The graphics will be great, but will it limit the number of units you can have at once? Especially on lower end systems. Also its a long time to wait especially if the 2012 prophecy is true.
Command & Conquer: Generals 2 coming from BioWare Victory
New EA studio adopts branding of RPG developer for latest title in long-running strategy series; Generals 2 being released in 2013, built on DICE's Frostbite 2 engine.
Back in February, Electronic Arts announced its new Command & Conquer studio, Victory Games, with Might and Magic co-creator Jon Van Canegham heading up the next PC installment in the series. Today, EA revealed a few new details about both the studio and its current project.
At the Spike Video Game Awards, EA revealed that Victory Games is now BioWare Victory, and the studio's current project is Command & Conquer: Generals 2. As a result of the rebranding, the PC-exclusive game also qualifies as the new BioWare project that had been teased in the weeks leading up to the VGAs. The game has been given a 2013 release window.
The game is set in a near future where global peace is a real possibility. However, with all the world's leaders attending a peace conference, a terrorist attack wipes out the entire cadre of politicians and diplomats, leaving nothing but each country's generals remaining to guide the world forward. Given their area of expertise, the generals quickly bring warfare back in vogue.
Originally released in 2003, the critically acclaimed Command & Conquer: Generals deviated from the series formula in a handful of aspects. Most notably, the game eschewed the full-motion video cutscenes and had very little emphasis on story.
Generals 2 will feature a single-player campaign told from a variety of vantage points, as well as an assortment of multiplayer modes. For more on the game, check out GameSpot's interview with BioWare co-founder Ray Muzyka and BioWare Victory executive producer Jon Van Canegham.
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Related Game
Command & Conquer
- Publisher(s): Electronic Arts
- Developer(s): BioWare
- Genre: Strategy
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