@Link3301 You got your fanboyism wrong; he was trashing the system, not internet. (Also, technically speaking, the internet is also free on the 360.)
Original Killzone indefinitely delayed for PS3
Guerrilla Games says digital release of 2004 PlayStation 2 shooter on PlayStation Network pushed into future with no new release date.
The original Killzone shooter was supposed to land on the PlayStation Network on January 24, but it never made it. Today, developer Guerrilla Games has commented on the matter, saying the game has been pushed indefinitely into the future.
A tweet today from the official Killzone Twitter account reads, "I have no further info about KZ1 for PS3, save for the fact that it's delayed indefinitely. If I learn anything else, I'll tweet it here."
If/when Killzone does arrive on the PSN, it will be part of a larger Sony effort to release PlayStation 2 titles for the PlayStation 3 called the "Only on PSN" program.
Speculation about Killzone's arrival for the PS3 was first sparked when the Entertainment Software Rating Board (ESRB) published a rating for the game, indicating it was headed to that system.
For more on the original Killzone, check out GameSpot's 2004 review.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST







