dont only make it spaceships, i want that sense of adventure when exploring new planets by running around in them
First in-game footage from Chris Roberts' new high-end PC space sim revealed; game is at least two years away.
The first in-game footage for Chris Roberts' new space simulator Star Citizen has been revealed. A video posted to the game's already successful Kickstarter page shows off preliminary artificial intelligence for the high-end PC game.
Roberts cautioned that the video is rough. He said it is not representative of "anything that would be called final," adding that the final product remains two years away.
"The laser effects, explosions are all placeholders and there will be significant work done here, as well as some very cool shield effects I have cooking up in the background," Roberts said. "My goal with the visual effects is to use a lot the techniques and looks used in film work, which are now possible with DX11 and modern day PCs."
According to Roberts, the Star Citizen pilot AI will be the most sophisticated that he has ever attempted and will leverage the power of contemporary CPUs. In terms of specifics, the video footage was captured with FRAPS through a PC with an AMD Phenom 1090T processor, 8GB of RAM, and a NVIDIA GTX470.
Just remember, my discriminating eye will be comparing your product to Freelancer and other benchmarks, so make it shine!
If you pledge through my (or your friends) referral link, both parties get a chance to win prices and extra in-game credits.
So if you want to help me, but foremost the game itself than thanks. Else, try to see if your friends already have pledged and get their referral links.
@ck10304 no, have you seen the initial trailer?
Chris told us that this video was just to show the AI at work, nothing more.
Underwhelming.The video does not show anything of interest and crowdfunding isn't a viable replacement to traditional funding. Even with immense support, it does not contribute anything near what is typically needed for a ground-breaking game.
@okassar interesting please elaborate, i was thinking something similar, it seemed a little well wing commander, ha !!
@itchyflop The video was showing AI that followed flight formation. Woopty doo, the AI is sooooo complex. Hey guys give me your money this is the best thing evar and it iz being made just for u u gullible pseudo-hipsters of the gaming world. Lel. If u spend extra muney we wil giv u a SUPER DUPER colektor addition too WOW and if u spend moar money u get signatures of us no naems and maybe u can hav diner with us OMG
@Volgin ahahaha i just got it ahahaha!! wicked :) keep gaming bro
@Volgin now worries dude thanks man :)
@Volgin okkk???? its your party sweetheart and you cry if you want too !!! i wasn't really saying it wasn't and how do you know im not hardcore everything!! you carry on, i m glad you help fund this game, in fact im proud of it.
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I sure would like to know what kind of specs he expects I will need to run this game when it is finally done two years from now
@leikeylosh its obvious the level of time and effort put into this, aswell as the detail,true the developer seems to know what he's doing, without tarnishing it too much do you think it needs to steer away from the wing commander feel or is that the point of this game, a battle star galactica style proposal ??
Pledge before the time runs out! Star Citizen is #2 behind Project Eternity for the highest funding ever!
But i already saw in game gameplay footage in the press conference, or maybe that was a demo to show the tech only?
this article is wrong this isnt the first ingame footage the whole demo he showed off when the game was first showed is all in game
it doesn´t show much, but it is in the creation mode....graphics are awesome as well the soundtrack!!! :)
That settles it. I'm going to spring for another 8800gtx and a crossfire adapter when this comes out!
I'm sorry but that video looked pretty damn boring. I hope there is more to the game then just space aircraft combat.
also it will have some degree of FPS as you will be able to board enemy ships/stations and try to take them.
@jack00 Go back to your generic shooter
@jack00 As the guy said, it's a prototype demo showing an example of one of the ai mechanics planned for the game. As for if there's more, try Freelancer or Wing Commander Privateer and you'll have an idea of what kind of game Star Citizen is supposed to be.
@Ladiesman17 Normally I might agree, if he was doing this via the normal publisher route. But that's not the case here.
This is a crowd funded game. And because of that, Chris Roberts has said from the very beginning that he wants to make the community and pledgers a part of the development process every step of the way. Expect a lot more like this and better. Also expect him to be actively polling the community to see what gamers want to see in the game. Which he has already been doing actively.
I see a lot of mention of the video card in these comments. Please re-read the article and take note of the part where it says they are at least 2 years away from the game release. Think about that, the GTX470 will be very obsolete by then which is why bringing up video card concerns has absolutely no bearing right now.
@Landsharkk That's not necessarily true. A game that is being developed now will most likely accommodate a lot of recent technologies as of this/last year. Sure it probably won't work on something from 2005 but these recent years? Also, it's not in their best interest to limit their supporters to only the high-end computer owners due to the fact that this is a public-funded game.
Well, it says right on the FAQ that it will probably require AT LEAST an Nvidia 460. That's minimum 'turn off all the shiney' requirements. It only requires a dual core, too. http://www.robertsspaceindustries.com/star-citizen-faq/
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