This was one of those rare games where choice played a big role from a narrative and gameplay ( which side you fight in 2 act) standpoint. I love CD RED and looking forward to their games in the future. They have won me as customer.
Changing Locations - The Witcher 2: Assassins of Kings Trailer
Make your own quests, monsters and more in games like the Witcher 2: Assassin's of Kings with CD Projekt REDís free developer tool.Posted Oct 18, 2012 | 2:17 | 4,474 Views
The PS4 is due for 2013 release and will include a disk drive, says The Wall Street Journal, while The Witcher 2 developer CD Projekt announces a new cyberpunk themed RPG.Posted May 31, 2012 | 3:33 | 8,885 Views
Jessica McDonell investigates and speaks to American McGee and Cory Davis about the process of using literary influences to create video games.Posted May 28, 2012 | 6:11 | 8,596 Views
We discuss our opinions and experiences over Diablo III's error-filled launch, talk about Aliens Colonial Marines, chat with Randy Pitchford, and Jess McDonell investigates the process of turning books into games!Posted May 18, 2012 | 20:00 | 11,339 Views
The third developer diary for The Witcher 2: Assassins of Kings - Enhanced Edition focuses on the new quests, characters, and locations in the game.Posted Apr 27, 2012 | 5:23 | 2,814 Views
- May 25, 2012
Hear level designer Jonas Mattsson describe how each environment changes according to the choices that you make, rendering otherwise peaceful cities into fiery ruins, affecting the characters in the world and determining the conclusion.
Compared to most other companies, that concentrate on squeezing every penny of gamer with least effort possible, CDProject seems really fair and cool... Keep it up guys! :)
For some reason I'm thinking of Gothic I and II. †Are European developers outside the American marketing bubble? If so, perhaps they are able to focus more on the experience and creativity of gaming.
†@Getbacktogaming Completely agree.† This how you make your decisions matter.† This is the kind of thing that makes your decisions carry the weight they should.† Bioware has a lot to learn in this department.† Don't get me wrong.† I love Mass Effect, but the ending was a travesty.
Love those minor differences in how the locations can look. I think that more developers should utilize such techniques more often. They can't be that expensive or resource intensive and yet, they can improve the atmosphere and enhance the feeling, that the choices actually do matter, quite a lot. And I am not even talking about bigger choices that can affect who will live or die or objectives or even the whole campaign in the game.Bravo, CD Projekt ! Good luck in future and also, hopefully, more X box fellows will find their way to this impressive game.
Very refreshing to play an rpg that treats you like an intelligent adult. The Witcher 2 is a classic. Cd projekt ftw!