Yea I hope Nintendo has something new lined up. Retro hasn't shown a game off for the Wii U yet so maybe they are working on something new? Obviously not Nintendo EAD but still sort of Nintendo.
- JustPlainLucas
- Rank: Castle Crasher
- Member since: Jul 19, 2002
- Last online: 05/25/13 4:29 pm PT
My Friends
-
The_Last_Ride online
-
Bad_Gamers83 online
-
SuperSmashBro1 online
-
KHfanboy2 online
-
funkadelichika online
-
iowastate online
-
rockguy92 online
-
ghoklebutter online
-
Kevin-V online
-
Travo_basic online
For those who haven't seen it yet.
http://www.gamespot.com/features/wii-u-news-roundup-6402802/?tag=Topslot;WiiUNewsRoundup;WiiUNewsRoundup
A lot of information was shared to us courtesy of Iwata, but not much of it was a surprise. There's a new Mario game, which of course we knew there would. There's a new Zelda game, obviously, and there was talk about altering some of the conventions we've known Zelda to have, i.e. linear structure, solitary experience. It would be practically impossible not to guess a new Mario Kart was coming, considering every Nintendo machine since the SNES had one. (oddly enough, no, the Virtual Boy didn't get one... ) There were a couple of surprises, though, being what looks to be a Xenosaga sequel and a crossover of Shin Megami Tensei and Fire Emblem. I'm so far behind on all of those franchies that I can't really comment how I feel on those. Great for the fans, though.
What I really liked was this:

Rest assured, this game is going to be remarkably beautiful. Using the same fantastic art style of Kirby's Epic Yarn and combined with the Wii U's ability to display in HD, this game should be able to charm the pants off a bronze statue. Yet, it's at the same time that I'm disappointed it's using the same art style. We haven't really seen Yoshi in his own platformer (if you want to discount the Yoshi's Island titles because they're technically Mario games, weird as that is) since Yoshi's Island for the N64, yet they chose to use an art style that's already been done? Whenever Mario changed his look, it was still Mario. Same with Zelda. When Link went cel-shaded (I know that's not the technical term for it), we could still see Zelda. But with Yoshi's Epic Yarn, I see Kirby first, then Yoshi. It seems ... just lazy to me. And speaking of Zelda....
There's this:

I've always viewed Wind Waker as the black sheep of the console Zeldas, and the cause of the DS Zeldas being so poor. Of course, the Wind Waker was a good game in its own right, but it was far too easy for a Zelda game. Then I learned that Miyamoto removed a couple of dungeons because he felt they were too hard... So honestly, I have little interest in playing this game again, since there was a lot of tedium in the game (although beautiful, the sailing was just dull). I don't care how beautiful the reworked graphics are. And I only bought the Legend of Zelda: Ocarina of Time 3D because of the limited time offer to get the soundtrack from Club Nintendo. The only way I'll end up picking up the Wind Waker HD is if Miyamoto puts back in the dungeons he shouldn't have taken out in the first place. So, here's hoping.
In other news, I find it odd that it's going to take two seperate updates, a season apart, to fix the Wii U's clunky OS problems. As for the Virtual Console, Nintendo has never really given it the attention it deserved. I just browsed through it the other day and was appauled by how small the library is having just over six years to build it up, not to mention how many of those games are utter stinkers. To think that this service, which Iwata said wouldn't even have all the same games available, is something to get excited about baffles me. What really gets me is that they're charging you (at a reduced price) again to download games you already own, even if you transfered them from your Wii to the Wii U! And the trial where there are a select few really old titles to download for 30 cents each? How many more flipping times does one person need to play Balloon Fight? It just reaffirms my belief that everything Nintendo tries to do, they do it half-assed.
As for other games, they showed some new Wonderful 101 footage, but it didn't really reveal anything "new", and a Bayonetta 2 video, which didn't really show anything at all except a behind the scenes of the developers designing the game. I have to say, Nintendo is developing a close relationship with Platinum Games, and if I had a crystal ball, I'd use it to see if a purchase would be in the cards.
What I'm most disappointed in with the Direct is a lack of any new IP. I know the Wii U is still really new, but that shouldn't be an excuse. Nintendo should have remained on top of things and again, I revert back to Iwata's apology. It really is disconcerting when you host an event that's supposed to be for showcasing games to apologize for not having any games. I mean, they gave us Pikmin with the GC. Why can't we have a Pikmin for the Wii U, well, that isn't Pikmin? You know what I mean. I just think the overall reception of this Nintendo Direct has been a bit too positive. This really is a bone being thrown to Nintendo fans and they're gobbling it up. Hey, I love Nintendo, but I'm not easily impressed by them anymore.



