Ken Levine: BioShock Infinite box art for the uninformed
Irrational Games' creative director says he expected some of the blowback, likens games to salad dressing; alternate cover art will also be available.
When Irrational Games unveiled the covert art for BioShock Infinite last week, the reception was mixed. Studio creative director Ken Levine acknowledged this in a new Wired interview, saying he understands that some fans may be disappointed, but the decision was not made without much consideration and forethought.
"We went and did a tour… around to a bunch of, like, frathouses and places like that. People who were gamers. Not people who read IGN. And [we] said, 'So, have you guys heard of BioShock?' Not a single one of them had heard of it."
Levine then likened games to salad dressing. His point being, just because some gamers do not keep up to date with the happenings of the business does not mean they are any less important to market to. In fact, he said it is the opposite; these gamers are keeping the business alive.
"Our gaming world, we sometimes forget, is so important to us, but… there are plenty of products that I buy that I don’t spend a lot of time thinking about. My salad dressing. If there’s a new salad dressing coming out, I would have no idea," Levine said. "I use salad dressing; I don’t read Salad Dressing Weekly. I don’t care who makes it, I don’t know any of the personalities in the salad dressing business. For some people, [games are] like salad dressing. Or movies, or TV shows. It was definitely a reality check for us."
Levine added that in order for BioShock Infinite and games in a similar vein to continue to be made, they must be financially successful. And this could not be achieved without marketing efforts aimed at the right people in the right way.
"I wanted the uninformed, the person who doesn't read IGN… to pick up the box and say, okay, this looks kind of cool, let me turn it over," he said. "Oh, a flying city. Look at this girl, Elizabeth on the back. Look at that creature. And start to read about it, start to think about it."
Those who were not pleased with the BioShock Infinite box art may be happy to learn that Irrational Games will release a set of alternate covers that gamers can download and print. These were not specified at any length, but Levine said Irrational will work with the community to decide how to best move forward.
"We had to make that tradeoff in terms of where we were spending our marketing dollars. By the time you get to the store, or see an ad, the BioShock fan knows about the game. The money we’re spending on PR, the conversations with games journalists--that's for the fans," he said. "For the people who aren’t informed, that’s who the box art is for."
BioShock Infinite was delayed last week and is now due March 26, 2013. For more, check out GameSpot's previous coverage.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST
Related Game
BioShock Infinite
- Publisher(s): 2K Games
- Developer(s): Irrational Games
- Genre: Action
- Release:
- Classification Board: MA







