Developer to finally lift the veil on secret project with Activision as early as later this month.
Bungie will finally reveal its new project, rumored to be titled Destiny, in a matter of weeks. The developer broke the news in its latest Community Theatre YouTube video, embedded below.
"For years we've been working under the cover of darkness on an entirely new universe. And you'll get to explore it very soon," the company said. "We're not ready to lift that curtain just yet. Within a matter of weeks, we'll be unveiling what we've been creating for you."
Bungie will discuss Destiny during a session at the 2013 Game Developers Conference in March. Presumably, the game will officially be announced prior to the talk, which will focus on Bungie's design process and world-building techniques, running from concept to production.
Those in attendance will get a glimpse inside Bungie's new world, though it's not clear what state the game will be in during the briefing. Additionally, the event description suggests the next 10 years of games from Bungie will be based in the Destiny universe.
Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He works out of the company's Boston office in Somerville, Mass., and loves extra chunky peanut butter.
Gamers seem to crystal ball on Destiny, forming ideas not yet released. There is still a lot to know about Destiny before we can truly get excited about it. I know it will be unique but can a game hold the interest of gamers for 10 years. Warcraft has a great following so maybe so.
@FlashCharge At least it's not another Halo. Respect the fact they are trying something new rather than churning out the same crap year after year like EA does with Assassins Creed.
It has already been announced for the 360 later this year. And it would be extremely foolish for them to limit it to next gen consoles because of the drastically smaller user base. Why limit yourself to a few million when there are over 70 million 360s (and PS3s) on the market.
They may make a next gen version, but it will definitely be out on this gen first.
@dlCHIEF58@Heirren Also, this is an Activision game, they could care less about next gen as long as it's a cash cow.
Annnnd, combined there are over 70 million Xbox 360 and PS3's, there are less than 40 million Xbox 360 active, and even less with online, and even less with Gold accounts.
@dlCHIEF58 @Whitescarver @Heirren Sold each, but only the PS3 has maintained an installed base nearly as high as it's sold. Sales figures are nice, but the only reason Microsoft has sold that many consoles is because they marketed a faulty product that in most cases failed in the first year.
You have underestimated the install base of both consoles - both PS3 and 360 have over 70 million sold EACH. All your other numbers are more than likely highly underestimated, but still conveys the point that a current generation launch makes more sense than limiting it to next gen consoles.
If it's going to be "quite like halo" then it's nothing new. I would have thought that after splitting from MS, it would ACTUALLY take a risk on creating new IP. Not something that is a reminiscent to their last work.
@Mac8457@Sporks_Calamity You realize you're judging the whole game and company by three words right? You haven't seen the game yet so just wait and see, it might be, but im guessing its going to be quite different
The real question is: whatever happened to "Respawn studios"? The big-shot ex-Infinity Ward devs haven't shown anything since they betrayed-defected from Activision. Bungie stayed on track...
First off, they were betrayed by Activision, not the other way around otherwise Activision would not have settled out of court and was clearly demonstrated by some of the leaked documents just before the settlement.
They haven't shown anything yet because they had to build the studio from scratch, including equipment as well as personnel. Add into that the time they had to spend on the lawsuit that Activision tried to stretch out as long as possible in an attempt to run them out of money for legal counsel. They are on track and will show something when they are ready.
Bungie already had a fully functioning studio with equipment so they obviously could have put a game together faster than a studio that started with nothing - no building, computers, money or employees.
Bungie does not own the rights to Myth or Oni anymore, those IPs now belong to Take-Two as that was part of the deal when Microsoft initially bought them.
expect this to be a next gen reveal.... there is no way bungie and activision have spent the kind of money a game like this would require on a game releasing on consoles that are going to be discontinued in a year.
@Kaisfate Your kinda off... Aim of business is to make money right, well which of these new next system is going to have a quarter of the lifetime sale of the ps3 & 360.. NONE. I do however believe that the engine they are using is open enough to make a port for next gen system, with the sequels being release only on next gen.. Its the same with GTAV, it could easily been a launch title for next gen systems if they wanted to but current gen install base is just too big to pass up.. Besides we all know there will no shortages with these new systems, just not enough will be made and i don't think these current gen system will be discontinued so fast as next year..
im not off, and they will make far more money releasing on a system that is going to be around for years than releasing on a system that will be around for a year and then completely die.
Destiny is designed to be similar to an MMO, which means support for years after the release. that is not going to happen on a current gen system.
original xbox was dropped almost immediately after the 360 came out. seeing as Destiny is going to be a timed exclusive for MS, yes it matters, and yes the 360 will be dropped as soon as the next one is released. MS understands that legacy support only hurts the uptake of a new generation, as proven by the legacy support for PS2 significantly impacting PS3 sales.
No you are off as was stated by the previous poster. You stand to make a lot more money releasing on this generation because of the much larger install base than a new console that hasn't even been officially announced. I'd much rather launch a game with over 70 million possible buyers than release on a new system that would only have a fraction of that.
Also, Microsoft is not likely to repeat the same mistake of last generation by immediately dropping support for the 360 once a new system is launched. There are far too many 360 owners compared to the original Xbox and they aren't all going to immediately switch to the new system, especially if they have supply issues like they did with the 360 launch. And I don't think the PS2 had as much of an effect on PS3 sales as you are claiming, it was more the large price tag and lack of quality games,
And the final nail in the coffin, Bungie has already said the first title will launch on the 360 this year. Your other point about support for years doesn't jive with facts about consoles - most console users have short attention spans and the games do not have "long-tailed sales" like PC games. They sell a bunch at launch then it peters out fairly quickly - an unfortunate fact about console game sales. Once a new shiny game comes out, most drop their old game to get the new one.
I trust Bungie to come up with something pretty good. It will be tough to create something as innovative as Halo was, but I'm sure Destiny will be worth checking out.
Also, reading the credits reminded me of Monty Python and the Holy Grail....and that's always a good thing.
@CEMETARY_GATESx not trying to troll, but was halo really all that innovative? it always struck me as a pretty typical shooter- the appeal seemed to come from it's accessibility and relatively simple gameplay. i'm mostly a PC guy, so i could just be bias, but halo's story always struck me as mediocre at best, as far as sci-fi goes, and multiplayer-wise it just seemed pretty typical, which again, fed into the appeal of the game- it's easy to just pick up, play, then put away.
@monstachruck@CEMETARY_GATESx Definitely. The first game put the original Xbox on the map. Halo 2 made Xbox Live the go-to service for multiplayer. Admittedly, Halo 3 didn't really have any major innovations, but it did polish the gameplay formula to near perfection.
@pvspartan36@monstachruck@CEMETARY_GATESx HAH! It took some mental negotiation, but I guess I see where you are coming from with the original Halo. Again, having been a PC gamer, I was spoiled by the fact that I had already been playing amazing multiplayer FPS's for years (Half-Life, Counter Strike, Unreal Tournament, Quake I-III, Battlefield 1942, etc.) But I guess to the younger generation of console gamers, Halo must have seemed like a new thing.
I remember when I played it for the first time, I was completely unimpressed with the multiplayer, but the campaign co-op was a nice touch: I called it "Contra reinvented." But, long story short, the ingenuity was in that they brought shooters to console gaming.
Matter of weeks? You mean there might be a slight chance that Sony's PS4 announcement will correspond with the Destiny reveal? Can you smell an exclusive? At least one of those exclusives that are released 8 months before on one console and then later on the other?
@Trickymaster yep its bs I know, all about money, that Microsoft`s plan. last time it was pushing a buggy and faulty xbox so they could release before ps3. And now they are trying to buy consumbers away with this exclusive content for a year. seriously so annoying.
@Trickymaster It says in the article that it's a timed exclusive for Xbox 360 and will come out 1 year later on Playstation. Plus it's Activision and Bungie, two companies that love them some Microsoft money.
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