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Prototype 2 Interview With Chris Ansell (Xbox 360)

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  • Aug 15, 2011
  • 2,432 (Views)

GameSpot AU speaks to a dark and broody Chris Ansell about the fan reaction to Prototype 2's premise, creating different flavors, and making players feel badass.

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Danituga 8 pts

wooow what a fly that guy took...lol! pierrey22 i totally agree with you!

pierrey22 23 pts

im glad there making a new one, the first had issues, we all know that, but it was still an awsem game, and it didnt sell as well as i bet they hoped, but and there is a massive but thats a good one, they are making a new one, because it is one of the most awsem a internesting a different IPs out there, and does everything it does well amazingly and everything it doesnt do well slightly annoying but not game braking If any of this didnt make sence then meh, cba to explain better

robtion 5 pts

Prototype's gameplay was fun but the story was total garbage. The web of intrigue was a good idea but poorly executed. Fix the story and art design and the sequel could be awesome.

Prince_Itachi_S 5 pts

this game gonna be awesome but i wish you can mix powers in the first game if you put you blade you stick with the blade unless you change you wepon but it would be awesome if you can have the blade in one hand and the claws or the shield or what ever in the other hand :P anyway can't wait

Drakkengoth 8 pts

Mercer was a weak protagonist, but switching him to the antagonist seems fitting, can't wait for this game

Enexs 9 pts

I liked Alex Mercer stile =( but i'm sure it must be fun fight against him XD

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