Peter Molyneux's new studio 22Cans asks for £450,000 ($717,075) on Kickstarter to create Godus, a "innovative reinvention" of original game.
Peter Molyneux is no stranger to bold claims. Now, he has made another. The former Microsoft veteran is planning an "innovative reinvention" of Populous, the God game he created in 1989. To do so, Molyneux and his new studio 22Cans have launched a Kickstarter campaign for "Godus" with a funding contribution target of £450,000 (about $717,075). At press time, the fund had amassed £6,277 ($10,002) from 289 backers.
As for the game, Godus is aiming to deliver "exciting global co-operation, competition, creation, and destruction to a whole new generation." According to the game's Kickstarter page, 22Cans' goal with its games is to engage users in "fresh new ways."
Godus is in development for PC and mobile devices, though 22Cans said it hopes to add additional platforms as the Kickstarter effort progresses. Development on the project is expected to take between seven and nine months, though if funds exceed the target, extra time will be spent adding additional features to the game.
"Godus apparently takes the foundations of Populous and some of the innovative elements and UI of Black & White, and transfers it into a multiplayer, competitive arena. Which does sound pretty cool." -techwatch.co.uk
This does sound pretty cool, i always wanted a new black and white.
I'd prefer he'd modernize Powermonger, but maybe that's a bit too simple these days with all these modern RTS'. still...I'd like to play a more modern version of one of my preteen faves.
well, he isnt on the rich list, so I guess he does not have the bank balance to self finance. The big trouble with this guy and it has always been his trouble; he never ever listens to fan feedback. He is not a listener, he is a preacher. He will spout self belief down the public's throats at any opportunity. Comparing fable 2 with Oblivion, anyone could see his dreams had no substance to them at all. Fable was an exercise in being trapped in invisible corridors with frequently reloaded set pieces. Then we had that virtual boy thing he made for Kinect. Anyone could see if that was released the virtual kid would be harassed and tortured and the results plastered all over youtube.
I recon Molyneux could restore his reputation, but it would take creating something as amazing as Minecraft.
I thought he wasn't making anymore games after this latest one? That changed quickly. He could just re-release Populous 3 the beginning in glorious HD and I would be so very happy.
The problem with Molyneux is that when he wants to innovate, he focuses so hard in the innovation part that he makes gameplay-compromising mistakes that some people would have noticed immediatly.
I guess angry joe shows this perfectly. http://www.youtube.com/watch?v=oSaw85bliyQ&feature=related
Yeah, the title of the video seems biased as hell but he makes good points, such as the problem with the Sactuary.
I think Molyneux is a good game designer... but he makes some wierd decisions sometimes.
Molyneaux was a legend back when there was a certain balance between him and his development crew. It seems he has too much creative control - similar to how George Lucas got too much creative control. Both of these guys produce decent stuff, but their recent work is bland.
...I hope that this game isn't an answer to my statements about going retro in favor of games more simplistic and anti-M, because I never said I would toss myself into the realm of boredom...
Molyneaux has flapped his gums prior to each game release, and fallen just short of the mark each time. His problem is that he's a good game developer who thinks he's a great game developer.
Again, I will reiterate...his games are good, and worth playing. But none of them ever struck as innovative and as ground breaking as Molyneaux made them out to be.
It's not so much 'bandwagon hatred,' it's the simple fact that Peter 'talks' about innovation, but in reality it's really talk. When we got Fable, we were expecting a next-gen Morrowind. I remember how much he talked about how OPEN WORLD the game will be, and in reality...it wasn't. It was a good game, but I still felt deceived. It only continued with Fable 2, then Fable 3....yeah. That's ultimately why gamers are reluctant to fund his Kickstarter campaign. We just don't think he will deliver because his bark doesn't equal out with his bite.
@faycerol3media Maybe he should spend time playing other peoples stuff. Perhapse if he had played Morrowind before fable then its potential wouldn't have been lost.
I hated Fable 3 as much as anyone, but the Molyneux hatred here just reeks of band-wagon hopping. Molyneux, EA, and Apple. You can always count on the trolls crawling out of their dark little holes when any of the three are in a headline.
All have problems, but none are anywhere close to being half as bad as the hater wannabes make them out to be.
Ohh here we go again for fucks sakeSomeone needs to write "Don't fix what aint broke" on a fucking bat and beat molyneux repeatedly on the head with it.
You don't have to bloody reinvent the fucking genre every time you make a game, especially when you try to do so and fail miserably turning a great franchise (Fable) into a mediocre one (fable 3)
This guys only really talent is being able to push false promises. He is the equal of an awesome game trailer for a poor game.
He is very talented. What he needs is a PR guy/gal sitting beside him in every interview reeling him back in when his enthusiasm outpaces what he can actually deliver. He doesn't intentionally mislead. He just gets over-excited when talking about his ideas.
Will there be a dog... that we can't control? and a magic system that is dumbed down after two generations of releases?
Why doesn't he take some of his OWN money to create the game if it's such a good idea. For once, I have to say that this is a game on Kickstarter I WILL NOT be promoting, simply because of who is requesting the money. Peter has made lofty promises and underwhelming games for over a decade now.
I'll go so far as to say that I like PM. However, the first thing I thought when I saw the budget proposal and the Kickstarter thing is, "Who thought it would be a good idea for him to make promises on BUDGETING!?" He has great visions but he's not always realistic about what can be accomplished under certain constraints.
sees Peter Molyneux at the station, camera pans around showing the kickstarter train disappearing on the horizon.....awwww
A.) Populous was great because of Bullfrog. Bullfrog is dead.
B.) Peter Molyneux shouldn't be given a chance to pump out any more crap.
C.) Populous stands as one of the greatest game series ever created. If anyone is going to mess with that, it shouldn't be Peter.
His games got worse after Microsoft bought Lionhead. Microsoft probably didn't give enough time to finish those games. I think that is the problem but I could be wrong.
@yota234 The big P couldn't handle working for a larger corporation. He's so used to what he says just 'goes'. I think he left because some tech was working on fixing his chair? It was something trivial that pushed him over the edge. Made me laugh. But he's that kind of person. I think Lionhead would have struggled without MS's help, that's why i'm glad they bought them. They're doing much better now. I just wish all the best for Peter Molyneux, he's bat-sht-insane but he is a visionary game developer. Black and White was one of the best and most exhilerating games I ever played and the first one? 90% Peter's influence. If he gets this funding, he'll produce a great game with the team. I hope!
Kickstarter suits this guy as he knows how to waffle. I can just imagine him waffling on the video kickstarter page for about 2 hours about nothing, blowing air into the wind. For me, he hasn't done anything worthy since his bullfrog days and I don't think he ever will again.
I wish him all the best, god games are certainly his greatest strength. It must be difficult for him to ignore the mooing of those with imagined grievances in this day and age.
Reinventing Populous? GREAT idea. Giving money to Molyneux? BAD idea. Thing is, he's done some great work. But he's been shit since Black & White. So many empty promises. His ego is writing checks his dev team can't cash.
Fable 1 was a great game. Since than, he made all shit games. I wouldn't spend a dime on this guy.
You don't understand this guy. He doesn't have an ego problem, he has a message control problem. He brainstorms about games during interviews and raises expectations. Watch the video on the Kickstarter page and you can see his partner reeling in Molyneux's over-exuberance.
Since Peter Molyneux left Lionhead Studios all I can associate this man with is empty promises and disappointing releases, so he's not getting any money from me in advance until he eventually proves me wrong and manages a feature complete quality release.
I don't see why people would be blindly supporting this man, I mean he sure has nice ideas and all, but always fails to deliver.
Just some examples :
Fable, pre release - "we allow players to exploreee theee whouuuleee wouuurld", post release - invisible wall here, there, everywhere)
Project Milo, pre release - "we will be selling hundreds of millions of copies of this aaamaaaziiing game" - project gets canned
Not to mention the crazyness of the planned social experiments ("Curiosity" being first of 22 planned)
Populous, Syndicate, GeneWars, Dungeon Keeper, Black and White, The Movies were all games I enjoyed and would like a sequel being made, but with the current impression he gives I don't think they'll be sequels I'd want or enjoy.
Perhaps he proves us wrong, we won't know until after release, where we can still judge if it's worth to us paying full price, after the reviews are out.
@bloody-hell OMG!!! Had almost forgotten GeneWars!!! That was a very fun game at the time! I am also A DK fan, which I still play today (from "Good old games").
I have to agree with your comment, it is reasonable and a warning to others that may be less aware of the situation.
I do challenge his "great ideas" community comments though, I mean in 1989 sure he was a genius and ahead of his time, but later all "his" ideas were probably shared by many other developers, they just knew to be quiet about instead of under delivering. I think he gets too much praise for work he did over 20 years ago. I respect his history and his original contribution to this market and I wish him success, but thats about it. I will take the cautious road.
NO. Do NOT give him money. Do NOT fall for his schtick again. "Insanity is doing the same thing over and over again and expecting a different result."
Molyneux is disliked for bad reasons. Over-hyping games that are good as being perfect is not really a reason to dislike someone. Everyone does that with their games. I enjoyed Black and White, Fable 1, and The Movies immensely. And I'd be lying if I said BW2, and Fable 2 were games I disliked...I liked them a lot, just not as much as I'd hoped.
Never played Populous but it invented a genre that hasn't been done that much, surprisingly. I hope it works out. Black and White remains one of my favorite games of all time to this day, and I hope he can do something I enjoy as much with Godus.
@downloadthefile Agreed. If another developer had made these games (or if Molyneux had delivered them without talking about them), then we'd be clamoring for more. He has done more good in the industry than most.Frankly, I appreciate his vision for games even when it is over-the-top. I know how to listen to his ideas and adjust my expectation accordingly. But I guess those who buy into the man's every word are bound to be disappointed.
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