Saw the Trailer(chek their site) Did not liked the fact that the players can fly. It takes away the challenge and ruins the idea of sword fighting.
Determinance date determined
Indie swordfighting game from British developer now available to download.
Oxford, UK-based Mode 7 Games has released its first title, the PC game Determinance. Determinance is a mouse-controlled swordfighting game with no preset moves, where the characters fly through clouds battling it out. It features five different modes, including an eight-player free-for-all where the last man standing wins, a duel arena for one-on-one battles, and a single-player mode with unlocklable bot deathmatches.
Mode 7's project and marketing manager Paul Taylor explains the development process behind the game: "Our intention was to make a deeply unusual niche debut title with its own weird aesthetic on a minimal budget."
Taylor says that the game has had reasonable sales so far and mainly good customer feedback, although "some gamers seem genuinely offended by it, mostly because the characters fly! It's faintly bizarre."
Determinance is priced at $19.95 and can be downloaded from the company's Web site.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST





