Crytek announces multiplayer map pack for sci-fi shooter will hit 360, PC next Tuesday; PS3 release TBA due to PSN outage.
Crytek's sci-fi first-person shooter Crysis 2 debuted in late March to a warm reception. Now the developer has announced the game's first batch of add-on content, which comes in the way of new maps for its multiplayer component.
Crysis 2's Retaliation map pack will debut on May 17. The content--which publisher Electronic Arts has not priced--will debut for the Xbox 360 and PC, and it is composed of four new environments for the game's multiplayer component.
EA had intended to also release the Crysis 2 add-on for the PlayStation 3 on May 17. However, Sony has said it doesn't expect the PlayStation Network to return to service until May 31.
The new killing spaces are Park Avenue, Transit, Shipyard, and Compound. For a look at the new environments in action, check out the trailer below.
For more on Crysis 2, check out GameSpot's review.
And inc's wondering why ppl going to piracy. They basicly robbing their own customers with that silly DLCs. I bought Crysis 2 and i need to buy again to have full content of already purshued full game. Funny
I hope that Crytek isn't putting the SP crowd with DX11 rigs on the backburner. The DX11 "patch" should be their #1 priority. MP maps are fun, but they are such a cheap way of making money. Crytek seriously went from top to average.
The last game I expected to bring DLC was Crysis, the last developers I expected to bring DLC was Crytek. Extremely disappointed.. .
@UniversalCypher I meant that when you toss an enemy into another enemy,nothing happens,it just goes through him.Physics engine is terribly dumbed down in Crysis 2.
@Rocker6 since i have room constraints, all i will say is that you CAN actually toss around enemies in Crysis 2. that should be enough said to counter your argument.. -UC
People multi was not the top priority.Its the single player like crysis was this as well.Single player tactic and map editor.Crysis warhead was more a multiplayer expansion with the wars disk.
The lighting effects and texture detail are very impressive in Crysis 2. What annoys me is the lack of DX11 and even SLI doesn't work. I have 2 x 560Ti and the game is using only one of them. There is a patch from EVGA to make it work in SLI but you have to disable Antialiasing. The patch modifies the Nvidia drivers. The framerate doubles to 99 with max detail (0AA) with the EVGA SLI fix.
never played the first game, but gave this a try and loved it. not into mp at all, seems lazy whenever they have extra content and all they do is knock up a couple of multiplayer maps. a couple more hours single player with some mp maps thrown in would be more value for money. but im sure this will sell like hot cakes.
I actually really like the sp a lot more than I thought I would. I'm almost finished and it may warrant another play through on a harder level. I haven't really got into the mp and I'm not so sure I will. I just think it's a bit of a rip off from Halo and COD. Not that it's a bad thing but I just don't find their particular twist on it to be better than those two go to games. If the DLC is cheap enough I may consider buying it but, otherwise I'll pass.
Kind of cool I guess. The recent patch did fix a lot of annoying issues. After hours of agony the multiplayer is growing on me. Still alot of annoying stuff in the game still: - very laggy multiplayer (i get double the ping times in this than other games) - still can't cancel a reload - firing a weapon from stealth still completely drains your energy - no destructible environments BFBC2 this is not. But its still decent fun till bf3 comes out.
No, you'd be lucky if I even think about buying Crysis 3. Sorry Crytek you screwed up big time! Crysis 2 ain't no Crysis.
I liked Crysis very much but it many ways it was sooo lackluster. Firstly I don't like the fact they made Power/speed the default suit setting. Alternating between 4 different suit modes seemed to make the gameplay deeper in the original Crysis. And even though Crysis 2 added a lot of vertical space to the game, it removed all the horizontal space. The aliens? At some point between the two games the aliens evolved from blue to pink. And why do their battle suits leave their soft fleshy parts completely exposed anyway? It makes me feel that Crytek isn't faithful to their own story. The suit upgrade system in single player was also half-baked. It wasn't exactly the subtle series of upgrades that improved your playstyle, rather just legitimate cheats that made you overpowered. And as always, the stealth is a problem, also an overpowered mechanic. I think the game would have been deeper and more engaging if shooting bullets didn't completely drain your energy (too easily bypassed by quickly switching off your stealth anyway) but stealth in general just drained your energy much faster. Not to mention the almost completely lack of graphical options.
@ aphexuk I liked this game too, i think i'll pass on this dlc the last time i played MP it was very difficult to get a match and i dont see this DLC selling well.
@aphexuk, I actually loved the SP Campaign, i just hate the MP component, and would much rather have a Campaign DLC instead of MP maps which i have absoloutely no desire to purchase.
Well Crytek, all i can say is that 'Codename: Kingdoms' had better be very, Very good! You have a little redeeming to do.
@organbank I was going to type something else until I read your comment: "over-priced generic shooter." are we talking about COD or Crysis. At least crysis isnt a rail shooter like most FPS have become. Crysis 2 was a breath of fresh air if you ask me. The mulitplayer is surprising generic. I will grant you that. but not horrible. the single player is probably the best I have ever played since Killzone 2.
AHH HELLZ YEAH............a new multiplayer map I am so getting this..............WHEN I AM DEAD!!!!! Seriously though I agree, more single-player DLC has to come into existence soon or the FPS DLC era will die eventually. Until this happen Crytek can suck it when it comes to map packs.
Why has releasing a multiplayer map pack got to be the only way to make a DLC ??? I mean with Crysis 2, there are so many possibilities. Like releasing a single player DLC that allows us to play as Prophet and let us experience what happened before the events of the game began. Or, even better, let us play as Nomad and show what happened to him ???
Crysis 2 was over-rated like the previous game; all graphics, visual effects over proper actual interesting and varied gameplay.
I would have settled for a co-op mode or even and single-player dlc. The multiplayer isn't bad but it's not to my expectations.
You know, I understand the logistics behind it but, I hate that 95% of all dlc, is just stupid multiplayer maps. Wish the devs could come up with an easier way/quicker, to release more content for the main campaigns. I'd like to see side stories, or more to the original story. Just sayin'...
the multi-player for this game was a total failure. even this video looks like garbage. single player was enjoyable, but nothing memorable.
Crysis was doomed the moment it went on consoles. That's a FACT!! Wake me up when it actually becomes a relevant franchise again
Personally, I don't have anything against map packs but shouldn't crytek focus on delivering patches and DX11 enhancement about now? If they are going to release a DLC, a Single player DLC that shed some light on the story would have been sweet. We all would like to know what happen to Nomad!
@hibikino so activision could only release map packs? HAHAHA did they make a law that only thry can release map packs. HALO did it, gears of war did it. CRYSIS could do it!!!!
@hibikino no one cares about your dissapointment otherwise, i think this map pack looks pretty cool. my only problem is that transit and park avenue seem too similar in this trailer, but they might be completely different, so i might be wrong. but its lookin good!
This just keep getting worse. Not only the gameplay feels like CoD with special power... Now they are selling map packs. Crytek, you disappoint me..... again.
I know that user based content can add significant longevity to a game of this type, so with this being said, why dont devs take the Ubisoft approach and allow user based content (ala Farcry 2), i understand console based user content is in no way a match for that of the PC community, however Ubisoft proved that it is entirely feasible.