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ACMI Game Masters - Yuji Naka

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  • Jul 2, 2012

The lead programmer behind the original Sonic the Hedgehog, Yuji Naka, speaks about programming speed, the calculations behind game designs and the artistry of being a programmer.

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7 comments
skillz191
skillz191

wait was sonic written in Assembly, my god. Props to anyone writing games in Assembly

nand_okta
nand_okta

i still have hardship with learning programming, i guess i don't have a talent for that....so, i am very amazed with  game programmer..

TiGHT_CTRLs
TiGHT_CTRLs

If we was praised for programming alone, he deserves it, but if it was because of Sonic, then I gotta say that Naoto Oshima and Hiro Yasuhara deserve it more than him. They know the Sonic concept better than Naka, who has programmed some of the worst Sonic games in history. Perhaps it wasnt his fault, maybe he had to work with the style popularized by Sonic Adventure...

Unfallen_Satan
Unfallen_Satan

One of the most fun and enlightening interview in the series. Thank you!

Yagami-san
Yagami-san

You would have to be a programmer or have some basic know how in programming to understand that writing code in assembly language aka assembler is a pain in the ass. REspect for the man.

Atolm1
Atolm1 like.author.displayName 1 Like

A legend in his time. Mr Naka is responsible for some of the most memorable games of my youth so I have nothing but respect and admiration for him. I wish he would work on a sequel to Nights, a gem that did not receive the attention it deserved.

PetJel
PetJel

wow, no comments yet? :o

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