@dawg9000 And I'm wasting my time talking to a troll. Good day sir. You remind me of that guy in general chat that was complaining how this game had no story. Are you by chance on my server?
Baird Equity Research says simultaneous usage figures for EA/BioWare MMORPG strong; expects sales of 3 million by March.
Electronic Arts' long-awaited massively multiplayer online role-playing game Star Wars: The Old Republic shipped in late December and quickly grabbed over 1 million registered users. And according to Baird Equity Research analyst Colin Sebastian, peak player usage figures for the game stand at around 350,000.
"We view the early success of Star Wars as an indication of a healthy MMO market," Sebastian said. "While there is likely some shifting of usage from [Activision's] World of Warcraft, we see a viable market for multiple million-user MMOs in the US and Europe. With more than 1 million registered online users, we see roughly one-third (or roughly 350K) representing peak concurrent usage."
The figure represents players in North America and Europe only. Baird also said that he expects Star Wars: The Old Republic will sell 3 million copies by March 2012. However, Baird does not believe Star Wars: The Old Republic will amass 1.5 to 2 million paid subscribers by the end of 2012, a figure he described as "too optimistic."
Star Wars: The Old Republic is BioWare's first MMORPG, but it is not the developer's first experience working with George Lucas' sci-fi franchise. It helped establish The Old Republic setting--several thousand years before the events in the original Star Wars film trilogy--with the 2003 Xbox and PC role-playing game Star Wars: Knights of the Old Republic.
For more on Star Wars: The Old Republic, check out GameSpot's video series documenting the just-launched MMORPG.
If you want actual space multiplayer play EVE Online. I will listen for the sound of all the wowkiddies brains popping when they have to account for transversal velocity of their ships xD
@sircyrus The "kick up the rear" is exactly that - MORE level 50s. Everything else - including rewards - are fine. They are tweaking things, especially exploits, not changing the dynamic which is unneeded, regardless of what you might think. As for bolstering - duh. Level 50s have the ability to purchase special PvP gear that causes problems with the Bolstering. That's why they're implementing level 50-only brackets. Again, I don't see where your whinging comes from.
@DarthPlush What's up your butt? I never once complained that there was no one to play with. I'm running as a Level 34 currently, not squating in the Fleet as a 50 with nothing to do. What I said is that world PvP needs a kick in the rear to make it happen. How you read that as needing more 50's, I have no idea. The same problem that existed in Warhammer exists in TOR's world PvP, which is no real surprise considering many of the Warhammer devs are responsible for TOR's PvP system. The benefits of open world PvP simply do not compare to the rewards from instanced warzones. They're aware of that, as evidenced in their recent update on the future of PvP. As for the faceroll in warzones, it is how Expertise works. A 50 with maxed expertise gear will have roughly 4000 more HP than pre-Expertise gear. Not only that, but the Expertise stat provides a 20% bonus in damage/healing/damage reduction. Meaning you will be doing 20% less damage to them at 0 Expertise, while they will be doing 20% more damage to you at 360. That is why the faceroll occurs, and that is why they have recognized that there's a problem, and are adding in brackets for the 50's.
I've been playing Dark souls instead of Star wars that should tell you something. The problem I got with Star Wars no matter what you do in the game your paying 15.00 a month. I wouldn't care but it trys too hard to be over the top. Eyecandy at best once you experience it you don't want to go back.
@jestersmiles And people get from 80-85 in less than 2 days. Your point? Players play the speed they desire. Some people power level skipping everything, others (99%) play the game like they desire and are still in the 30-50 range. I got this game on christmas and am now 36. My bro got in on the 15th and hit 50 last night. *************************************************************************************** @scottenman2005 I disagree with everything you said. The voice acting is incredible and has yet to get old for me or for anyone I know that's been playing since launch and in beta. (I was also in beta - to add in to my time playing) The only annoying thing is the pig guys. Can't stand hearing them. Worlds are FAR from lifeless, aside from the worlds that... well, got destroyed. It's as if you've never actually played the game and are coming here to troll it. And next, you may say that you have 5 level 50s so you know what you're talking about. Or, you got bored of the game so you quit playing at level 5.
Even though Im not a MMO gamer,and have no intentions of playing it,I still hope it will do very well,its a game with a huge budget,and a PC exclusive.I may hate EA and what they did with Bioware a lot,but still,I want success for this game.
haven't been this addicted to a game since vanilla WoW. Great game! Don't know where some of this hate is coming from??
Looking at all the "thumbs down" comments when WoW is mentioned is pretty sad, really. I'm already getting sick of STWOR fans thinking this is the next big thing, being a great game or not. Even IF (that's a large if, mind you) STWOR stays at the numbers it has, it's NOT going to make a big impact on WoW, considering WoW has upwards of 10 million subscribers (I haven't checked what they are in a while). Even if STWOR gets close to 5 million, it will only be, at most, HALF of what WoW has. Anything else to say?
@nevryn thats bullcrap im a level 50 marauder and i didn't pound the spacebar it took me from December 16 to January 1st to get to 50 and i didn't touch that spacebar
@sircyrus Reason why there's no endgame right now? People aren't powerlevelling to 50. The only "kick up the bum" needed is in yours, because I have a level 45 that I'm not bothering to continue with because I'm too excited trying out other characters with friends. This is happening everywhere, and it's called "having fun", which BioWare luckily made their levelling process be. So stop complaining that there's nobody to play with when you've rushed through the damn game. PS: I play against Level 50s all the time with my level 35 Marauder. I still own them. What "facerolling" are you talking about?
@Jestersmiles Most of us that are 50 already are people that spacebar through the storylines. In my case, it is because I was in the beta for 6 months and already have the story pretty much memorized for the first class I made. I also had logged 7 days 13 hours when I hit 50. MOST people aren't going to cram that much into a single month so a huge number of people are not 50 yet. The end game isn't quite there yet unless you have 8 solid people at 50, but I expected that. I'm not in a hurry though, I have 7 more classes to play still. Personally I enjoy it and think it is entirely worth the subscription. I'd rather that than be nickle and dimed to death with microtransactions that are essential to playing.
@bartimeo8 Why would any one want to play a MMO by themselves? That a waste of a subscription -_- , but thank you for confirming what I already knew from beta, game too single player minded.
@AdamBomb30127 The game has not even been out a month and people already lvl 50 just goes to show how easy mode this game is. People Complain about grinding being bad but the same can be said about the opposite, being too easy to lvl. People who are in love with this game don't know the meaning of end game content and keeping subscribers past the free month period.
Ok..here we go. This game is fantastic, but it is not WOW. The game is very heavy on story and dialogue and certainly shows its Mass Effect roots. If you have any inkling toward science fiction and especially Star Wars, you will love the rich tapestry that is being painted as you play. The game is not perfect and suffers from the usual "get this, get that" quests and some monotony exists, but the ability to explore vast worlds is clearly superior. The artwork, music, and voice acting is superior to any MMO on the market. SWTOR is a bit tough to dive into if you do not know how MMOs work, but with a bit of patience and study, you will learn all the intricacy of your professions and skills. So far, the game has been rock solid for me since it came out. I only I wish I had more time to play and the game with a better help system for new players
This game is SOOOO average... Voice acting gets old after 10 hours, you will start hitting spacebar. Worlds are lifeless. It feels dead. Considering it cost 150 mil to make, pretty sad...
I feel like all of the people saying this game is terrible have not played it. I can see not liking the game (possibly if you just have bad taste) but no one, and I mean NO ONE worthy of being called a gamer would call it a garbage game. I have had ZERO lag and most of the lag issues have been because of individual users. Absolutely 0 queues on my server (Whitebeam Run if you guys are still having problems with other ones). The story is incredible, UI could use a little bit of work, but it's still good, and in-game animations and controls are on-point. Overall, the game is fantastic and highly addictive. Bioware did very well, and I plan on sinking a few hundred more hours into it. Go play the game before you judge. BTW this IS Kotor 3. Get over it.
Star Trek:Online had near that many "concurrent users" at the beginning. Now look where they are. Let's tally the numbers when the first "free" month is over.
The game is stable for the most part, and lag is all dependant on which server you choose. Some get really heavy and do freeze, while others barely even get used. It's alright, my biggest problem was with the price. I'll play it for a little longer, but if and when it ever comes out, I'll leave SWTOR for Fallout Online in a heartbeat.
They did some service maintenance today, and it's been down since 3am EST. My game has been crashing in both dual boot OS's, Vista 32 bit and Win 7 64 bit. They are either having server issues or an update issue. But my game is not loading, crashes to desktop.
@FoeCrusher while I have only played for a couple of days I'm yet to experience any kind of lag or unstability. Neither have I heard my IRL friends complain about issues like that and they've been playing since release. I have, however, heard people complaining, but that might just as well be on their end on not Biowares
Ok TOR players, what I would like to know is the game stable and does it have a lot of lag? If Bioware has got those two things going well half of the battle is over.
SW:TOR for me so far has been amazingly epic. The story in this game is incredible. My experience is that people who dislike the game all have the WoW mentality stuck in their heads. They ignore all conversation dialog and power level to 50 as fast as they can. In WoW the overall story was good but individual quest story just crit you with a wall of text no one wanted. The TOR the story and voice acting is first rate and you actually have story choice just like a single player RPG. Its fantastic! So to all the haters, slow the F down and enjoy the game. The end game stuff will all be patched in in good time but if you power level like WoW you're blowing your chance to see how beautifully handcraft the Bioware story for each class can be.
Bioware make an MMO where leveling feels a lot like a story driven single player game with a lot of multiplayer areas that can't be solo'd and they get flamed. (the story is completely different for each of the 8 classes, this alone represents 100's of hours of game play) If they had made a game where most of the content had to be done as part of a group with no linked story, they'd have been flamed harder. Personally I'm enjoying the game and I hope a lot of people are as well, it would be a shame if it were to crash and burn.
To all you haters: play the game before you talk, because you have NO idea what you are talking about
TOR is a great game, but it's a basic MMORPG right now. Very basic. Bioware has a lot of work to do. One of the biggest thing that is hurting the game for me is ability delay. It's very bad on melee classes, you sometimes see an ability animation happen three times before actual damage occurs.
Step 1- Create a WoW clone Step 2- Throw Star Wars into it so no one cares they are playing an 8 year old game Step 3- Profit
I may be one of those 3 million, still waiting for more reviews though. I don't trust early ones on MMORPGs
It's a fun ride to 50, but I think they're going to bleed subscribers very quickly. The game lacks anything to keep players hooked, aside from rolling alts. And they need to add in level brackets to warzones, or at least separate the 50's from the 10-49's. It is quickly becoming apparent that whatever team has more 50's with Expertise gear will faceroll the other. And world PvP badly needs a kick in the rear to make it happen.
@ ioannisdenton; Sadly, I don't think KOTOR3 will ever happen. If it does, it probably won't be a direct continuation of either of the first two games. There was an official book called "The Old Republic:Revan" That apparently filled in the rest of the story. I haven't read it, but I heard the book isn't very good. It sucks when Bioware creates an awesome story (KOTOR, KOTOR2, DA:Origins etc.) and doesn't show people the ending. There's a "Make KOTOR3" petition you can sign though.
Also, I'd recommend not grinding to level 50 like it was WOW. Enjoy the scenery. The strength of this game is the levelling and the questing. Yes, it does play like a 1 person game, and very amazing 1 person game. But it also has the MMO aspects as well. It's been fun.
This is a great game! To those who are saying, "Give me KOTOR 3", this is KOTOR, and it's better than it as well. This is the first time I've actually slowed down my levelling by not using rest areas. Each and every quest is that good.
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