I think if they make a new bully, they should make it more of complex story, like choose your own path. Maybe put goths, preps, jocks, nerds, and make it where you can join there society, and make them rivals, like goths hate preps but like nerds jocks hate nerds but like preps just make it more complex and like a survival of the fittest style. I want to be the star quarter back and date the head cheerleader, or be the biggest nerd and date the hottest goth. I also want it like if your a jock and you date a nerd or goth that you get judged and make it to where rumors get spread or where you can spread rumors. And make it to where like if your a bad boy certain people judge you before getting to know you. Last no more Hopkins, he done ruled the school make it to where its been a few years and his legacy died, and go about like freshmen to seniors. That is all
Bully 2 on Rockstar's radar
Grand Theft Auto studio head Dan Houser suggests Rockstar Vancouver could return to school-set franchise after Max Payne 3.
Rockstar Games has a stable of intellectual properties, and while it may not churn out sequels on an annual basis, follow-ups are quite common on a longer time frame. Grand Theft Auto V and Max Payne 3 are both set for release next year, and the publisher may be looking to turn one of its other properties into a franchise as well.
The cofounder and vice president of creative at Rockstar, Dan Houser, told Gamasutra that the publisher may be returning to the critically well-received Bully following the release of Max Payne 3. Rockstar Vancouver, the main team currently on Max Payne 3, was the primary studio behind Bully, and Houser said the developer has a similar affinity for both properties.
Houser also spoke specifically to why the publisher did not go into a sequel following the original's release. "So we knew that we didn't want to start doing the Bully sequel instantly at that second with those guys--even though it is a property that, like Max, we adore and might come back to in the future," said Houser. "There was just no impetus to do that then. So we said, 'You can do Max, and then we will see what we can do with Bully.'"
The VP also spoke more broadly about Rockstar's approach to sequels, saying it likes to give its games ample development time. "[Almost] every time we have worked in any kind of excessively quick time span, it hasn't been something we enjoyed, or thought we were able to express ourselves properly, or make it interesting," said Houser. "With any property or new property, it takes as long as it takes. You have to make the right game before you release it."
For more on Rockstar's Bully, check out GameSpot's review.
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Related Game
Bully: Scholarship Edition
- Publisher(s): Rockstar Games
- Developer(s): Rockstar Vancouver
- Genre: Action
- Release:
- Classification Board: M







