E3 2008: Video Q&A: Carmack on 'one-game' id-EA deal
Legendary Doom founder, id lead designer Tim Willits, and EA Partners GM David DeMartini talk to GameSpot about how Electronic Arts became Rage's publisher.
Today's Electronic Arts press conference at the E3 Media & Business Summit ended with a shocker. Namely, that id Software had decided not to partner with longtime publisher Activision for its next project, Rage. Instead EA will distribute the game under its EA Partners program, which lets independent developers take advantage of the massive publisher's marketing, sales, and support expertise without having to surrender any sovereignty over their IPs.
Today's id announcement is a coup for EA, which also has EA Partners deals with two other famed first-person shooter developers: Crytek, makers of Crysis, and Valve, the shop behind Half-Life 2 and Left 4 Dead. But while id is most famous for its horror-themed FPS series Doom and Quake, Rage is something new for the studio--an open-world game that has players driving through a postapocalyptic hellscape in Road Warrior-like vehicles.
"As we moved out with a new title and a new franchise for us, we shopped it around to all the major publishers," id cofounder John Carmack told GameSpot. "In fact, we've done it a couple times, [since] we're in the enviable position of having been able to fund the title ourselves...we were able to retire a lot of the risk to the publishers."
Now, several years into the game's development, id made "some hard decisions" and decided to go with EA Partners, despite having a poor opinion of the publisher's past record. "I'll admit that, if you asked me years ago, I still had thoughts that EA was the Evil Empire, the company that crushes the small studios...I'd have been surprised, if you told me a year ago that we'd end up with EA as a publisher."
Obviously, Carmack's opinion has changed. "When we went out and talked to people, especially EA Partners people like Valve, we got almost uniformly positive responses from them." Like other EA Partners, such as Harmonix/MTV Games, Carmack stressed that the EA Partners deal "isn't really a publishing arrangement. Instead, they really offer a menu of services--Valve takes one set of things, Crytek takes a different set, and we're probably taking a third set.
For EA, the decision was simple. "We look at the top independent developers in the games space," said EA Partners general manager David De Martini. "We're just trying to help them make the best game possible." He singled out EA's large roster of consults and experts which will help developers with PR as well as marketing their game when "it's at the right level of quality."
Does the Rage deal mean that EA Partners will also be distributing other id games such as Doom 4 and the forthcoming Castle Wolfenstein game? In a word, maybe. "It's a single title deal right now. As with previous id titles, we don't have anything locked up just now, and we'll be shopping around Doom 4 in the not-too-distant future." As for Rage, the game will be released for the Xbox 360, PlayStation 3, PC, and Mac "when it's done."
To hear Carmack, De Martini, and id lead designer Tim Willits discuss the deal, check out GameSpot's video Q&A with the trio.
Content you might like…
-
Rage Official Trailer 2

Rage is revealed at EA's press conference during E3 08.
- Jul 14, 2008
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Sonic the Hedgehog 4 Episode 1 Q&A
We get the first details on the upcoming 2D Sonic sequel from Sega's Ken Balough. Full Story
- Posted Feb 4, 2010 5:59 pm AEST
- 593 Comments
-
Silent Hill director leaps to Grasshopper - Report
No More Heroes studio takes on Akira Yamaoka to lend music to Suda-51, Shinji Mikami horror action game for EA. Full Story
- Posted Feb 4, 2010 10:12 am AEST
- 56 Comments
Featured Stories
-
Red Faction 4, Saints Row 3, Darksiders 2 scheduled, Space Marine delayed
THQ says RF: Guerrilla successor, Homefront due by April 2011; open-world crime sequel, post-post-apocalyptic follow-up, and Warhammer 40,000 spin-off due during subsequent fiscal year. Full Story
- Posted Feb 4, 2010 11:50 am AEST
- 149 Comments
-
THQ announces 'PlayStation Arc' launch support
CEO Brian Farrell talks up Sony motion-control system using its rumored name; says peripheral will extend life cycle of PlayStation 3--but not if console prices remain static. Full Story
- Posted Feb 4, 2010 9:41 am AEST
- 76 Comments
-
Darksiders ships 1.2 million as THQ posts small profit
Publisher reports $542,000 in net income--way up from $191.8 million quarterly loss one year ago; MX vs. ATV Reflex to top 1 million by April 1, WWE Smackdown vs. Raw 2010 sells 3.5 million units in three months. Full Story
- Posted Feb 4, 2010 8:55 am AEST
- 69 Comments
-
Take-Two confirms 'restructuring,' denies studio layoffs
Rockstar and 2K Games owner confirms internal reorganization following sale of retail unit, shoots down reports of developer cull. Full Story
- Posted Feb 4, 2010 6:19 am AEST
- 33 Comments
-
Scribblenauts doodles out 1 million
Warner Bros. and 5TH Cell's award-winning puzzle-platformer for Nintendo's handheld achieves platinum sales; Drawn to Life: The Next Chapter hits same milestone on Wii, DS. Full Story
- Posted Feb 4, 2010 9:11 am AEST
- 32 Comments






39 Comments
Sign in / Sign up