Wii U to be sold at loss
Nintendo confirms new system will be sold below manufacturing costs at launch out of desire to sell console at a "reasonable" price.
The Wii U will be sold at a loss at launch. Presentation slides from Nintendo's latest financial report were made available today, with president Satoru Iwata saying the company's ambition to sell the system at a "reasonable" price trumped its desire to sell the console in line with manufacturing costs.
It is not clear how much of a loss Nintendo stands to take by selling the Wii U below cost or when profitability on the console is expected to be achieved.
The Wii U will hit retail in North America on November 18 beginning at $300 for a basic model and scaling to $350 for a deluxe version. Nintendo had previously promised a reasonable price for the Wii U, saying it would not make the same mistake with the 3DS, which launched at $250 before Nintendo slashed the portable's price by about 40 percent to $170.
Yesterday, Nintendo reported its fiscal half-year earnings for the period ended September 30. The company posted revenue of ¥201 billion ($2.5 billion) down 6.8 percent from the 215.7 billion ($2.7 billion) it took in during this time last year. Losses came in at ¥28 billion ($351 million), compared to losses of ¥70.3 ($881 million) this time last year.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 14, 2013 5:50 am AEST
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 11:33 pm AEST
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 10:08 pm AEST
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 9:42 pm AEST
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 17, 2013 5:44 am AEST
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 8:28 pm AEST
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 1:28 pm AEST







