stretches the screen, another makes the screen bigger while cutting out parts of the game, in what you can see. As you can see, this is something I can't decide...

    Do not pray for an easy life, pray for the strength to endure a difficult one.
    ―Bruce Lee

    the psychotic cat

    So there are 6 screen size settings available to choose from while playing FF7 on the PSP 3000. But which one is the best? Some sizes are too small, one stretches the screen, another makes the screen bigger while cutting out parts of the game, in what you can see. As you can see, this is something I can't decide...

  • Level 58
    Death=Adder
    Posts: 16260
    User is Online
    Aug 19, 2012 6:01 pm GMT
    It's personal preference. I've always just used full screen on my PSX games on PSP.
    It's personal preference. I've always just used full screen on my PSX games on PSP.
  • Level 71
    Castle Crasher
    Posts: 43590
    Site Greeter
    Aug 19, 2012 8:22 pm GMT
    It's mostly personal preference - I tend to play them either at their original size (which is kind of small but the pixels still look 'right') or blown up to fit without overstretching in one direction.

    I find the stretched to fit setting to be mostly okay with more 3D games as they already look kind of bad and don't suffer from having weird blocky pixels. 2D games lose more in the process, though.


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    It's mostly personal preference - I tend to play them either at their original size (which is kind of small but the pixels still look 'right') or blown up to fit without overstretching in one direction. I find the stretched to fit setting to be mostly okay with more 3D games as they already look kind of bad and don't suffer from having weird blocky pixels. 2D games lose more in the process, though.
  • Level 37
    Heiankyo Alien
    Posts: 2759
    Aug 21, 2012 2:04 pm GMT
    I wonder if the original screen size option will even be available when PS1 support comes to Vita? It would be awfully small if it's actually a per-pixel image.
    I wonder if the original screen size option will even be available when PS1 support comes to Vita? It would be awfully small if it's actually a per-pixel image.
  • Level 32
    Snake Eater
    Posts: 1788
    Aug 22, 2012 9:22 pm GMT

    What I wonder about is if there will be support for the second analogue stick when PSX games come to the Vita.

    Hello, hello.

    What I wonder about is if there will be support for the second analogue stick when PSX games come to the Vita.

  • Level 32
    Snake Eater
    Posts: 1788
    Aug 22, 2012 9:22 pm GMT

    What I wonder about is if there will be support for the second analogue stick when PSX games come to the Vita.

    Hello, hello.

    What I wonder about is if there will be support for the second analogue stick when PSX games come to the Vita.

  • Level 37
    Heiankyo Alien
    Posts: 2759
    Aug 25, 2012 2:53 pm GMT
    I don't think there's any doubt that the second analog stick will be supported...

    I think we'd lose all faith in Sony if they overlooked something that simple.
    I don't think there's any doubt that the second analog stick will be supported... I think we'd lose all faith in Sony if they overlooked something that simple.
  • Level 38
    DJ Boy
    Posts: 7378
    Aug 25, 2012 6:55 pm GMT

    pretty sure there will be dual stick support, since most psx games used dual stick. Ape Escape is a big one that comes to mind.

    pretty sure there will be dual stick support, since most psx games used dual stick. Ape Escape is a big one that comes to mind.

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ForumsSony PSP / Vita › Question about screen size for FF7 on th ...