Keiji Inafune's Soul Sacrifice headed to US
Mega Man designer's new PlayStation Vita action game has been confirmed for Western release; more info expected at E3.
Keiji Inafune is making a Soul Sacrifice on the PlayStation Vita for an audience of North American gamers. The former Capcom producer and Mega Man designer confirmed through the PlayStation Blog today that his latest game will be getting a release outside of Japan.
Developed by MarvelousAQL along with Inafune's Comcept, Soul Sacrifice is a fantasy action game built around the idea that great power comes only from great sacrifice. To use powerful magic in battles, players must pay a price, ranging from an item to a limb. However, players can also derive their power by sacrificing others, making them consider exactly what kind of hero they would like to be. One particular sacrifice, "The Excalibur," sees the protagonist pull his own spine out via his mouth, and then wield it as a sword.
Sony has not given any indication as to when Soul Sacrifice will see release. However, more information is expected to be revealed at next week's Electronic Entertainment Expo in Los Angeles. Check back with GameSpot throughout the week for more from the show.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST
Related Game
Soul Sacrifice
- Publisher(s): SCEA
- Developer(s): SCE Japan Studio
- Genre: Role-Playing
- Release:
- Classification Board: MA







