Capcom teases us with another glimpse of its highly anticipated entry in the survival horror franchise.
Capcom's been teasing us with the promise of Resident Evil 5 for quite some time. The highly anticipated follow-up first appeared on our radar in 2005 when it was initially announced. Since then there have been a few appearances and teases for the game, but nothing too meaty outside of trailers and the odd interview. We got a nice surprise at Capcom's recent press event in the form of a new trailer as well as a short look at the game in motion on the Xbox 360, and it has us intrigued.
Producers Jun Takeuchi and Masachika Kawata gave a short presentation that led into a new trailer that they freely admitted would merely raise more questions about what's going on in the game. Takeuchi ran through most of the high-level information that's out for the game. He noted that RE5 is set in Africa and follows Chris Redfield on an adventure that will lead him to discover the origins of the progenitor virus seen in RE: Code Veronica. The trailer was a montage of images and clips that offered a tiny hint at the game's scope and some of the additional locales that you'll reach. We saw ruins, some countryside, riots in the now-familiar village, brutal imagery of locals clashing, and Chris running from a mob. Other parts of the montage included sewers, dogs, fighting on rooftops, a factory explosion, Chris using various weapons, dealing with chainsaw-wielding foes, and a mysterious new female character who welcomes him to Africa. At the end of the trailer, Takeuchi noted that the game is roughly 60% complete and should wind up being more than 20 hours or so.
Once the trailer was over, Takeuchi sprung the surprise and fired up a work-in-progress version of the game on the Xbox 360 for Kawata to play through. The demo opened with Chris Redfield in a house fending off zombies (or whatever the heck they're calling them in this game) as they came in through the front door. From the look of things, the game is sticking pretty close to the core of RE4's combat systems. We saw Chris shoot, stab, and get off a context-sensitive kick on the horde of foes coming at him. As time passed, enemies started pouring down from the ceiling, which added a whole new dynamic to the action. As if all of that wasn't challenging enough, a massive, war-hammer-wielding foe punched a hole through the wall, showing off the new destructible environments and allowing more enemies in.
With the house compromised, Chris was sent running outside through the ruined streets with a mob of foes behind him, including his hammer-wielding friend. The open space offered some new defensive opportunities because Chris was able to ignite some conveniently placed drums, which flamed up nicely and dealt with the smaller enemies. Chris also switched weapons to his shotgun, which tore through groups of foes at close range. Of course, none of this mattered to the massive, hammer-wielding brute who continued to shamble after the hapless adventurer. We then saw Chris take to the rooftops to try to avoid enemies, who simply headed on up after him. The persistent bunch weathered Chris' grenades and weapon fire to keep on coming at him. When none of that worked, Chris nabbed a machine gun and an incendiary grenade and went up to a higher level on the roof to put them to good use. During his maneuvering, he was caught by an enemy and had to shake it off by moving the analog stick and matching a button prompt.
The remainder of the demo showed Chris making use of whatever he could in his surroundings to avoid or defeat his enemies. Takeuchi noted that the town is considerably larger than the one seen in RE4. In addition, he stated that the large enemy with the hammer was basically a one-hit foe (Kawata was using an invincibility cheat for the demo) that players will know to respect fairly quickly. Outside of the demo, Takeuchi didn't offer too much more insight into the game, noting only that more would be revealed at E3.
The work-in-progress 360 version of the game sported impressive graphics and was richly detailed to convey its African town setting. RE5 will run using the most current version of the framework engine that Capcom has been using. Although elements of the visuals were unsettling, they certainly kept with the disturbing theme. Lighting and the like were looking very sharp as the settlement reflected its environment. The detail on Chris is really well done, as are all of his foes and their twisted minions. In terms of audio, the game is sounding great, with everyone's moans fitting quite well.
Based on what we saw, Resident Evil 5 should continue the rejuvenation of the series, which got an impressive jump start with RE4. If the controls remain as solid as the previous incarnation but add some cool stuff, we'll be sold. We're also hoping that there's one heck of a story to be told, one that will hopefully explain the unsettling imagery. Resident Evil 5 is slated to ship during Capcom's fiscal year, which means that it's due at the end of this year or at the start of 2009. Look for more on the game at this year's E3.
im way too excited to play this,cannot wait anymore... gonna be the best game i've ever play in my life. the 1st thing i fall in love with this game is the graphics.gonna buy for both system so i can feel which one is better.im not care how much its worth,money is not my problem.
they should make this game for the wii but lower the graphic quality to a bit better than re4 and give it re4 wii edition controls. everyone would by it. (if anyone thinks im stupid for sayin it should go on the wii than just look at re4 wii edition. it was a HUGE success.)
MajorBrian - I hear ya! And I can't wait for the new trailer and info that they are giving us at this E3!!!! I WANT A RELEASE DATE!!! :D
looks like a beefed up RE4. That's fine as long as the 6th one brings some new elements and variety.
Resident Evil 4 was awesome... if they keep the good gameplay and add some new stuff it'll surely be awesome....
Ok everyone STFU about it bein racist. It takes place in Africa who the hell else are they gona put in it? The Red Cross people? I mean seriously RE4 took place in Spain with u killing abunch of spanish people no one **** complained about that, but when it comes to killing African people its all "oh, it racist." Just STFU.
Vorodor21 mabey you should stop bringing it up, no one complained about the game being racist, only one black african person did ages ago and yet people still bring it up, funny how its white people who keep bringing it up, people need to learn not all black people equal african, theres different types of black people not just african, people stfu the games not racist, the games gonna be good its resident evil
I hope that Capcom are putting a decent amount of effort into the PS3 version. Too many games have been hindered by the fact that developers are leading with the 360 because of its install base, and the PS3 version has ended up nerfed because of it. Since Resi5 is the first of the series on Xbox, if the game is poor, there's only 1 thing that can be blamed...
@SolidSnake35 - I think I know wut you mean but isn't that the point? It has to feel like you're to slow to outrun even the slowest type of "zombies"... Anyway, I need MORE info about this game...
I hope they make it "quicker" than RE4 was. I'm not sure if that'll make sense to anyone but I always felt like I was moving my character through treacle. O_o
The people who are crying about how racist this game is really should stop spending so much time looking for stuff to complain about. It's a GAME...you know...fantasy...not real. I'm sure all the employees at Capcom are a bunch of white supremacists and they set the game in Africa simply because they hate black people. Give me a break...
i wonder if the guy who sells the guns will turn up again WELCOME STRANGER this game will be best of the year for sure, alot of people missed 4 because the didnt have the cube and dont backtrack older games but this one will blow there puny minds. THANK YOU
game looks awesome but hope there will be hard puzzles in the game. hard bossfights and lenghty gameplay.cant wait
I can't wait for this game, it sounds amazing, hopefully they will add something new that will make it even better than Resident Evil 4, well whatever happens I'm pretty much sold already on this game.
Seems like more of the same (resident evil 4) which is definitely not a bad thing, but I hope they can add more gameplay innovations. Right now it's sounding exactly like RE4 only in africa.
tony time: he's not middle eastern he's european... way to stereotype, and racism is still a big problem, but i don't think that's what they were trying to say with this game, racism is only a problem because people keep bringing it up, you have to have a racist mindset to even notice those things because i didn't even think about it until people i mentioned it in some articles, i never thought about how a white guy is killing africans, and neither should anyone it's just a game
Serious: GTA4 has a middle easter dude...and you are pretty much capable of killing a bunch of american people. In fact, a big chunk of the game is about killing Puerto Ricans (and I am puerto rican). I respect your opinion, but you need to lighten up. Racism is so oldschool...
man this game with those graphics its awsome and i saw someone said they look like ps2 games you got to be out of your mind i just hope every thing is fixed by the time it comes out one more thing it shows to make a quality game it takes time and effort
- Release Date: Mar 12, 2009 (AU)
- Classification Board: MA
- Release Date: Sep 17, 2009 (AU)
- Classification Board: MA