Rage Interview With Matt Hooper
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- Jul 10, 2011
GameSpot AU speaks to design director Matt Hooper to find out about the reasons behind a new IP, Rage's driving mechanics, and why another postapocalyptic game.
I hope the game run just as good on ps3 as it is on the 360, seeing as they said its going to be running at 60fps
@deadblood2 One would hope so. I may be misdirecting my frustrations anyway - I suspect that the call to withhold the iOS version availability per region (based on tax laws) is most likely down to Zenimax. ****ers.
@s_h_a_d_o it probably isnt even going to be that big of an unlock. probably like a different ammo type or something no big game changer.
"Maybe something in the iOS version unlocks something in the main game..." That's all well and good Mr. Hooper, but then you darn well better do something about the fact that the iOS version isn't available in my region! :|