I played Choplifter 3 for Snes. ( i call him Choop fighter , because i cant read english too well back in that time). too hard, if i can remember ( 12 yr old ).
Bard's Tale creator Brian Fargo's InXile Entertainment trademarks name of classic Broderbund action game for "downloadable electronic games via the Internet and wireless devices."
Long-in-the-tooth gamers who can still remember the early 1980s will likely have fond memories of Choplifter. Partially inspired by the disastrous 1980 attempt to rescue US hostages from Iran known as Desert One, the Broderbund-developed game had players rescuing hostages from a fictional evil empire and fighting off air attacks in a helicopter.
First released in 1982 for the Apple II, the 2D airborne action game was eventually ported to the Commodore 64, Atari 5200, Atari 7800, Atari 8-bit, ColecoVision, Commodore 64, MSX, NES, and Sega Master System. Sequels and remakes would eventually make their way to the SNES, Game Gear, Game Boy, PlayStation 2, and arcades.
Now it appears that Choplifter may be once again taking to the virtual skies. Yesterday, developer InXile Entertainment filed a trademark with the US Patent and Trademark Office for the title "Choplifter." The filing locked down use of the title for "downloadable electronic games via the Internet and wireless devices," raising the possibility of a digitally distributed version of the game for consoles, handhelds, or possibly the iPhone.
If a Choplifter remake is in the works, it will be the second time InXile has resurrected an Apple II-era classic. Started in 2002 by Brian Fargo following his exit from the once-mighty publisher Interplay, the California-based shop was most famous for its comical 2004 remake of the dead-serious 1985 role-playing game The Bard's Tale. The company is currently developing the retro-action game Hei$t, due out this fall, for British publisher Codemasters.
Choplifter was my favorite game on the Sega Master System. It might be nostalgia, but I remember it fondly. I would love a remake or even an HD remix re-release. Hopefully it comes to both XBLA and PSN.
Errr.. so these are th folks that completely mutated the concept of the Bard's Tale? Darn.. and just the other day I was having fond memories of Choplifter and hoping for a remake. It's just not the developer I'd like to handle it at the helm...
Bring back real 'old school' games: Night Lore, Contact Sam Cruise, Saboteur, IK+, Tau-Ceti, Carrier Command, Star Glider, Head over Heels, The Last Ninja, ....................... etc Now that would be something else.
Pshhh.... Bring on the Wasteland announcement (the other Apple II classic to which the article alludes).
lol old school gaming rearing its head once again. Its good to see choplifter being brought around again this day and age I remember playing the version on the nes when I was about seven years old. Seriously through I'm not sure how well the old beast will do with the skiptic gamers nowadays through but its good to see that people remember the classics...
Ahh Choplifter on the Apple ][, now that was an unintentionally great multiplayer game. The controls as I had them were two analog paddles, with a turnable knob and big orange button on the side. Since no one I knew at the time had 4 arms, you'd have to have a second person to control the altitude while the other moved left and right. And nowadays so many games skimp on the couch coop, I know Ghostbusters would have sold at least 1 extra copy if it had simple splitscreen.
wow this is so nice i remember playing it in 1985 when i was 6 years old i was in the 1st grade and i m just feeling nostalgic about this old school game cant wait the remake of this classic game :)
Please .. dont .. remake .. choplifter!!! Why stop? Just remake asteroids with some new textures and 50 more pixels... Wheres the originality?
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST