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Splinter Cell Double Agent Single-Player Hands-On

Sam Fisher's gone rogue during his fourth mission as we get our hands on the Xbox and PS2 versions of Double Agent.

With four wholly distinct iterations in as many years, it's a wonder the Splinter Cell series has remained fresh since it debuted in late 2002. Yet Ubisoft and its stable of internal development teams have managed to imbue each of Sam Fisher's subsequent missions with unique and compelling gameplay mechanics. We spent some time with the campaign mode in the fourth game, Double Agent, and it looks like that trend will continue this year. Though we unfortunately haven't yet gotten our hands on a build of the Xbox 360 game--sure to be the flagship version when Double Agent hits in September--we were glad to see that Fisher is still alive and kicking on his original home, the Xbox.

Initially there was a great mystery surrounding Double Agent as to whose side exactly Sam Fisher would be fighting for. By now, it's been widely reported that the game will see the famous Third Echelon agent infiltrating a terrorist group in his ongoing pursuit of great justice. Now, we've gotten a closer look at how the narrative will unfold over the course of the game. It seems the storyline will be told in flashback, as Double Agent starts with a call from Fisher to what sounds like a high-ranking official at the CIA, in which he defends his rogue actions against sharp criticism of his methodology. The game then sends you back in time to play through the original mission that began Fisher's undercover caper, and you'll flash forward to this phone conversation between missions as Fisher and his adversary discuss the events that have transpired.

This first mission has Fisher and a computer-controlled ally infiltrating a weapons facility in Iceland, before things have gone bad. So this is standard Splinter Cell fare, where you're proceeding through your required and optional mission objectives, occasionally taking direction and receiving updates from your old pal Lambert. But even within the first few minutes of the mission, new gameplay aspects became evident. For one, since this first mission sees you accompanied by a friendly operative, you can perform some of the tandem maneuvers that you could pull off in the cooperative mode of the last game, Chaos Theory, when you had a second player at the controls. You'll be able to boost your ally up to a high ledge, for instance, and then have him help pull you up too. Otherwise, this first mission features the same stealth action you've come to expect from Splinter Cell, including sneaking around guards, disabling lights and security systems, hacking into computers, and picking locks--basically, getting in and getting out without being seen.

At the end of this mission, though, the game drops a pair of story-related bombs. One, some bad guys have made off with the weapons you were after--though it turns out they weren't just any weapons. A cache of red mercury--a nigh-mythical, horrifically explosive chemical compound--is missing, and it appears it has fallen into less-than-savory hands. Needless to say, Fisher and Lambert aren't very happy about that. And then there's the fact that Fisher's daughter has just been killed, which he understandably doesn't deal with very well. In the face of frustrating government foot-dragging on the red mercury issue and a feeling of nothing left to lose, Fisher and Lambert hatch a plan that would let Fisher infiltrate the underworld group with access to the red mercury in order to save countless lives before things go awry.

It's at this point that the radical changes to Double Agent's gameplay become evident. You start the second mission in a penitentiary where the one contact who can put Fisher in touch with the right (wrong) people is being housed. Once you're on the inside, you can kiss all those typical Splinter Cell amenities good-bye. No night vision, no advanced modular assault rifle, no nothing--just your bare fists, your wits, and your will to succeed. Luckily, you'll start out having already befriended the man on the inside that you're looking for, so you'll have a partner in crime that you can work off of to rig your escape and meet up with the terrorists. From what we've played so far, this includes a lot of sneaking through secret passages within the prison and manipulating the guards and other inmates.

In fact, one early cinematic sequence took us by surprise but showed us where Ubisoft is going with the game's design. When we took Fisher out into the prison courtyard, where he'd planned a diversion with his coconspirator, the other man started a fight with a troublesome inmate, at which point Fisher intervened with his famously gruff manner, and we were given the choice to kill the foe or merely incapacitate him. After we opted to silence him for good, we were presented with an onscreen meter that indicated, Knights of the Old Republic-style, our standing with both the NSA and the terrorist cell. (Naturally, killing bystanders will move your slider over toward the bad guys.) Ubisoft has stated in the past that the course of your game experience will be dramatically affected by your moral alignment, which is clearly the direct result of your in-game actions. We're interested to see if this claim holds true as the game wears on.

Of course, we'd prefer to get our hands on the Xbox 360 version of Double Agent, but we have to say the standard Xbox game is a pretty good substitute for the time being. The game looks just as good as Chaos Theory did, with all the same sorts of graphical niceties you'd expect to see (in fact, the visuals even have a qualitatively similar look to those of the last game). So far, we're more interested in the gameplay changes the designers have made this time around, which seem like they'll make Double Agent a decidedly different experience in some ways from the past three Splinter Cell games.

121 comments
R3volver
R3volver

Man, this game is gonna be awesome! But is it me or does chaos theory look better ?(In terms of Graphics, of course)

thesethcohen
thesethcohen

i hope that two player coop between you no REAL people will be able to do every mission as like the last game chaos theory theres 5 beastys levels i say 5 ones training

Jokul
Jokul

This game looks better than the rest, im well impressed we will be able to use co-op moves in a single player campaign and that we won't be able to rely on our technology. BRING IT OUT NOW!!! (please)

omsoc007
omsoc007

I cannot wait until this game comes out. I hope it is T so i can play it i am only 13. lknprker

y0bob
y0bob

wow.. looks like a winner to me!

Silentshooter
Silentshooter

Doesnt the HUD look kind of like the one in Pandora tommorow?

skillet27
skillet27

im glad they changed it up, instead of making a cookie cutter of the first 3, but any way looks sweet.

timma25
timma25

Ummm is it just me, or is the level were he goes into prison to meet a guy, to get inside the criminal group in the psp game? So far the story sounds the exact same, including the flashback mission idea.

02EclipseGT
02EclipseGT

Oh and when the PS3 and 360 version come out ,which one you gonna do a special on ?????????

02EclipseGT
02EclipseGT

Will the PS3 version be ready at launch, or close to it?

wolves1989
wolves1989

luks brilliant, cant wait, time to pre-order

fartman77
fartman77

So why is Keano Reeves in this game? :P

ftjx
ftjx

hmmm...its doesn't matter whether you press "read it" or "watch it" you still go to the same page... That's what haffeysucks was thinking... me too.....

haffeysucks
haffeysucks

hmmm...its doesn't matter whether you press "read it" or "watch it" you still go to the same page... That's what I was thinking...

power_rangerer
power_rangerer

hmmm...its doesn't matter whether you press "read it" or "watch it" you still go to the same page...

vikram_basu123
vikram_basu123

Promising, hope it can deliver the goods when it matters........

Champ721
Champ721

I just hope I don't die before I get a chance to play it!

MadCatMk23
MadCatMk23

Aha, Aha AHA!!! Oh yeah! He's back, and double back!!! Can't wait ppl!!! :D

htownsbig
htownsbig

nice i cant wait its this and the oblivion marathon that really make me want to get an xbox 360

Dreamzone
Dreamzone

Wow, nice! Can't wait to get my hands on that game!

360guy
360guy

Great, Kotor style judgement and stealth action. Can't wait for the Xbox 360 version.

dragon_king64
dragon_king64

This game is gonna rule. I think it might be the best one in the series.

Jared_Vegeta
Jared_Vegeta

Cannot wait to play this game. I love the Splinter Cell series and have even read the books. Even got the braclet. I just hope they don't change the co-op agents' voices. They were so funny.

m0K_3
m0K_3

[This message was deleted at the request of a moderator or administrator]

cheung31
cheung31

Great preview. I just cannot wait. I'm a HUGE Splinter Cell fan. Chaos Theory was done very nicely, and I cannot wait for Double Agent. I love that this game was inspired by the Hong Kong spy movie "Infernal Affairs" which is highly recommnended if you can understand cantonese (or read subtitles :P) I'll be picking this up for the PC.

drangel_jam
drangel_jam

if they differ enough, I'll probably buy both versions; the XBox and the XBox 360 one.

bam29
bam29

Dude, i just can't wait!

de_cog
de_cog

Doesn't anyone else think those new screen shots look like butt? Holy cow I can't believe the difference between the early ones and those.

noob_king
noob_king

when this splinter cell game comes out am so getting it!

Samus_Aran_S
Samus_Aran_S

Hey guess what Hermit..... THERE IS NO CO-OP.

Hermitkermit
Hermitkermit

Really Im getting the xbox version over the 360 i mean Graphics and how cool it looks dont really matter heck its co-op that is the best part i dont want some AI guy doing the work i rather play with other people. And Im just hoping the missions will be the same on both version. And more moves and gameplay like hacking and picking locks should be improved.

agschool
agschool

All the videos I've seen are from Xbox or PS2 versions. OFCOURSE the graphics are not next-gen. The 360 and pc are different (atleast I'm sure the 360 is) Here's an example. On the xbox/ps2 version during a jail break level to creat a sense of chaos, smoke and debris is used. However on the 360 (maybe pc) version, they have real prisoners running around doing things like taking down guards, setting things on fire etc.You feel the chaos of the riot through the people AND the environment! There is also an exclusive level designed for 360. Read it in the official xbox mag but not sure if it'll be in the real game.

asimplerapper
asimplerapper

SWEET GAME IM SOO GONNA GET IT!!! BUT I HOPE THE SINGEL PLAYER IS LONGER!

Rage301
Rage301

and if i were u i would be sure to buy or downl. it i have played al the 3 versions on pc and xbox and the sure do kick ass :) ill be sure that this fourth version will be the same or even better then the other versions

valspar0075
valspar0075

This game will be awesome! The splinter cell series has always been one of my favorites and i cant wait to add this one to my collection!

Rage301
Rage301

man.... why u all complaining about the graphics ? :S isn't the gameplay the most imported thing of a game ? but do u think the graphics are gonna be like this ? never heard of a beta version ? the game is coming out in late September ;)

Peddler
Peddler

No, easy choice. This game is going to rock face.

Dantai
Dantai

hard choice, splinder cell or new rainbow six

Chirico_Cuvie
Chirico_Cuvie

Solid Splinter? Bald Snake? Forget ESPionage, this is everything and the end. Agent of Change becomes a Changed Agent. A new character is revealed. Silent Fish.

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Game Info

  • Xbox 360 Release Info

    • Release Date: Oct 19, 2006 (AU)
    • Classification Board: MA
  • PC Release Info

    • Release Date: Nov 9, 2006 (AU)
    • Classification Board: MA
  • PS3 Release Info

    • Release Date: Mar 29, 2007 (AU)
    • Classification Board: MA
  • Wii Release Info

    • Release Date: Dec 7, 2006 (AU)
    • Classification Board: MA
  • PS2 Xbox Release Info

    • Release Date: Oct 26, 2006 (AU)
    • Classification Board: MA
  • GameCube Release Info

    • Release Date: Oct 26, 2006 (AU)
    • Classification Board: MA

Tom Clancy's Splinter Cell Double Agent Boxshot
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