Take-Two to open Las Vegas office?
Proposal documents suggest Grand Theft Auto parent publisher lured to Sin City after $600,000 incentive; outfit likely to be a quality assurance studio.
Las Vegas, Nevada may sound like a fitting location for a future Grand Theft Auto game, but while Take-Two may not have plans for a game set in Sin City, the company appears to be planning to set up a real-world outfit there.
Gamasutra dug up proposal documents from the Las Vegas Redevelopment Agency recently, which suggest Take-Two is likely to soon open a 24,700 square foot office in Las Vegas, bringing 150 jobs to the city in the process. The office is to be located at 302 E. Carson Avenue, just off the iconic Las Vegas Boulevard.
According to the documents, the Las Vegas Redevelopment Agency has offered Take-Two $600,000 in incentives to open a branch in the city. It is not clear what will go on at the office, but the proposal reveals that the median employee wage would be $18 per hour, which is in line with average quality assurance compensation.
A Take-Two representative was not immediately available for comment.
Las Vegas is not considered a game development hub, with Petroglyph (End of Nations, Rise of Immortals) the only major studio in the area. However, the city has hosted a number of game-related events including the inaugural Minecon, as well as the annual Design, Innovate, Communicate, Entertain (D.I.C.E.) summit, to be held this year at the Hard Rock Hotel February 5-8, 2013.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST
Related Game
Grand Theft Auto V
- Publisher(s): Rockstar Games
- Developer(s): Rockstar North
- Genre: Action
- Release:
- Classification Board: MA







