New title in Gust's RPG series to be out on June 28.
The last piece of news gamers heard about the Atelier series was that Atelier Meruru: The Apprentice of Arland was getting localized in English and would be out on May 22. Meanwhile, publisher Gust recently announced a new Atelier game in the works: Atelier Ayesha for the PlayStation 3.
According to Dengeki PlayStation (via Andriasang), Atelier Ayesha pits players in the shoes of Ayesha Artool, who is on a quest to find her missing sister, Nio. As gamers progress through the story, she starts recording memories in her journal via the memory connection system. Here, players can piece together recorded clues and sightings to advance the plot, possibly in different story branches.
The game's turn-based battle system is tweaked from past entries; the further an enemy is away from a player, the more attack points a player has to spend to strike them. The character designer of the game is Hidari, known for doing character design for the anime adaptation of Fractale and Natsu-iro Kiseki.
The game is slated to be out on June 28 in Japan. There is currently no word on a North American and European release as of yet. For more information on the previous entry in the series, check out GameSpot's coverage on Atelier Meruru.
Woot?? I didn't eve started Totori and they already anouncing another one? Please NIS; i'm a huge fan of the Atelier series, but this is starting to look like "Atelier of Duty". Give me more time yo enjoy your tittles, please...
OK, 1. Although Loli, this game was fun to play (Compared to other NIS PS3 games) 2. Prophet of War, a trademark means little to nothing, Innocence, Hearts and Rebirth received trademarks, I don't see them here. 3. White-wind, in this gen's gaming line up, probably not, and I loved VC. *Sigh* I miss the PS/PS2 JRPG Golden Era.
when will we see an innovative cute anime Japanese games that have a world wide appeal like Valkyrie Chronicles again?
Yet another shoujo drawing style game with cute silly story... And the ones who will thumb you down for saying this are cosplayers ; )
Why does this game warrant a post, but not like... Tales? Not saying this is a bad game by any means (in fact it's probably a pretty good game) but it seems like a random choice.
@Neolostars If it doesn't appeal to you initially then you won't like it. The artwork, music, visuals are simply beautiful and a treat to watch and listen. There is very little grinding and the game is pretty easy in general. The main appeal is the story and characters.
@NeoIostars yes and what make it worse is that the Alchemy system isn't really impressive. I saw lot of games that had a much better alchemy system or something similar to that and it was just a part of the game not based on it. Some that come to mind right away are Star ocean and Dragon Quest, but there's a lot more. Well i only played Rorona so i can't say for sure for the 2 sequel but from what i heard they are pretty much the same.
I never get the appeal of this series. Isn't the gameplay centered ENTIRELY on grinding? Gathering alchemy ingredients for synthesizing? Or is there a hidden 'X factor' that made people keep wanting more of this game? This is an honest question, btw. I'm not trying to troll.
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