Definitive version of Sega fighter set for downloadable debut on Xbox 360, PS3 next summer; roster to see return of VF3 sumo wrestler Taka-Arashi, debut of Jean Kujo.
Sega has made a habit of tinkering with its Virtua Fighter series of fighting games, and the latest full installment in the series, Virtua Fighter 5, has been no exception. The original Virtua Fighter 5 debuted in arcades in 2006, with the PlayStation 3 release bringing its second revision to Sony's console in early 2007 and the Xbox 360 edition capturing the game's third revision later that year. Now the definitive version of Virtua Fighter 5 is finally set to follow its predecessors to home consoles.
Sega today announced Virtua Fighter 5 Final Showdown for the Xbox 360 and PlayStation 3 with a summer 2012 release window. Described as an update and expansion to previous versions of the game, Final Showdown will debut as a stand-alone downloadable title on both systems. In addition to new modes, arenas, and customizable character items, the game will add two more combatants to the game's roster. Virtua Fighter veterans will welcome the return of Virtua Fighter 3 sumo wrestler Taka-Arashi, while those eager to try out a new style can look forward to the debut of Jean Kujo.
Virtua Fighter 5 Final Showdown will also feature online multiplayer action for both systems. Sega is promising "little to no latency" for online matches, with leaderboards to keep track of rank. For more solitary fighters, Final Showdown will also include a new single-player mode where players fight "an army of opponents" on their own.
For more on the original Virtua Fighter 5 console releases, check out GameSpot's reviews of the game on the PlayStation 3 and Xbox 360. For more on Final Showdown, check out the video and GameSpot's extended interview with Sega on the game immediately below.
GameSpot: Can you explain or go into greater depth on some of the changes/improvements that have been made over previous versions of Virtua Fighter 5?
Sega: Since Virtua Fighter 5 was released on the Xbox 360 and PS3 in 2007, the arcade version has received two major updates. The digital release of Virtua Fighter Final Showdown will incorporate all of the improvements the arcade team has rolled out since 2007. Here are the high points.
We've overhauled the core fighting mechanics to make the game more accessible to new players while being careful to retain the trademark depth and balance of the game. Essentially, this consists of two elements. First, changes were made to mechanics, which had a steep learning curve and weren't bringing enough depth to the game; control inputs were streamlined and made more consistent across characters; the throw and escape system received the most notable changes. Secondly, we added enhanced visual cues to the game to better communicate what kind of hit was landed.
Moreover, while the base animation system from VF5 was excellent, further improvements have been made to make the fighters move more naturally, react more convincingly to moves, and communicate better to players when a move is blocked.
We've also added two new playable characters. Taka-Arashi, a sumo wrestler from Virtua Fighter 3, is coming back. And Jean, a karate expert, has been added to the roster.
For the first time, PlayStation 3 owners will have an online Versus mode for the Virtua Fighter series. With little latency, our online mode is already known for being incredibly faithful to the experience players would have standing right next to their opponents in the arcade, and we're glad to bring this mode to all players, regardless of platform.
Finally, we are planning on delivering a large number of downloadable items that will allow players to fully customize their favorite fighters.
GS: What will be included? Are we looking at standard console-version modes?
Sega: Virtua Fighter 5 Final Showdown will introduce a new single-player mode. Besides online and single-console multiplayer, there will also be some modes that weren't seen in Virtua Fighter 5. We'll be talking about those in more detail in the future.
GS: Since online is going to be incorporated, is there going to be spectator or tournament functionality?
Sega: Those modes will not be included.
GS: We're assuming this is going to be a hefty download--any idea on size? Is anything getting stripped out to make it smaller?
Sega: Nothing will be stripped out; this will be a faithful representation of the game that our fans have come to love in the arcade. While I don't have the exact memory footprint today, it should be consistent with other stand-alone downloadable games.
GS: What about pricing?
Sega: We are not announcing the pricing at this time.
GS: Will this version have hooks for downloadable content or tweaks that the team makes?
Sega: Yes, we will support DLC to deliver our fans a massive number of downloadable items that will allow for unprecedented levels of fighter customization.
GS: Is this a simultaneous PlayStation Network/Xbox Live release?
GS: What spurred the team to release the game now?
Sega: While we have received an incredible number of requests from our fans for a home version of Virtua Fighter 5 Final Showdown, we wanted to ensure that we are delivering on the promise of this stellar franchise. You may be aware that the arcade version has gone through several updates and revisions over the past few years. With this in mind, we felt that the game is now in a good place to make its way over to the home consoles. We are very excited to bring what we feel is the best version of the game.
GS: Why go digital only? Was any consideration given to a budget retail release similar to what Sega did with Virtua Fighter 4: Evo on the PlayStation 2?
Sega: As you may be aware, digital distribution is an important part of our overall strategy. The latest generation consoles have made great strides in the digital space over the past few years, and we've seen much success releasing a variety of titles digitally. Aside from our new IPs, we've tapped into our library of classics and arcade hits and brought many of them to our fans through digital channels so that they can enjoy them on current-generation platforms.
Careful consideration goes into our release strategy for every title. We felt that Virtua Fighter 5 Final Showdown is a perfect title to add to our digital portfolio. Releasing the title digitally will allow us to bring the title to our rabid fan base, as well as new and soon-to-be Virtua Fighter enthusiasts, at a great price point.
GS: Final Showdown seems to put a definitive close to the VF5 series of games. Is VF6 something that's being developed?
Sega: Virtua Fighter is a very important franchise to Sega and the continuously growing Virtua Fighter fan base. AM2, the developer of Virtua Fighter 5 Final Showdown, is focused on delivering the best version of this beloved franchise to our fans.
GS: Is this strictly VF5 Final Showdown content, or will there be an option to toggle gameplay options from previous revisions?
Sega: This is strictly Virtua Fighter 5 Final Showdown content, considered the latest and greatest in the series.
GS: Is there any possibility for a retail release in the future?
Sega: At this time, we are not considering a retail release of this title.
@sladakrobot This is a punch into my face!!! One of the greatest Vs Beat'em Ups is coming and i have the most unsuitable controler for it...the X360 standard pad! It kept me away from buying several other great titles too(KOF,Mark of the Wolves) :`( ********************************************************************** Why would you use the standard XBox 360 controller to play a fighting game when there are FightPads and Fight Sticks like the Hori and Madcatz controllers available for the system. [url]http://www.amazon.com/s/?ie=UTF8&keywords=hori+xbox+360+fighting+stick&tag=googhydr-20&index=aps&hvadid=4645249617&ref=pd_sl_3uuinqu0e3_b[/url] [url]http://www.amazon.com/s/?ie=UTF8&keywords=hori+xbox+360+fighting+stick&tag=googhydr-20&index=aps&hvadid=4645249617&ref=pd_sl_3uuinqu0e3_b#/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=Street+Fight+FightStick+Xbox+360&rh=i%3Aaps%2Ck%3AStreet+Fight+FightStick+Xbox+360[/url] Lots of options.
This is a punch into my face!!! One of the greatest Vs Beat'em Ups is coming and i have the most unsuitable controler for it...the X360 standard pad! It kept me away from buying several other great titles too(KOF,Mark of the Wolves) :`(
Great news, shame there is no planned retail release, but Virtua Fighter 5 will hopefully get the audience it deserves this time around. It is nice to also finally have online play on the PS3 version too.
VF5 rocks and I can't wait to play Final Showdown. But this new focus on downloadable releases that the new CEO of "Sega West"(the British idiot Mike Hayes) is steering Sega towards almost makes me wish the other idiot, Simon Jeffery(you know the guy who said Yu Suzuki had left Sega when at the time he was still there) came back to run Sega West...almost. Hopefully, it will be like Siren: Blood Curse which was PSN only in the US but got a Blu-ray release in Japan. If that's the case I will import the Japanese version of VF5: Final Showdown :)
Never been a fan of Virtua Fighter, and seeing how with all the recent fantastic fighting games out lately... I don't think it stands a chance.
I think now was a good time to bring it, as it's the return of fighting games right now, with MK, SF:AE, MvC & UMvC (same year like wtf), & then next year blazblue3, KoF13, SFxT, SC5 & my most anticipated TTT2, it makes sense for them to release a game around this time, all thats needed is a new DoA or an upgraded version as with VF, & i'm very happy about this finally being able to play it online, as i have ps3, and hopefully with little lag :D
@andrew_dueck UMmmmmm,NO Obviously you are completely ignorant of VF5's sales records. PS3 sold 250kunits in AMERICA, and a parsley 50k units in Japan. 360 version of VF5 sold again a lowly 50k in Japan and, 199k units in America and Europe. So unless you arent good at math,those numbers SUCK for Japanese sales. SEGA isn't in in the business of losing money with warehouses fullof unsold Discs so you can have your spoiled brat way. Its a digital download,so they can try NOT losing money this time around. Please, check vgchartz.com and know what youre talking about. Vf5 sells poorly in Japan becse people can just go to the arcades and play the absolute latest version of VF5. Be grateful youre getting anything at all. Most people on virtuafighter.com had given up by this point. And youre whining because you have to do a 5 min download. Ingrates. Ive waited over 3 years for a VF5 upgrade, since the VF5 Revolution upgrade was released. This is awesome news,but the trolls will always come out and find something to whine about.
@Kornhd Then you should love VF5 FS . They reanimated so much, like the animation for Akira's reverse bodycheck is completely more realistic than the animation they've used in the previous sequels. Its awesome. Final Showdown is almost a reboot of the series.
seems like the only fighting game where women are allowed to bring their own clothes, though one of them forgot to button her shirt
back when it was released as an arcade machine, great game. Now zzzzzzzzzzzzzzzzzzz oops sorry I nodded off, what was the question ?
if it has arcade perfect graphics, then its a buy.. if not, then i'll just go to the local arcades..
I do hope they are telling the truth when they say NOTHING will be stripped out. This should mean that the character cutscene intros should be in as well- those were awesome. If I could preorder this game, I would. ^___^ DAAAAMN this is awesome.
I guarantee if they see enough negative backlash from fans wanting a disc release, we'll get it. Sega can't really afford any more bad blood.
Great to see this. I was getting worried we wouldn't see an updated VF5 for consoles this generation, nevermind in the US, so I'm quite happy. I love how Sega constantly tweaks and refines the game - this is the 5th revision of VF5 in total. Its a pity the series isn't popular enough to warrant a US retail release... My only wish is that the PS3 owners will get an extra something. As a VF fan and 360 owner I'm glad VF5 on the 360 had online, but am very dissapointed the PS3 version never got patched/updated with it. I don't care about the system so much as I care about the VF community - it would've been best for us if both PS3 and 360 owners could play the same version (ver C) and have online, you know?
"As you may be aware, digital distribution is an important part of our overall strategy." In other words, they know that fighter fans already have a lot on their plate with MvC3, SSFIV:AE, and MK, and trying to take up space in an actual store would cost them more money than just making it digital. The disc on the 360 wasn't very large. Back when I only had a 20GB HD, it was one of the few games I kept on there permanently. Keep the price low, and I'll pick it up. @guile_charlie "Now, with all the gameplay changes/improvements, the 2 new characters and online play, how about add 2 more original characters, create some brand new stages, compose some brand new music, and slap VF6 on the box for $59.99 and call it a day?!" Because then they would have to call it Ultimate Virtua Fighter 5.
Virtua Fighter is the best fighter, period. This is the best news I have had this generation. Why online you ask? VF fans are few but they are the most dedicated fans in gaming. Sega now they believe that they can make a revenue stream by charging their fans, like me, for itemized content like clothing for our characters. They are correct. DAY ONE!
I'm a VF fan but the graphics seem quite dated. The trailer isn't very informative (they should include actual gameplay footage instead of these "perfected scenarios"). Also this's the lowest res trailer I've seen in years. One of the leading 3D fighters in the world deserves better than that Sega.
This is very disappointing, "digital download only" F U SEGA you better make a Blu Ray version or I swear I will make a pact with the devil to make you my slaves.
I'm a big VF fan, and when VF5 came out for PS3 I was stoked and very happy with the product. Then VF5 came out on 360 and added balance tweaks, online play and more customization options. Needless to say, I was pissed. Then they announced VF5R for arcades in Japan, and for a couple years I was wondering why they wouldn't bring it to consoles. Then I forgot about it, and kept saying "I can't wait for VF6". Now, 5 years later, we get a new VF game, and it's still just an update to VF5! If they wanted to release an update to VF 5, they should have released VF5R in 2010. Now, with all the gameplay changes/improvements, the 2 new characters and online play, how about add 2 more original characters, create some brand new stages, compose some brand new music, and slap VF6 on the box for $59.99 and call it a day?! All in all, I'm going to see what this game is all about, and wait for a price point.
Digital release is actually better. Less loading times and a cheaper product. I have a computer and use Steam so its not that big a deal because its actually pretty convenient.......Anyway ITS ABOUT TIME SEGA !!!
Why not just call it Virtua Fighter 6? Who want an update to a game that will be over 5 years old by the time it releases? Virtua Fighter had its day in the Saturn age. It's time has passed. Lots of superior fighter out there.
seems like a fighter that was made in 2007 or 2008 i played 5 it was just ok this dont seem to be takeing the game to any new highs just seems like DLC and not a full game with games like SF4 tekken tag 2 n so on i dont think this game will go very far
"First, changes were made to mechanics, which had a steep learning curve and weren't bringing enough depth to the game;" WTF? I've never heard a fighting game having a steep learning curve and a lack of depth, nor have I heard of VF lacking depth.
Well, I am pretty sure it will get a disc release in Japan, so looks like I will likely be importing. I hate digital copies.
"I have VF5. If you want to add characters, make DLC. You're as bad as Capcom..." ...so Sega re-releasing one game with more content 4 years after its original version is just as bad as a company re-releasing 2 games multiple times within two years? I don't get it. Regardless, this looks great and can't wait to play it!
@DrKill09 VF:FS has been out in Japanese arcades for a year. This is not a simple "DLC". They revamped the single-player mode, added 2 characters and hundreds of items, altered the hit boxes and frames, tweaked counters, throws, & dashes, popped in character balance changes, and threw in new music and stages. FS is to VF5 as EVO was to VF4.
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