I'm a 360 player have been for god knows how long. Brother is out of town so I decided to try something different and play his PS3 and went out and got MAG because I was tired of Halo and CoD. To be honest, I am so glad I did. It doesn't really introduce anything ground breakingly new. But like stated before the feeling of 256 players, the feeling of war all around you is sheer joy excitement and tense, being able to command your teamates as you see fit, improved skill tree is all I need to continue playing this game and let my 360 rest for a good long time. This game has me sold to buying a PS3 if MAG 2 comes out.
MAG Escalation DLC ramping up November 2
Zipper Interactive's 256-player online shooter expands next month with new capture-and-hold game type for $10.
Back in August, Zipper Interactive opened up the MAG beta program, which was designed to offer existing owners of the online-only shooter the chance to play-test future developments for the game. Among the in-progress additions was the Escalation game type, and today Zipper said that this mode would be available to all players on November 2 for $10.
The Escalation game mode supports up to 96 players, where 32 players from the Raven, SVER, and Valor squads go head-to-head-to-head. Battles are broken down into two phases. In the first, all three teams attempt to hold two of three control points for a specified period of time. Once accomplished, a fourth point opens, and the team that caused the changes is charged with defending this final center until time expires or the requisite score is reached.
Escalation also introduces three new environments. Isla de Magma is set on a volcanic beach, while Silverback Ridge features mountainous terrain and Radiant Barrens offers an arid desert playfield. Further, the add-on introduces three new weapons per faction.
For more on MAG, check out GameSpot's previous coverage.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST
Related Game
MAG
- Publisher(s): SCEA
- Developer(s): Zipper Interactive
- Genre: Action
- Release:
- Classification Board: M





