Texas studio announces it is hiring developers for next installment in its horror shooter series...and all its job listings are for PS3, 360, and PC.
Shortly before Doom 3 launched to much fanfare--and solid sales--in August 2004, id Software announced it was working on an all-new IP. That turned out to be Rage, a visually innovative, open-world driving and shooting game first unveiled at the MacWorld Expo last year. The game was a marked departure from the Texan studio's signature Quake and Doom series, whose future remained shrouded in mystery.
Although the possibility of a Quake 5 remains up in the air, id today formally announced that work is beginning on Doom 4. Typically such announcements are accompanied by bluster, but id took a different approach, using the news to hang up a big "now hiring" sign on its suburban Dallas headquarters, saying it was "expanding its internal team."
"Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth," id CEO Todd Hollenshead said in a statement. "It's critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles."
Though the Doom 4 announcement carefully avoided any mention of platforms, it did direct potential hires to id's official jobs page. There, every single job listing has "PlayStation 3, 360, and PC" as "applicable platforms." Many are specifically for Rage, but a listing for a cinematic art director asks for "an experienced and creative visionary...who want[s] to apply their craft to the development of legendary id brands like Quake and Doom" for the "PC, Xbox 360, [and] PS3."
Reps for id declined to comment on the listings or on any potential Doom 4 release date.
Traditionally, id has focused on the PC, farming out port duties--such as the Xbox Doom 3--to external operations. However, since Doom 3's release, the studio has shifted to focus on not only next-generation consoles, but also on the Mac platform as well, as revealed by the Rage announcement.
cant wait for Doom 4. im a big fan of Doom 3 and Quake 4. i personally think those who hate Doom 3 are completely idiots because that game was one of the most epic masterpieces ever!
If you play doom 1 at night in the dark you get scared a bit, if you play doom 2 at night in the dark you s**t your pants, if you play doom 3 at night in the dark you freak out and run like a maniac, if you play doom 4 at night in the dark ... well, you better have 911 on your speed dial.
Doom4 will be great! I love Doom3 and the add-ons. I am currently playing them now for the nth time. I still get scared! LOL!
I love Doom 3 just as much as anybody here but I wish Id would focus more on the Quake series. I've always perfered the Quake series over the Doom series, and I can't wait to see what Quake 5 has to offer.
Doom 3 blew...was pretty amazing when it FIRST came out but then a bunch of other games hit the market that kinda trumped it big time. F.E.A.R. comes to mind. Anyway...here's hoping Doom4 has more lasting effect.
DooM 3 was one of the best FPS ever it was pretty scar and i loved it so much hope DooM 4 is more bad ass.
Doom 3 was great, but man Resurrection of Evil - now that is one of my favourites - the bosses, the artifact and the new monsters (and who can forget the grabber?) made it just perfect. Can't wait for Doom 4! By the way - whats with the corpses disappearing? All the creatures do explode into fiery shards and disappear true but the zombies remain unless you keep hitting them at which point they too explode in blood and disappear - i thought this was really nice effects... And I can't understand why people don't find Doom 3 frightening - they say FEAR is worse - but what the hell is so scary about super soldiers? FEAR's horror is just based on hallucination and music. With Doom... you get scared just to walk sometimes and get that one armour with no one there to guard it.... and HEY PRESTO; not to mention the sounds that all your enemies make....
id Software work is fantastic. Doom III was great. Spoiler ahead: Did you guys remember the monster appearing from the stair, dividing the steps??? Was great!!!
I really enjoyed doom3 and replay it every year or so, i don't understand why so many people hated how dark it was, they always had a brighter parts of rooms you could run to and use effectively, at no point was it completely impossible to see an enemy in a room. I like how dark it was, they should try and make another Nocturne game... now that would be sweet and dark
back when doom 3 was originally released (2004?) having so many corpses lying around made even a high spec machine stumble. i'm pretty sure there is a setting you can alter in the game to make the corpses not teleport back to hell so fast if at all.
hopefully they allow corpses to remain rendered in the level; wtf was up with the green hologram disappearance animation right after you shot someone? that was the only part i didn't like...even the flashlight didn't bother me, but corpses disappearing? :|
doom 3 on xbox was one of the greatest ports i've ever seen. i'm replaying it right now (anyone want to play co-op, hit me up!) and it actually looks better than most 360 games.... all i hope is that the AI in 4 is better, and that the demons don't make noise in a room letting you know they are there. finally, the flashlight situation sucks, they really gotta change that. wait, one more thing, NO MORE MARINES!!!!! i'm so sick and tired of playing games as marines, mercs, or soldiers. i just want to play as a normal everyday guy, in a sick & twisted situation!!!!
Cool I loved DOOM 3 and ROE for xbox so DOOM 4 on 360 should be really awesome. New tactics and a better character could be pretty sweet. With the character, they should have a character who isn't the underdog, but it out numbered, sorta like Master Chief. Anyway I can't wait for this game. I hope it doesn't flop.
HA dont make me laugh... for sure ID needs some serious innovative employes, but back in 5 years ago when they first re-re-re-release of doom. no more commentaries on that
I really hope they add some dynamics to doom4. I found Doom3 kind of plain. They should develop a character that can fight in the dark this time or use stealth to catch monsters by surprise. Tactics would be great like dropping a platform of zombies into the depths below by shooting cable and tension wires supporting the platform, stuff like that. A flamethrower would be a nice touch also. Perhaps vehicles to destroy larger creatures. An ability to attack from space outside the station in a space suit. The suit could be used to circumnavigate parts of a station closed off by debris by shooting out windows and going around outside. You could also suck enemies out into space with explosive decompression that way too.
I hope they add a shoulder holstered flashlight because having to switch back and forth between flashlight and weapons was annoying, still a good game though
considering i havent played Doom 3 and its expansion im still looking forward to this, but before this gets released ill get Doom3 and its expansion and play them. I played the first Doom and the second one but for some reason I didnt play Doom3 which is a shame. i think its time to play Doom 3 and since its my mid year break from university i have enough time.
i bet this game will be putting the highest gaming pcs to its knees and that not even the consoles cant stand a chance to run this game lol. Can't wait for this installment!!!
This satisfied my Doom addiction, I can't wait until we get some Pictures and probably trailers of both Doom 4 and Quake 5. On another totally different case but holds the same theme, It makes me snicker a little when I read how people view Doom 3 in compared to Doom 1 and 2. Yes it was slow paced, darker and "less" violent ( though wandering zombies without lower jaws or guts exposed is violent), I still think it was a excellent game worthy of the Doom series. The gaming industry is evolving and so are gamers, now we more or less demand photo realistic graphics, originality, good story and so on. I think ID software followed along with the evolution and therefor tried to give us a game that was more creepy, nicer and darker then a game where the main character runs as if he were a sports car and shoots any moving pixels that he can see. Though that is a lot of fun it isn't as original anymore now with Serious Sam and not to mention Unreal Tournament. But with that said ID Software isn't as revolutionary as when they showed us Doom and Doom 2, Doom 3 was great, in my opinion, but also felt like something I had played before. Nevertheless I enjoyed the story and I hope that while Doom 3 was supposed to be a more darker, creepier and slow paced version of Doom, Doom 4 will be based on the Doom 2 game. I want to use the BFG on Cyberdemon on Broadway, Make him dance and ID Software will have made my day
(First of all, PC gaming is NOT dying - what an inane, ignorant and uninformed comment. The PC market is 'different" - but not nearly dead, despite MS efforts to push gamers off of the BEST platform of all to play games on... just because YOU don't play games on the PC doesn't mean other people don't.) Anyway, I'm hoping the best for both Doom 4 and Quake 5 - each one of the previous games were lackluster efforts, shamelessly putting hardware hardsell above game experience. This time around there isn't much to hardsell - unless they will be trying to force people to "upgrade" to Windows 7 and whatever artificial hardware requirements MS infects it with to "invigorate" the market - as they did with Vista. Doom III, while a decent game - was far away from the rest of the Doom series - and or anyone who took a trip to the shores of hell, it was more like a walk in the park. It was also released "optimized" for a graphic card that came out 6 months later - leaving players scrambling to figure out ways to make it playable, with no real solution available until the game was "old" in game years. Quake 4 was just a lazy, disrespectful, and uninspired game - which once again, seemed more like a Doom expansion pack than anything that had a similarity to the Quake series. It was just a bland, vanilla envelope FPS. Nothing "Quake" about it. The game that Doom should have been came out around the same time - it was called Painkiller... well now that i think about it, Painkiller had the engine Doom should have had - but it played more like Quake should have - anyway, Id fell far away from the mark with both titles. The fact is, developers need to come with the grips that when gamers get all excited about a new version of a game, it's because we want a new version of the same sort of gameplay. I don't get excited about Doom 4, expecting it to play like Resident Evil. I expect it to play like Doom I, II, Ultimate (but please not like Doom III). In case some of you don't get what I'm talking about, here's an example - not ONCE in Doom III was there a "fire fight", which was one of the trademarks of the series. In one scene in the Shores of Hell, you walk into what seems like an empty room - but after you proceed a few steps the walls raise up and your being ran down by about 50 "creatures". If you have a chaingun or a mini-gun, you may have a chance... if not, then it's your you know what... NOTHING like that happens in Doom III, which had more familiarity with Silent Hill than the Doom series. So let us see where Doom 4 is going to take us, will they continue to skip down the road to obscurity or will someone grab them bythe ear and pull it back? I hope it's fate isn't "Doomed" to monotonous efforts like Doom III.
hell yea!!! i cant wait for this, Doom3 was the reason i upgraded to windows xp.. yes i know i shoulda done it anyway.. but hey, if they make it a vista only game, then well... i might have to upgrade ;)
i hope they make a console version, with pc gaming dying and everything. i really want a new castle wolfenstein game.
Doom 3 scared me plenty of times. Lets hope this time around that Doom 4 will have random scares instead of the scripted scares in D3. Makes the replay value much better.
Doom 3 wasn't a terrible game by any stretch of the imagination, but I only played through it once...it just wasn't very interesting. But I have hope for Doom 4. ID gets my money.
I think im not goin 4 it. on the 3rd i stayed on the part where they teach you to move.hahaha, just kidding; but well i didnt liked the 3rd one
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