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Neverwinter Nights Tech Info

Publisher:
Atari
Developer:
BioWare
Genre:
Role-Playing

Game Information

Number of Players:
1-64 Players

Minimum System Requirements" header_level="3"}
System:
PII 450 or equivalent
RAM:
128 MB
Video Memory:
16 0
Hard Drive Space:
1300 MB

Recommended System Requirements" header_level="3"}
System:
PIII 800 or equivalent
RAM:
256 MB
Hard Drive Space:
2048 MB

Technical Support

Visit Atari web site at: http://www.atari.com/

Official Site

Visit the official Neverwinter Nights web site at: http://nwn.bioware.com/

Credits

Project Director/ProducerTrent Oster
Co-Executive Producer/Joint CEORay Muzyka
Co-Executive Producer/Joint CEOGreg Zeschuk
Core Game DesignTrent Oster
Core Game DesignScott Greig
Core Game DesignMark Brockington
Core Game DesignJames Ohlen
Core Game DesignTobyn Manthorpe
Core Game DesignMarc Holmes
Core Game DesignDon Moar
Core Game DesignBrent Knowles
Core Game DesignRob Bartel
Lead AnimatorEnrique Deo Perez
Game AnimationCarman Cheung
Game AnimationSteve Gilmour
Game AnimationMark How
Game AnimationJohn Santos
Game AnimationHenrik Vasquez
Game AnimationTony de Waal
Game AnimationChris Hale
Game AnimationRick Li
Game AnimationLarry Stevens
Art DirectorMarc Holmes
Lead Technical ArtistTobyn Manthorpe
Prototype ArtistMarc Holmes
Prototype ArtistLindsay Jorgensen
Prototype ArtistTrent Oster
Prototype ArtistCasey Hudson
Prototype ArtistTobyn Manthorpe
Prototype ArtistTony de Waal
Effects ArtistAlex Scott
2D ArtistMike Grills
2D ArtistSung Kim
2D ArtistSean Smailes
2D ArtistDerek Watts
2D ArtistMarc Holmes
2D ArtistMike Leonard
2D ArtistRob Sugama
2D ArtistJono Lee
3D ArtistNolan Cunningham
3D ArtistArnel Labarda
3D ArtistKalvin Lyle
3D ArtistTobyn Manthorpe
3D ArtistTrent Oster
3D ArtistLindsay Jorgensen
3D ArtistJono Lee
3D ArtistChris Mann
3D ArtistAlex Rodrique
3D ArtistMike Grills
Promotional ArtMike Sass
Promotional ArtMike Leonard
Promotional ArtMarc Holmes
Promotional ArtTodd Grenier
Promotional ArtSung Kim
Additional ArtRyan Blanchard
Additional ArtMatthew Goldman
Additional ArtYunkyung Kim
Additional ArtElben Schafers
Additional ArtCass Scott
Additional ArtKelly Goodine
Additional ArtTodd Grenier
Additional ArtSherridon Routley
Additional ArtJason Spykerman
Director of ArtDavid Hibbeln
Director of Promotional ArtMichael Sass
Director of Conceptual ArtJohn Gallagher
Audio ProducerAlan Miranda
Sound Design and IntegrationDavid Chan
Sound Design and IntegrationJohn Henke
Music Composer and PerformerJeremy Soule
Cinematics DirectorDavid Hibbeln
Sound Effects DesignFrank Bry
Sound Effects DesignCreative Sound Design
Sound Effects DesignPaul Gorman
Sound Effects DesignDuff Studios
Cinematics DirectorDavid Hibbeln
Cinematics Art DirectorSherridon Routley
Lead Character ModelerChristopher Mann
ModelRyan Blanchard
ModelTodd Grenier
ModelSherridon Routley
ModelNolan Cunningham
ModelJono Lee
ModelMike Spalding
Lead Cinematics AnimatorTony de Waal
Cinematics AnimationCarman Cheung
Cinematics AnimationMark How
Cinematics AnimationEnrique Deo Perez
Cinematics AnimationLarry Stevens
Cinematics AnimationRyan Blanchard
Cinematics AnimationChris Hale
Cinematics AnimationRick Li
Cinematics AnimationJohn Santos
Cinematics AnimationHenrik Vasquez
Cinematics Lead Effects AnimatorRyan Blanchard
Cinematics Additional EffectsTony de Waal
Cinematics Additional EffectsSherridon Routley
Cinematics Additional EffectsChristopher Mann
CompositingSherridon Routley
Cinematics Additional ArtTodd Grenier
Cinematics Additional ArtMike Sass
Lead DesignBrent Knowles
Lead DesignJames Ohlen
Core Design Team MemberRob Bartel
Core Design Team MemberDrew Karpyshyn
Core Design Team MemberKevin Martens
Core Design Team MemberPreston Watamaniuk
Core Design Team MemberDave Gaider
Core Design Team MemberLuke Kristjanson
Core Design Team MemberAidan Scanlan
Scripting and Data EntryAndrew Nobbs
Scripting and Data EntryJohn Winski
System DesignPreston Watamaniuk
System DesignRob Bartel
Additional DesignMike Geist
Additional DesignBob McCabe
Additional DesignCori May
Additional DesignDan Whiteside
Project DirectorTrent Oster
ProducerTrent Oster
Associate ProducerAlan Miranda
Line ProducerKeith Soleski
Co-Executive ProducerRay Muzyka
Co-Executive ProducerGreg Zeschuk
Lead ProgrammerScott Greig
Lead Tools ProgrammerDon Moar
Lead Research ScientistMark Brockington
Assistant Lead ProgrammerDon Yakielashek
ProgrammingHoward Chung
ProgrammingBrenon Holmes
ProgrammingPaul Roffel
ProgrammingRob Boyd
ProgrammingDan Morris
ProgrammingMike Devine
ProgrammingNoel Borstad
ProgrammingSophia Smith
ProgrammingRoss Gardner
ProgrammingMark Darrah
Graphics LeadJason Knipe
Graphics ProgrammerJohn Bible
Graphics ProgrammerPeter Woytiuk
Original Graphics Engine DesignStan Melax
Tools ProgrammerPat Chan
Tools ProgrammerNeil Flynn
Tools ProgrammerChris Christou
Tools ProgrammerAaryn Flynn
Tools ProgrammerSydney Tang
Tools ProgrammerDarren Wong
Tools ProgrammerOwen Borstad
Tools ProgrammerMarc Audy
Additional ProgrammingJustin Smith
Additional ProgrammingRob Babiak
Additional ProgrammingRyan Hoyle
Additional ProgrammingCharles Randall
Additional ProgrammingDavid Falkner

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  • ScoreEditors' Choice
  • Metacritic Score9134 reviews
  • User Score8.99090 votes
  • Your Score9.4

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User Videos

  1. Watch this video
    Short video in which my fighter/druid is fighting Bone Golem that looks amazing. © 2002 Atari / BioWare
    Posted Sep 16, 2010
    by sylvaedawn | 1:39 | 290 Views
  2. Watch this video
    Short video in which my fighter/druid is fighting a small army of undead on the bridge. © 2002 Atari / BioWare
    Posted Sep 16, 2010
    by sylvaedawn | 1:06 | 223 Views

User Images

  1. This is a widescreen wallpaper for all NWN2 and Storm of Zehir aficionados. Enjoy!
    Posted Apr 30, 2009
    by fastpunk | 592 Views
  2. Grolgor was one tough customer.
    Posted Apr 11, 2008
    by _Striper_ | 1,207 Views

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