@dxBIGBOSSxb tactics are required? lol did you play the demo?... this game is a joke, just a thrown together shooter to take advantage of the name of a older title. this is what i do for a living man, game wont go higher than a 6.5
Sin City actress Rosario Dawson, Brian Cox from The Bourne Identity, and The Crow actor Michael Wincott lending voices to upcoming shooter reboot.
Electronic Arts' upcoming shooter Syndicate might have players hearing familiar voices. The publisher today announced that Hollywood talent Rosario Dawson, Brian Cox, and Michael Wincott are voicing characters in the shooter reboot, due later this month.
Dawson (Sin City, Grindhouse) plays Lily Drawl, a EuroCorp "rising star" in Syndicate. According to EA, Drawl is torn between the directives of her corporate masters and the underground resistance.
Cox (The Bourne Identity, Troy) plays Jack Denham, a "ruthless" EuroCorp director, while Wincott (The Crow) provides the voice for Jules Merit, a senior agent with many victorious operations under his belt.
This is not the first time EA has tapped Hollywood talent for one of its games. November's Need for Speed: The Run featured the voices and likenesses of Mad Men actress Christina Hendricks and Vampire Diaries' Sean Faris.
Syndicate is due for the Xbox 360, PlayStation 3, and PC in North America on February 21, followed by a European release on February 24. It was developed by Starbreeze Studios, the Swedish shop behind 2009's The Chronicles of Riddick: Assault on Dark Athena.
For more on Syndicate, check out GameSpot's latest preview.
@camverge Exactly. This is just another EA's cliches. They are afraid to make a new IP so they dig in their big box of hoarded classics and turn it into $hit. Oh, and they dump all the money into voices (and fx?). Great!
@dxBIGBOSSxb lol calling me a hipster is something only a wannabe hipster would say. ha ha ha oh and its still a generic shooter, capitalizing on the name brand of a game from a different genre. For years fans have wanted a new syndicate or xcom and instead of the genre that has been ask for we get run of the mill cod wannabes. fps are a dime a dozen and the genre has been played to death. Why do you think people wanted to see these old ips given new life?
This game would have had a better chance if they had just went with a new IP instead of alienating most of the fans of the original series by making it a shooter. It's as if the director of the Hangover decided to make the sequel a drama instead of a comedy.
@Dareitus Did you ever stop to think that maybe people are just getting sick and f*$%ing tired of FPSs? Ever heard of the phrase, "The straw that broke the camel's back"? Secondly, the reason there wasn't an uproar about a lot of earlier games being made into FPSs (especially in the case of Duke Nukem 3D) is because First Person games were still very much in their infancy and very much a "new thing" so people were pretty much okay with it. Hell i'll be the first to admit, back in (the original) Syndicate's prime time i would most certainly say things like, "OH MAN!!! Wouldn't it be cool if you could like.. BE one of your agents and shoot dudes in first person?!!! OMG THAT WOULD BE SO RAD!!!" ...yea those days are long dead now...
This reminds me of those dudes who stink terribly of B.O. so they just throw on buckets of cologne in the hopes of covering it up.. NEWSFLASH EA: THROWING MORE MONEY AT A TURD ISN'T GOING TO MAKE IT SMELL ANY LESS LIKE A PIECE OF CRAP!
The practice of creating new IPs and branding them with existing names has to stop. I know Syndicate and you sir are no Syndicate.
It's kind of scary when the focus starts to go to the celebrities who lend their voice to a game. I remember a lot of the attention that was brought to Rogue Warrior because Mickey Rourke was doing a voice on there. How did that work out?
@DaMan1987: Yeah, that must be why I summed it up pretty accurately. Gameplay wise, it's really only meant to be played multiplayer. Narratively, it's more like an anthology of short stories sharing a universe and principle cast - Syndicate's co-op mode does have that element, (since the levels are more or less taken directly from the original and adapted to fit the new gameplay) but it's got a lot more focus on persistence and using your active abilities to aid your team wisely.
@Gandoclaus: Are you an idiot? Don't answer that. It's made by Starbreeze, who thus far have a pretty damn solid track record with FPS adaptations of franchies from other mediums/genres. It's not a sci-fi FPS. It's a /cyberpunk/ FPS/RPG-y. If you respect anything or know anything about fiction, you know the two are not the same at all. It uses the main elements of Syndicate (R&D, literal corporate warfare, mind control through technology, villain protagonists) and the story's penned by one of the go-to-guys for modern cyberpunk literature, so even if it discarded all the original games' elements, it'd likely still be unique. How did L4D do this first, exactly? Unless it was some super secret hidden away in an easter egg button combination menu, I don't recall there being a single player campaign. Or a "story," really, as even L4D2 mainly focused on the characters being developed through dialogue (which you might not hear) - the overall structure was just "this is point A, you want to get to point B, you start at C in the next set of levels."
@bahamut_au I honestly had no idea who they were talking about when they listed his film credits but they could have just said he played scolar visari. He is essentially what made the killzone games worth playing.
@liam82517 Congratulations, you've just dumped any possible respect you can fathom down the toilet, as well as any maturity. You, my friend, are now and forever a hipster.
Brian Cox = God. For those who might not know, he played Visari in the Killzone games and the "director" guy in Manhunt. He is an awesome voice actor.
Played the MP demo which I thought was pretty good. Smooth gameplay and some crazy firefights Bring it on.
I would be optomistic about this game If it wasn't made by EA (dumbed down and butchered is their usual style) If it wasn't a sci-fi FPS (over-saturated genre) If it used elements from the original to create a unique experience. As it is it's looking redundant since Left 4 Dead has already done most of what this game is trying to do and it's almost certain it wont do it better.
@Ultramarinus: Regarding 2K games "giving us what we want", they give us mediocre sports games and an assload of FPS's. Despite excellent sales, they've verbally canned Civilization, let alone all strategy games regardless of their stripe. Or did you forget about that? They're all becoming nefarious money-grubbers. I mean, if 2K really cared about giving everyone exactly what they want, they would have mandated Bethesda to make sure Skyrim was still an RPG.
@Dareitus Get your facts straight first: Mario and WH40K has their core franchises going strong and supported and getting out those kart racer etc as SPIN-OFF. It's a world of a difference. As for 2D platformers like Duke and Metroid, maybe their fanbase didn't care enough for them. We don't give up that easily. EA should follow up on 2K's example and give us what we want. Then we'll shut up and buy it. Not this.
Personally, I'm looking forward to this one. I think it looks pretty entertaining, and in the end, that's what it's all about.
how bout retaining some development talent, that can make games other than fps... yay another franchise turned into a FPS, how original, obviously the industry is really lazy or the consumers are just that utterly gullable, or easily pleased... either way, another "mediocre" FPS is not my cup of tea... there soo rare nowadays... (eyes roll into back of head)
@Landsharkk: Realistically, Syndicate only really got strategic when you hopped your agents up on drugs, which was where the game took a really interesting turn; while, yes, they would automatically attack just about anything hostile, you also had to manage and counteract withdrawal. But unless they were doped up, they wouldn't often react on their own. And at the end of the day, all you needed was an arseload of miniguns and victory was all but guaranteed. That changed a great deal in Syndicate Wars, but ultimately...it was more of a top-down shooter. If the new Syndicate retains the drug levels (which I doubt), it will be all the better for it. I'm just going to wait and see. I will certainly not be buying this brand new unless the multiplayer modes involve vying for world-wide domination.
Stfu about this game rebooted to an FPS or whatever.. All I know is I'm getting this game. Fyi, the demo wasnt so bad at all. Stop complaining.
@slonekb05 @liam82517 @Suikogaiden http://emotibot.net/pix/1694.jpg PLEASE, just get over it. NO, it's not your old Syndicate from over 20 years ago, and yes it is a shooter. Compared to shooters I've played that ARE awful, it's not bad. It's a decent and fun game to play. Good graphics, solid gunplay, interesting powers and unlockables, sound audio, an interesting and reminiscent art style that does match that of the older games, and a good combination of teamplay and tactics. It's a fine game. No it's not perfect, and I have played better shooters, but for what it is, it's fine. Acting pessimistic isn't helping. Sometimes simply accepting what it is makes the game much more enjoyable. I'm not trying to convince you of anything, I'm just saying, don't go insulting the game and calling it trash just because YOU don't like it. It's not like CoD (If you actually play it, going commando is a death sentence. Tactics ARE required), and it's very well made on a technical bases. I almost guarantee no higher than an 8.0-8.5, but a 5-6? Come on.
played the demo isn't bad I even play more now i love the mini sub screens on and the gameplay is sweet IF your good at it like me
why bother to pay actors when the game is very sub par. The demo was awful .. this game will get a 5 or 6 at best.
Where was all the protest when Duke Nukem moved from 2D Platformer to FPS? Where was the nerd rage when Metroid when Platformer to FPS? Where was the anger when Mario went from Platformer to Kart Racer, to Soccer Player, to Board Game, to 3D Platformer, and beyond? Where were the trolls when Space Marine was an action game instead of an RTS like the previous two THQ based 40k games? Just because it has the same name doesn't mean it needs to be the same game. TONS of franchises use cross marketing, cross platforming, and cross genres to gain more attention, profit, and to expand the existing universe. They could have just not made a Syndicate game at all.
@Banefire76 Brofist! No problem. Sometimes us old schoolers gotta stick together. Also; Double Fine AND Twisted Pixel, don't forget them. :) I choose talent over marketability any time. EA is probably the worst, most Nazi imposing gaming corp. out there today. I honestly can't think of anyone worse. My favorite RTS of ALL TIME, Red Alert, is owned by them. REIII was actually a REALLY good RTS, but simply because EA's name is on it, most fans call it trash because of their horrible reputation. Capable hands, make capable games. Not marketing. I remember a quote an old friend said to me before he passed away that some a**hat name grim-something (Can't remember the name) actually couldn't understand an called me stupid because of it. "Sales do not make a good game. A good game makes a good game." EA gets the sales right, but the games are another story, since they only produce the "Finest" they can extort.
@dxBIGBOSSxb I appreciate your point of view, and thanks for not going apesh1t at me as well :) I guess im saying what i did because sometimes we just think that we are the only ones who see these things and keep it to ourselves and nothing changes, but rather it gets worse. Just think what would have happened if no-one said or did anything about SOPA? Thats my motivation. To highlight what i see as a problem and if enough people do something about it than perhaps things will just get better. Look at Double Fine, a company and its fans bypassing a publisher that would restrict talent in favour of a "marketable" approach to a new game. Thats the sort of future i want for gaming. Thanks for your reply :)
I can almost guarantee if this game did NOT have the Syndicate name, not nearly as many people would complain. Hell, I bet most of you would favor it over most of the shooters out right now. And before you ask, yes I played Syndicate too. I sucked at it, but I still loved playing it. Ultima, X-Com, Masters of Orion, Fallout, Balder's Gate, Planescape: Torment, Syndicate and many others were my favorite games for a long time growing up.
@Vodoo Ugh, I'll just leave this here. http://emotibot.net/pix/1694.jpg
@Banefire76 Guy, calm down. I played the old Syndicate too back in the mid-90's. I also played the demo with some friends. It's ok. Not great or anything, but it's decent. It sticks to the source material quite well and is actually pretty fun to play. Yes it's a shooter, I know, and shooter have been done to death, but that doesn't AUTOMATICALLY mean it's crap. I'm not saying, "Shut up fanboy, play the game before you say anything!". I'm saying, yes many fans are hurt, yes this is most likely a cash grab, and yes it obviously won't live up to the expectations of it's predecessor, but if the game is FUN than it doesn't matter too much. The demo was fun and enjoyable, and it's not nearly as mindless a shooter as CoD, because it does require some minor tactics. I know it may suck, but acting pessimistic will just make the experience worse and might fool you into thinking of it as far less than what it was.
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