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- May 29, 2012 6:31 am GMTWhen are you able to use the DLC characters?
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PSN: Hagane_no_Yuusha - May 29, 2012 10:14 am GMTgeneration 2
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Peace and quiet is the best~Tomoki Sakurai "Sora no otoshimono" - May 29, 2012 3:27 pm GMTI only played the first one and my two major complaints are that the story and characters were boring and the combat got tedious after a while. Is the story/characters better and is the combat faster in your opinion?
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the latest in bosco-tech innovation
pokemon diamond fc-4640-0413-4980 - May 29, 2012 3:35 pm GMTI also would like to know how much you actually interact with the heroines. They made a pretty big deal of the whole generation thing in the first one, but interaction was pretty much only answering a bunch of questions near the end of each generation.
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the latest in bosco-tech innovation
pokemon diamond fc-4640-0413-4980 - May 29, 2012 3:40 pm GMTaxl999 posted...
I also would like to know how much you actually interact with the heroines. They made a pretty big deal of the whole generation thing in the first one, but interaction was pretty much only answering a bunch of questions near the end of each generation.
Here it is all about building relationships again, but not as extreme like in Agarest 1 or 0 though.
There are many ways to build up the relationship:
- Participating in battle very slowly builds up the relationship points
- Event Choices (obviously, it can raise or lower)
- Minigame (hot bath, massage, etc)
The interaction between the Main Character and the possible Waifus are through events (although not as extremely like in 1).
Battle Participation is pretty much your "last-resort" if you screw up on events and wanna bring her relationship to the max (it will require tons of battle grinding though).
Minigame you can build up their relation but there is a limited amount of time you can do it though (and failing will just make it worse).
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Playing: Diablo3 (PC), IM@S2 (PS3J) | Want (PS3E): Agarest 2, Atelier Meruru, Ni no Kuni
http://www.youtube.com/MasterLLLL's Game Videos - http://themasterll.net - May 29, 2012 4:57 pm GMTi watch your videos MasterLL even checked out the site. I'll say the amount of work you put into them. Is pretty inspiring. I'll be sure to subscribe to your channel when i get the chance.Thanks for the service by the way
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Now 50% OFF at participating Stores NEAR YOU!!!!! - May 30, 2012 11:14 pm GMTI have a question regarding Yumil, the Harpuia. Is she STR based or MAG based?
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Rhetoric can't raise the dead, I'm sick of empty words. Let's lead, and not follow.
Live. Learn. Retaliate. - May 31, 2012 3:34 am GMTI have not played the japanese agarest 2 for a while because i have important things to do but for what i can tell from memory
Yumi's Str based i think
That reminds me i still have to finish it......-_-
After i come home from school.
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Peace and quiet is the best~Tomoki Sakurai "Sora no otoshimono" - May 31, 2012 7:45 am GMTdoes Victoria have good stats? Is this game like other games in the series where the main characters stats just blow everyone else's out of the water? are the characters in generation one and two interesting? i don't really care all that much about generation 3, Weiss' grandson looks lame.
- May 31, 2012 9:29 am GMTGo check here for the stats
http://www.gamefaqs.com/boards/997501-record-of-agarest-war-2/59915711
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Peace and quiet is the best~Tomoki Sakurai "Sora no otoshimono" - May 31, 2012 11:43 am GMTphoniex10_ posted...
Go check here for the stats
http://www.gamefaqs.com/boards/997501-record-of-agarest-war-2/59915711
thanks - May 31, 2012 2:30 pm GMTphoniex10_ posted...
I have not played the japanese agarest 2 for a while because i have important things to do but for what i can tell from memory
Yumi's Str based i think
That reminds me i still have to finish it......-_-
After i come home from school.
If she is, that's perfect. Thank you, phoniex10_.
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Rhetoric can't raise the dead, I'm sick of empty words. Let's lead, and not follow.
Live. Learn. Retaliate. - May 31, 2012 2:47 pm GMTyour welcome although i don't know Japanese its still fun to play.
plus im playing zero cause its very fun and agarest 1.
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Peace and quiet is the best~Tomoki Sakurai "Sora no otoshimono" - Jun 1, 2012 7:45 am GMTSo what are the really "broken" combos or character builds? I certainly don't plan to mess around and I'd like very much to make the strongest parties possible. How do I make sure I'm doing that, since it seems that skill books etc. are a one-time deal and thus it'd be pretty important to make sure they go where they need to?
Also, what's more important in terms of build for the main characters: Role, weapon, stats, all of the above? I think someone said the best weapon was a sword, which means at least one of Weiss/Schwarz/Gray needs that, but is it better to go full-on physical bruiser, full-on mage, or take risks with a Battlemage?
I ask because in general this was a bad plan in Agarest Zero; with a few exceptions, if you made a Sieghart who was physical you didn't want to go magical with Leonis because his stats would be bad, and a Battlemage Ziggy often produced a mediocre spread of choices for his son. In Agarest 1 the only reason I had a really good mix of physical and magical descendants was because it was much easier to use a character builder than it would be in Zero or 2. Absent formulas, it seems like the safest thing to do is just seriously skew Weiss toward one extreme or the other and hope Schwarz and Gray follow suit. So which one is more needed: Fighters or Mages?
From the looks of the party member stats, most of the girls you get as mages have A or S in the necessary mage skills, but other than George, your physical party members are kind of lame on the Str/Vit front. So I'm assuming something like an S/A/A Str/Vit/Dex Weiss who uses Swords is desirable? - Jun 1, 2012 10:07 am GMT^
answer 1.Arc-en Ciel best broken combo ever in agarest 2
answer 2.Well in my Japanese playthrough i went
Syche for vice S in int
Schwarz Sword/Greatsword S in str
and gray spear with All B's
answer
3.Mages tend to be best in agarest 2 because of a few reasons
1. mage does absolute hit to emenys unlike physcal because you tend to miss
2.If you combine the will powers plus genuis awesome spaming of arc-en ciel
3 there equpment
4. it all determines on how you make vice via character customization
Its very small unlike agarest zero where a buch of varietys and combos for sieghart unlike vice- character customization
I don't know here are my answers to some of your questions
I help a bit
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Peace and quiet is the best~Tomoki Sakurai "Sora no otoshimono" - Jun 1, 2012 1:21 pm GMTI disagree having Mages being the best... let me point out the + and - of Melee vs Casters.
{Melee}
+ Less AP cost generally
+ Lots of attack style (Combo, General, Range, etc)
+ No strength or weakness to bother against
+ Easier to get stronger to build up damage
+ Very compatible with majority of cast to create combos
+ Wait gain is low
+ Status Effect Attacks (instant death, steal, etc)
- Suspectable to misses if low DEX vs Enemy's AGI.
- Majority of skills is single target
- Certain enemies/bosses have Physical Resist
Melee attacks is everything mentioned above.. there is one disadvantage though. If your DEX is low against their AGI, you can miss the attack.
The workaround is the point that the INITIATOR's status is the one that determines your hit or misses. So if someone that starts the whole attack/combo have high DEX, then all participating members (even if they got crappy DEX) will be able to hit the enemy in that combo.
{Casters}
+ Able to hit Weakness
+ Never Miss Attack (unless it is EX-Skill based)
- Can be resist/absorbed
- Compatibility can vary (need compatibility members to create high combos)
- Higher Wait build
- More AP Cost
- Can Make/Break you in battle
- Certain enemies/bosses have Magical Resist
The major thing about Spells is enemies can't evade it at all.. BUT since you are limited to equipped skills, if you have one that the enemy can absorb, you can be in big trouble since it will prevent you from using that attack (which could hurt your combos and attacks overall).
BUT despite that, there is one elemental that will pretty much negate most of the negative stuff about the "Casters"... it is Extra/Neutral type spells. Since it is considered Non-Elemental, no enemies can't resist or absorb the attacks.
{Arc-En-Ciel Combination Spell}
This is why Arc-En-Ciel is the most overpowered spell combination in the game, since it hits a huge wide range, does lots of hits and can't be evaded or absorbed.
Only thing is if your group has crappy INT, then the power isn't worth it.. also certain bosses/enemies resist the damage of Arc-En-Ciel making it not worth using too.
Last, Arc-En-Ciel eats up a lot of Wait Time too.
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Playing: Atelier Meruru, Diablo 3, IM@S2 | Want: Agarest War 2, Ni no Kuni
http://www.youtube.com/MasterLLLL's Game Videos - http://themasterll.net - Jun 1, 2012 2:25 pm GMT^Yeah i agree
Thank you for the clarification Master LL
"Sometimes im bad at explaining or trying to understand the question or questions. My bad"
I tend to try to answer but i was only looking at the mages point of view not the warriors
Well Arc-en-ciel does consume alot of wait gauge but if your character has over wait you have to experience not using that character on a set number of turns til the recover.
Same goes for all combo skills because they all use alot of wait gauge.
of course about the warriors not getting "Miss" is due to their equipment or Dex but you can change around with willpowers that allows hits or one character that can hit alot.
I have a Question
Willpowers or "EX Skills" in Agarest 2
can make you win battles determing on the situation or end up losing
So Here's my question
Determing on the right skill books you use on that character such as genuis;unleash magic and unleash all but is it heavy impelled on the "Player" to custmomize there characters to decide what they want?
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Peace and quiet is the best~Tomoki Sakurai "Sora no otoshimono" - Jun 1, 2012 3:42 pm GMTSo MasterLL, what is your opinion on how to build the three protagonists?
- Jun 1, 2012 7:20 pm GMTphoniex10_ posted...
I have a Question
Willpowers or "EX Skills" in Agarest 2
can make you win battles determing on the situation or end up losing
So Here's my question
Determing on the right skill books you use on that character such as genuis;unleash magic and unleash all but is it heavy impelled on the "Player" to custmomize there characters to decide what they want?
You can always decide what willpower you want when you learn a skill book.
Of course you want to choose wisely since you have limited chances to switch before you must keep with that willpower eventually.
Uryvichk posted...So MasterLL, what is your opinion on how to build the three protagonists?
Build however you play the game. I know Byu went complete mage-style (as well as RV) for Arc-En-Ciel. Both prioritize on learning 2-3 elements (so they won't get screwed from absorb/resist) while learning Neutral. Of course they have physical attacks and stuff too.
I went more of a hybrid.. concentrating on Combo, General, Light/Dark and Neutral.
I know another friend that went pure melee with little casters. So everything is possible, just gotta make up their weakness somehow.
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Playing: Atelier Meruru, Diablo 3, IM@S2 | Want: Agarest War 2, Ni no Kuni
http://www.youtube.com/MasterLLLL's Game Videos - http://themasterll.net - Jun 1, 2012 8:25 pm GMTHow much influence does the mother have?
Like if I start with a mage and pick the fighter mom for Schwarz, will he have middling physical stats or pretty good ones? I got kinda burned by that in Zero, ended up with kinda mediocre options for Leonis all around. When I planned it out better it worked much more reliably.
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Record of Agarest War 2
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- Publisher(s): Aksys Games
- Developer(s): Idea Factory
- Genre: Strategy
- Release:
Record of Agarest War 2 Navigation
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