As company they seem to be going well. But, as gaming creators, they've left a lot to be desired lately...
Resident Evil publisher hoping to bring total company headcount to 2,500 over next decade in an effort to bolster quality via making more games internally.
Capcom plans to add 1,000 jobs over the next decade. The Japanese publisher said during a recent question and answer session that the company's current total developer headcount stands at 1,500, with an aim for 2,500 by 2023.
Capcom is seeking out more developers in an effort to bolster the quality of its games through developing more titles in-house as opposed to via a third-party.
"The purpose of increasing our game developer team is to create a larger percentage of our games internally," the statement reads. "Therefore, we believe that there will be no significant change in total development expenditures mainly because we will be shifting outsourced operations to our own workforce."
The jobs will be created in Capcom's Home Video Content group, as well as its Mobile Contents and PC Online Game sectors.
Capcom's latest financial quarter ended September 30 saw profits rise a healthy 355 percent to $51.3 million on $570 million in net revenue.
How in the hell do we even know if Capcom will still be around in 11 years? How in the hell do they know? I would never, ever seriously project anything for 11 years down the road. Jokingly, sure. Hell, I don't even know if I will still be alive then.
If that truly means quality in games and business practices; they gain respect back from customers....and that means Devil May Cry gets its soul back, well, it could be good news. While I am not a fan, maybe seeing some return, or respect for the roots of, Resident Evil, might be a good turn of events as well.
only adding jobs to their own company, does that not mean that roughly a 1000 people in other companies are gonna lose a lot of work if not there jobs.
I doubt that they will be able to attract any decent game developers. Look at how they treated Yoshinori Ono what kind developer would like to work for a company with a horrible reputation and that has no respect with their employees.
Oh you guys want to make more games internally now? I thought outsourcing and bastardizing your franchises was the way to go...
So if you start Videogame school now. Then maybe you may be working at Capcom in 2023. You could be making Playstation 6 launch games.
I guess if all goes accroding to plan, but really lets be honest:
What plan goes smooth in a span of 11 years?
Now that I think about it I got to give capcom some cred since they have a pc online sector it seems. Make us PC gamers won't have to wait months to play their games.
1100 over the next 11 years? Being a little optimistic of your future wouldn't you say Capcom at the rate you are going. 2023 is a long time for you.
@MarcJL31 Capcom is doing quite well, their profits jumped 355% on the last six months. They have no respect with their customers and their products are not being well received but financially they are doing very well.
@pcty Your second point is what I am referring to. I understand they are doing very well financially based on their new approach to generating revenue with the DLC/Multiple version scheme they are on. I am looking at the long term, over an 11 year period. In the end, people will only continue to pay out money for that approach for so long. The lack of respect for customer, and more importantly as you hit on the head, the lack of quality in their games is going to be the downfall of Capcom.
@pcty You are correct. I stand corrected on the sales figures for the 6 month period. I am looking to see how the full year over year fiscal report looks. And you really can not compare Hollywood''s ability to weather the decline in revenue to Capcom. Way to many variations and completely different in term of size, scale, and consumer base. I was more-so referring to you using a declining business model as an example of sustainability. Personally, I have my opinion and you have yours and this has moved completely off the original topic. Both make out points and only the future will tell.
All in all, I think this conversation has moved well pass my original comments focus (11 years is a long time for a gaming company that has declined in record of customer satisfaction (looking at the past as many notable companies who went down this path no cease to exist) and moreover into the business breakdown (which is more in-depth than I would like to continue into)
@MarcJL31 No Capcom's profit is not increasing due to DLCs or Ultra editions it is increasing because of the numbers of games that they are selling they shipped 4.5 million units of RE6 which is a record for Capcom and Dragon's Dogma had high numbers too, so no, their sales are not decreasing.
Also Holywwod might be in decline but it has been in this state for years and it will probably saty for the next decades.
@pcty Ironic you use the example of Hollywood, which year over year has been actually declining in gross revenue across the entire industry.
But quality may be different from success but there is a very strong correlation. Especially in the game industry. Now quality may differ from person to person because of variation in person preference but in the end Capcom is not only losing in quality but actual game sales too. That increase you talked about, look at the factors for it. Actual game sales are declining but revenue increases due to the points I made earlier about their business practices. If the trend continues, that revenue will not outweigh the declines in sales. Of course this isn't overnight and I even stated, over the 11 year period we have for this. Look at all those top companies from 11 years ago that are not doing so well or no longer exist.
Obviously just my view on it. Anyway, nice to have a discussion with someone rather that an argument not base on any logical thought. :-)
@MarcJL31 Interesting point but I completely disagree. Quality is very different from success in business, Holywood movies are the bets example that I can think of.
They need more staff in order to create all the DLC they want to sell.
Those people will probably get laid off a few months after being hired, anyways.
All of there money grubbing DLC schemes have paid off and now they add more jobs with there extra money!
You keep making games like Operation Raccoon City and Resident Evil 6 and have on disc DLC quality isn't going to happen lol.
How you know we going to be alive by then hahahaha. Just saying. But really they must really want to do better in the future with their products and that just ok I guess.
OMG its so many, but... I doubt, its Capcom they gonna screw themselves halfway(and I being kind) while trying to do something for the good of gaming world(AKA themselves only), and them they will ask "Why did this happens?" and I will answer "Its the price of Greed, Greedcom"
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