Ubisoft goes multiplatform for delayed once-exclusive Wii U title, now releasing for Xbox 360, PlayStation 3, and Wii U in September 2013.
Rayman Legends will no longer be a Wii U exclusive, Ubisoft has announced. The follow-up to critical darling Rayman Origins will now be released on the Xbox 360, PlayStation 3, and Wii U.
Accompanying the announcement was news that the game's release date, for all platforms, will now be September 2013. The game was originally planned to launch with the Wii U in the UK, but was subsequently delayed to Q1 2013.
News of the delay and the loss of exclusivity for Rayman Legends will no doubt come as a blow to the Wii U software library. Nintendo recently apologised for a lack of software on the fledgling Wii U and touted new Mario and Zelda games to restore consumer confidence in the system.
The Xbox 360 and PlayStation 3 versions of Rayman Legends are being handled by Ubisoft Montpellier, the same team behind the Wii U version.
"We heard from many Xbox and PlayStation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system," said Ubisoft EMEA chief marketing & sales officer Geoffroy Sardin.
Ubisoft was one of the chief third-party supporters of the Wii U, but yesterday a Ubisoft studio head said that the Wii U system was hard to convey.
"We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game," added Sardin.
For more information on Rayman Legends, check out GameSpot's previous coverage.
"We heard from many Xbox and PlayStation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system."
And what if many Wii U owners wanted Far Cry 3?
Translation: Only 3 million people own WiiU's, around 70 million own PS3 and 360. Let's go multi-plat.
Here is the story about Rayman's developers being pissed at ubisoft for delaying the release:
This was a horrible decision Ubisoft, no doubt driven by the desire for cost-cutting and short term profit but its actually going to hurt you more in the long run. There were a lot of people (myself included) excited to check out this new game in three weeks, now we hear its delayed for another six months even though its ready, for no other reason than you probably want to cut marketing costs. not because you want to work out some kinks or make it better But you're not thinking about the fact everybody's excitement is going to be tempered. We're not going to be excited anymore in 6 months. Ann many potential customers see this as a slap in the face, showing no loyalty to fans. Yes you can extend it to PS3 and xbox 360, but you can release it for Wii U now as it was originally planned. I know one of the main reasons people were excited for this game was to check out how it work with the new WII U technology. This is bad business Ubisoft. And its bad for your brand.
Glad I don't own the 'superior' consoles at this point... To think they're reduced to scavenging software off of the 'inferior' unit. Seems they can't make up their mind as to if the Wii U is relevant or not.
This game should have stayed exclusive as it was sold and promoted to be. This is a huge slap in the face of fans and nintendo.
The least they could do is release the Wii U version as planned and make it a "timed exclusive". I wouldn't mind it going multiplat if they hadn't touted it as a Wii U exclusive. They should've just made it multiplatform in the first place.
"We heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system. We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game."
I found this whole statement troublesome and hypocritical.... So what if the WiiUbisoft fan-base wants an specific game to be ported to the WiiU. Is Ubisoft going to do it?
Rayman Legends on Xbox/Ps3 is awesome but why the hell does the Wii U version have to be delayed ? Was going to buy the Wii U just for this and now i have to wait for another 7 month .It's done so WTH Ubisoft ?.
@mastertien123 I wish Geoffroy Sardin (and Ubisoft dev team) gave more information about why the delay for the WiiU version of the game... since it was suppose to come out at the end of February I believe.
Their actual reason for delaying it is because it's going multiplatform. There's no problem with development. The Wii U version could have released on time. Ubisoft just decided to slap potential customers in the face.
@pvspartan36 Thanks for the reply :D, I read some stuff some users and friends sent me and there are many hypothesis about why Ubisoft did this. Also, I read this morning that the developing team behind this game is upset that the WiiU version got delayed.
One Gamespot user pointed out that it could be because of this:
@robbiejones Unlikely, mostlikely the one I see may be Lego City Undercover...if Lego City Undercover goes multiplat - that will be really bad.
Yeah, they're being more aggressive with publishing 3rd party games so hopefully those games do well to further encourage more developers to support the system. I've never been interested in Lego games but if I have the money and the gameplay looks interesting enough, I might get it, but right now March is all about Monster Hunter for me.
Not happening, unlike Rayman Legends, Nintendo's the one publishing Bayonetta 2. Only if another developer works out a deal with both Platinum and Nintendo will it see release on other consoles, but most likely not since no one bothered to pick it up in the first place.
@robbiejones If Wii U doesn't give any superiority to play Bayonetta on it, I prefer to play it on current console.
@StarkJJ Wii U owner can still take advantage of another screen on Wii U controller. That's unique feature can only achieve on Wii U anyway. Why complaint?
@jark888 I bet if you were on the same boat like the WiiUbifoft gamers waiting for this title (a title delayed twice), you will be playing a different tune there. In the end, I think you are confusing why many are upset over this news.
@jark888 woooow that sole redeeming feature fills me with soo much envy, I'm so jealous that the xbox and ps3 only has one screen. Screw nintendo, excellent move ubisoft, excellent.
This is what I have been waiting to here! Leaving it as an exclusive would be stupid, and I was not going to get a Wii-U just to play it.
There are over 100 million xbox 360 and PS3 out there, Ubisoft would be foolish to keep it exclusive to one system with a far lower install base.
Yet Origins only sold how much on both systems? Less than 1m so I actually don't understand why they would bother since the PS3/360 "userbase" apparently doesn't care for Rayman. Factor in that this was the only major release for the Wii U this month, the demo has been out for two months already, MiiVerse was crawling with excitement for this game and there are over 3m Wii U owners out there right now starving for a new game. Rayman Legends could've easily sold at least 1.5m units on the Wii U alone since there was virtually nothing else to compete with, now they're releasing it within the same month as GTA V. If the game sells horribly, they have no one to blame but themselves.
@abHS4L88 Wii has sold almost 100 million and yet, it was the console version that sold the least. Now with the wii u userbase, how much was going to sell? 100 copies? lol
@abHS4L88 Gonna give the game a miss now, delaying the game so they can release it at the same time as on other platforms is just shitty
No.....No!......NOOOOO!!!!!!! Where is the faith? The Wii U will sell thousands less because of this news. Although now I'm kinda' curious how Murphy will be controlled without a touchscreen. Using the Kinect? Playstation Move? At least the Wii U version will have one thing the others don't. 5 player.
Well I was going to buy a WiiU when this came out but I'm probably not even going to buy this game at all now.
I have all three console systems. I like them all for different reasons. I am honestly a little disappointed though. I feel like it's too soon for a PS4. In my opinion they have yet to realize the potential of the PS3. I feel like it is really just getting going as far as it's software library. Software makes the console, not the hardware specs.
@marcusmattingly I agree. I don't have a Wii U yet until I see the quality of Wind Waker and see it on shelves but PS4 is necessary from a corporate stand point. The PS3 will be like 199$ when the PS4 is released and the PS3 will seem like a steal to most because the PS4 will just seem like it will just do what the PS3 was doing on a larger scale.
what? i never know that Rayman Legends supposed to be a Wii U exclusive. Thank goodness Ubisoft cancelled that. Love Origins so much, i will be utterly disappointed if i can't play the sequel.
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