Do enemies respawn? Are there repeatable / unlimited side quests?
- Apr 18, 2012 9:53 pm GMT
I love a good RPG and am excited for this one, but one big question: am I going to be able to roam around and grind freely if I so choose, or are there a finite number of enemies to dispatch? That's one of the things that irked me about Dragon Age: Origins and the King's Bounty games: from the start, there was a finite pool of the enemies, loot and wealth that the game world contained. I feel like if one wants to slash around and improve one's character a bit, one should be free to do so.
Thanks!
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- Apr 18, 2012 11:43 pm GMT
I would say no. There's really no grinding available unless you do all the side missions. But there again, those are limited. And as the game is in chapters, I don't see falling back to grind an option.
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- Apr 19, 2012 2:58 am GMT
Actually the enemies do respawn just rest for a day and they should be back. However once you complete certain contracts like destroying their nests, there will be much less of them. Quests are limited in number but they are meaty, no fed ex quests, they usually have a good story and a twist to them, also some tough choices.
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The Witcher 2: Assassins of Kings (Enhanced Edition)
- Publisher(s): Atari
- Developer(s): CD Projekt Red Studio
- Genre: Role-Playing
- Release:
- Classification Board: MA
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