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Why does Crapcom insist on partnering us ...
Why does Crapcom insist on partnering us up with new, irrelevant characters?
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- Jul 22, 2012 3:28 pm GMTGreatJallopi posted...
DrakoVongola1 posted...
GreatJallopi posted...
Dave_Gahan posted...
But I'M talking about the partner system that started in RE5, so I don't know why you typed all that up.
Because frankly, at this point it makes no sense for people to split up. The world knows about bioterror. They see how in most cases one human is no match for one B.O.W.
Think: if you were trying to escape a bioterror threat, would you try to go it alone, or would you keep someone with you to have your back? It's fun to use your head, isn't it?
It's not necessarily bad that they're bringing along partners, like you said it makes sense, but why does it have to irrelevant one-off characters that are only there for co-op purposes like Sheva and probably Piers? New people are fine if they're relevant, but I'd rather have people I already know and like, people like Claire and Jill, than what we've been getting.
Sheva was useless, I'll admit. However, we can't even judge on Piers yet. I foresee him replacing Chris Redfield in future installments, actually.
I'm not judging him just yet, I'm just saying that all of the new people have shown more than him.
Helena is apparently responsible to what happened in Tall Oaks
Jake is apparently Wesker's son
Piers is just kinda there at the moment. His reason for being there is the same as Sheva, he's a BSAA member who got assigned to the same mission as Chris.
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Official leader of the Illuminati. - Jul 22, 2012 3:28 pm GMTSquallLuvsL4P posted...
GreatJallopi posted...
I foresee him replacing Chris Redfield in future installments, actually.
...Crap. I never thought of that.
Now I HATE Piers.
I mean, Piers seems equally absent in the personality department to Chris. All of the original characters are aging, plus Capcom said something about 6 ending "Act I" of the series.
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- Jul 22, 2012 3:53 pm GMTGreatJallopi posted...
SquallLuvsL4P posted...
GreatJallopi posted...
I foresee him replacing Chris Redfield in future installments, actually.
...Crap. I never thought of that.
Now I HATE Piers.
I mean, Piers seems equally absent in the personality department to Chris. All of the original characters are aging, plus Capcom said something about 6 ending "Act I" of the series.
That makes it even worse. It's the end of an era, yet they decide not to bring back people like Jill and Claire.
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YOU GON' LEARN TODAY - Jul 22, 2012 3:55 pm GMTDave_Gahan posted...
GreatJallopi posted...
SquallLuvsL4P posted...
GreatJallopi posted...
I foresee him replacing Chris Redfield in future installments, actually.
...Crap. I never thought of that.
Now I HATE Piers.
I mean, Piers seems equally absent in the personality department to Chris. All of the original characters are aging, plus Capcom said something about 6 ending "Act I" of the series.
That makes it even worse. It's the end of an era, yet they decide not to bring back people like Jill and Claire.
I'm more concerned that apparently we're still in act 1. You'd think that act 2 would have started AT LEAST in RE4.
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- Jul 22, 2012 4:26 pm GMTBut I'M talking about the partner system that started in RE5, so I don't know why you typed all that up.
Uh, maybe because of your initial post?
no capcom, I didn't want Sheva to be my partner. Or Helena Harper. Or Sherry Birkin. Or Pier Nievans or whatever. Gimme Chris with Jill. And Leon with Claire. and bring back Barry for Jake or something.
Why is there even Co-op in the story mode anyways? If I want to play with my friends, I would play another game, or Mercenaries.
Why is there co-op? Because that was the original intention of the series from the start? And complaining about 'new' partners is dumb for the reasons I 'typed up' and explained. Every game has had new partners. Accept it and stop crying.
It's not necessarily bad that they're bringing along partners, like you said it makes sense, but why does it have to irrelevant one-off characters that are only there for co-op purposes like Sheva and probably Piers? New people are fine if they're relevant, but I'd rather have people I already know and like, people like Claire and Jill, than what we've been getting.
Again, one offs have been there since the beginning. Have we seen Barry again since RE1? Not really outside of cameos. Have we seen Billy or Carlos, Ashley or Steve? So why complain about new chars when that's pretty much the tradition?
Not to mention you wouldn't have 'known' and 'likable' chars like Claire, Ada, Sherry etc. if it wasn't for them introducing 'new' characters in the first place.
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"I can control my power.......but, I have no intention of relying upon it." - Leona Heidern. - Jul 22, 2012 4:51 pm GMTI for one have been playing resident evil since the original with one of my best friends. Back in the day we used to just take turns, which was great. But the addition of co-op in RE5 gave that game nearly infinite replay ability for us. I honestly think we beat that game maybe 20 times in one summer.
So while co-op isn't quite necessary, I for one am pleased with it and love it. Besides, you don't want to play co-op, then don't. Not like it's forced upon you - Jul 22, 2012 9:30 pm GMTIkariWarriorKH posted...
It's not necessarily bad that they're bringing along partners, like you said it makes sense, but why does it have to irrelevant one-off characters that are only there for co-op purposes like Sheva and probably Piers? New people are fine if they're relevant, but I'd rather have people I already know and like, people like Claire and Jill, than what we've been getting.
Again, one offs have been there since the beginning. Have we seen Barry again since RE1? Not really outside of cameos. Have we seen Billy or Carlos, Ashley or Steve? So why complain about new chars when that's pretty much the tradition?
Not to mention you wouldn't have 'known' and 'likable' chars like Claire, Ada, Sherry etc. if it wasn't for them introducing 'new' characters in the first place.
You're being totally ignorant when you say crap like this.
Of course Claire and Ada were new before, the entire series was new once and they had to introduce people. Now that we have a good sized core cast, we don't need anyone else, and if we do get new people they should appear for more than one game. Heck even if they do appear for one game at least make them relevant to that game.
All of the one offs you've mentioned except for Ashley and maybe Barry have potential to reappear. IIRC I read somewhere that they had plans for continueing Billy's story, and there's a ton of potentialy story points for Steve.
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Official leader of the Illuminati. - Jul 22, 2012 9:32 pm GMTcess posted...
I for one have been playing resident evil since the original with one of my best friends. Back in the day we used to just take turns, which was great. But the addition of co-op in RE5 gave that game nearly infinite replay ability for us. I honestly think we beat that game maybe 20 times in one summer.
So while co-op isn't quite necessary, I for one am pleased with it and love it. Besides, you don't want to play co-op, then don't. Not like it's forced upon you
It actually is forced on you, unless you'd rather get killed countless times because the AI thought it would be a good idea to walk right into the Chainsaw Majini or a trip wire.
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Official leader of the Illuminati. - Jul 22, 2012 10:15 pm GMT
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Resident Evil 5 had the greatest boss battle of all time. An entire fight dedicated to Jill Valentine's chest. - Jul 23, 2012 8:13 am GMTPiers has been Chris' partner for about 3 years. In the big picture maybe he is not as important as Jake, but as Chris' moral compass, and a playable character with Chris throughout the entire game, he is an important character, at least as far as RE6 goes.
People don't seem to understand that 6 is its own thing. Sure the series connects into one timeline, but the story of 6 is only what happens or is mentioned in 6 and the products directly involved with 6 (currently only the manga), and the books/files that will likely come out later talking about 6.
So as far as 6 goes, Piers is a very relevant character. Whether he replaces Chris in the BSAA, dies at the end of the game, or just is never mentioned again in any other game doesn't really matter at this point, because as far as 6 goes he is one of the key characters in the story.
Also, to point out a flaw in the topic itself... which I am sure at some point in this topic has probably been pointed out... calling those caracters irrelevant because they are new characters is ridiculous. That would be like calling Leon irrelevant in RE2 because he is a rookie cop who has nothing to do with Chris or Jill.
Personally, I love to see returning characters in most game series, but if everyone returned in every game, and that cause a shortage of new characters, that would just be bad. - Jul 23, 2012 9:16 am GMT^ Who here said they were irrelevant because they were new? They're irrelevant because they have no impact on the story.
And as far as we can tell, Peirs could be replaced by anyone, or just removed entirely and nothing would change. This might not actually BE the case, we won't know until we see more, but right now, but from what we've seen right now, it seems like he could be just as irrelevant to the RE Universe as Sheva is.
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- Jul 23, 2012 9:49 am GMTSquallLuvsL4P posted...
^ Who here said they were irrelevant because they were new? They're irrelevant because they have no impact on the story.
And as far as we can tell, Peirs could be replaced by anyone, or just removed entirely and nothing would change. This might not actually BE the case, we won't know until we see more, but right now, but from what we've seen right now, it seems like he could be just as irrelevant to the RE Universe as Sheva is.
What exactly makes a character relevant?
Was Steve relevant to Code Veronica? He was a prisoner on the island and his dad was a zombie. He became a B.O.W. and we no longer know if he actually is alive or not anymore - in the big picture it might not even matter. But as far as Code Veronica (and Gun Survivor 2 and some of Darkside Chronicles) is concerned, he was one of the three main characters involved with the story of CV... of course if your answer to that is "No, Steve is not relevant." then I suppose we just have different views on what makes a character relevant.
As far as 5 goes, Sheva was a main character and she interacted with many other characters, and she and Chris saved the day.
Sure any character could be replaced by anyone or removed, but you wouldn't have the exact same gameplay and story anymore. If Chris' partner had been a big muscular man in RE5, obviously it wouldn't have had the same effect. Seeing a big muscular guy about to fall to his death before remembering that time with Jill and grabbing the hand of some big muscular guy so he doesn't fall out of the back of a jet. They probably would have choose to portray it a different way were that the case.
In fact, RE5 main character doesn't even necessarily have to have been Chris. The main character could have been a brand new characer, or any other old returning character. You can replace any character or person in any situation, but for better or worse you would definately not get the same gameplay and story that becomes the finished version. - Jul 23, 2012 10:16 am GMTHinoken posted...
What exactly makes a character relevant?
That's easy: do they have a connection to the plot beyond just being there?
Bad example: Billy Coen was just there. He had no connection to the plot. They simply wrote up an escaped con character and ham-handedly shoved him into the mansion story. It probably should have been a member of Bravo team that was the partner character. It not only would have made more sense, but it would have expanded on plot points from the original game that were quite thin. Actually meeting more of Bravo team would give their deaths more weight. But no, we get Billy instead.
Good example: Helena has both a connection to the main villain and the Tall Oaks outbreak, and thus has a very good reason to be there.
Sheva's connection to the events of the story of RE5 was tenuous at best. She wasn't quite as bad as Billy, since she was a BSAA agent that worked for the African Branch, and they added a bit about her connection to Josh. However, when it came to the nitty-gritty of the plot with Wesker she was totally out of her element, as seen by Wesker barely acknowledging her existence. Since this game was the culmination of Wesker's story arc, it was kind of weird to see this new character put at odds with him (and have a major hand in killing him) while all of the others he has slighted either watched in the background or weren't present at all. Jill, for instance, had been kept as a mind-controlled slave and lab experiment to him for years and she just sort of stood in the helicopter and watched while Sheva helped make the kill shot.
Frankly, all of the S.T.A.R.S. should have had a hand in killing him, since he lied to and betrayed them specifically and killed all their comrades.
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If HK-47 and GLaDOS had a child, the awesome character they create would cause the video game world to explode. Join the Revengers! (board#: 587986) - Jul 23, 2012 10:30 am GMTWhat exactly makes a character relevant?
Their impact on the story, whether it be in their own game of the Resident Evil world overall. I'll say it again: Sheva. Has. None. Lets try, not replacing her, but removing her entirely. Can you think of one relevant plot point that would change in RE5 or the Universe at all, barring the obvious gameplay issues? No? Didn't think so. She's only there to fill the "Partner" role. She quite literally has NO POINT to the story.
Was Steve relevant to Code Veronica? He was a prisoner on the island and his dad was a zombie. He became a B.O.W. and we no longer know if he actually is alive or not anymore - in the big picture it might not even matter. But as far as Code Veronica (and Gun Survivor 2 and some of Darkside Chronicles) is concerned, he was one of the three main characters involved with the story of CV... of course if your answer to that is "No, Steve is not relevant." then I suppose we just have different views on what makes a character relevant.
I can't remember the plot of CV too well, but while Steve does SOMEWHAT have relevancy to CV, he's largely unimportant as an overall character. At least he is until they decide to actually put some emphasis of whatever Wesker decided to do with him after the events of CV, because as of yet, nothings come of it.
As far as 5 goes, Sheva was a main character and she interacted with many other characters, and she and Chris saved the day.
Sure any character could be replaced by anyone or removed, but you wouldn't have the exact same gameplay and story anymore. If Chris' partner had been a big muscular man in RE5, obviously it wouldn't have had the same effect. Seeing a big muscular guy about to fall to his death before remembering that time with Jill and grabbing the hand of some big muscular guy so he doesn't fall out of the back of a jet. They probably would have choose to portray it a different way were that the case.
In fact, RE5 main character doesn't even necessarily have to have been Chris. The main character could have been a brand new characer, or any other old returning character. You can replace any character or person in any situation, but for better or worse you would definately not get the same gameplay and story that becomes the finished version.
Chris CAN'T be replaced. If he was, The game would have ended after the fight with Irving, since No-one else would have any other reason to go on and find Jill. The second half of RE5 only happened solely because Chris was there to look for Jill, Wesker would still be alive, yada yada. Again, I ask you, If sheva were, not replaced, but removed entirely, what relevant plot point of RE5 would change? What in the universe would be lost? What exactly did Sheva influence that would change the course of the entire story if it didn't happen?
I'll tell you what: Nothing at all except the gameplay. And thats irrelevant to this discussion.
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- Jul 23, 2012 10:33 am GMTsheridanmoviegu posted...
Sheva's connection to the events of the story of RE5 was tenuous at best. She wasn't quite as bad as Billy
I have to disagree with this, SOLELY because Billy has some backstory that gives him potential to come back.
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- Jul 23, 2012 10:59 am GMTSquallLuvsL4P posted...
I have to disagree with this, SOLELY because Billy has some backstory that gives him potential to come back.
What backstory? That really, really terrible one with him in Africa and his Seal team just deciding it would be fun to murder a village just 'cause and then blaming it on him?
And I was speaking in the context of the game he was actually in. Billy had absolutely no reason or connection to plot to be in the Arklay Mountains that night. They literally could have made up just about anyone it would have had the exact same amount of relevance. Like Mike the Hiker, who just happened to be backpacking that night. Or perhaps Jodie the Forest Ranger. Seriously, it could have been anyone.
Sheva, at the very least, is a member of the BSAA that works in Africa. Which gives her a slight reason to be there, which is more than Billy had. She also had a connection to one of the primary NPCs, giving her, again, some slight connection.
Keep in mind, I'm still saying using her was a mistake, especially since the story was ultimately about Jill and Wesker, meaning the S.T.A.R.S. should have been much more prevalent. I'm just saying it wasn't quite as bad as Billy, who may actually be the worst.
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If HK-47 and GLaDOS had a child, the awesome character they create would cause the video game world to explode. Join the Revengers! (board#: 587986) - Jul 23, 2012 11:05 am GMTsheridanmoviegu posted...
SquallLuvsL4P posted...
I have to disagree with this, SOLELY because Billy has some backstory that gives him potential to come back.
What backstory? That really, really terrible one with him in Africa and his Seal team just deciding it would be fun to murder a village just 'cause and then blaming it on him?
Yes. Exactly. What RE5 established in Africa gives the potential to emphasize on that story and bring Billy back.
I never said Billy wasn't Irrelevant in RE0. I'm just saying they have an opportunity to bring him back and give him a better role. I can't see that happening with Sheva which, to me, makes Billy better.
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- Jul 23, 2012 11:20 am GMTI think the less Capcom reminds people of Billy Coen's backstory, the better.
Because, honestly, that was so many levels of stupid I'm not entirely sure it's quantifiable.
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If HK-47 and GLaDOS had a child, the awesome character they create would cause the video game world to explode. Join the Revengers! (board#: 587986) - Jul 23, 2012 11:27 am GMTEh. It wasn't SO bad, I don't think. But I just like Billy...for some reason.
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Why does Crapcom insist on partnering us ...
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