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  • 1May 08

    If YOU HAVEN'T BOUGHT GTAIV YET READ THIS!

    ...and go buy it at Circuit City. You still pay the retail price of $59.99, but from release until Saturday at closing time, you get a $10.00 gift card "free"! That's like getting the game for $49.99 (if that statement helps you sleep at night)! Oh and if you don't own Saint's Row yet, the price just dropped to $29.99, so make two separate transactions and buy Saint's AFTER GTAIV and only pay twenty bucks.

    Enjoy the $10.00 gift card.

  • 1May 08

    Mariokart Wii SNAP Impression.

    I know I typically make these entries for games that have yet to come out, but I've been rather busy lately, so I apologize for the tardiness of this Snap Imp [SI]. All I have to offer is a quick comparison of then-games and their now-game counterparts:

    Zelda Windwaker---->Twilight Princess

    Smash Bros. on 64---->Smash Bros. on Wii

    Warioware for DS------>Warioware for Wii

    Resident Evil 4 on GC---->Resident Evil 4 on Wii (I know I'm reaching here, but the controls made this game fun all over again!)

    ....Mariokart on GC/DS=====Mariokart on Wii???? What the heck happened?

    I'm always the first to ridicule someone for basing their opinion of an upcoming game on its graphics, but in this case I have to side with them due to the simple fact that this game looks as if very little has changed since the last installment. Smash Bros. Brawl took the wind out of me moreso than a ground pound from a Donkey Kong with a packed sticker globe [insert pic of Bob Sagget here]. There was a ton of new content, a much improved adventure mode, new characters, huge roster, lots of music, lots of stages, lots of challenges...get the picture? Twilight Princess took the franchise in a new direction while going back to what took the original NES style of the game and made it better (HINT: Ocarina of Time)--and refining that as well. I just don't see that being done in MKWii.

    And while I'm at it, Mariokart Wii? Ugh, please don't start that annoying habit of tacking on the system name to your titles, Nintendo.

  • 1May 08

    Obligatory GTAIV Blog Post.

    Everyone who keeps a blog and owns this game is obligated to post about it. I will keep my blog entry short and sweet, highlighting the game's "awe factor" while saving my in-depth judgment for my review in the future.

    All I have to say is the moment the title screen loads for the first time and you see GTA's trademark character cartoon stills with the catchy music beating away in the background you know you're in for a treat. The opening scene and credits are on par with any Hollywood major motion picture. The voice acting is top-notch--you'll hear that a thousand times over. However, what is more important is the scripting itself. A bad actor can make lines from legendary movies like Pulp Fiction or Goodfellas sound like struggling high school writer crap, and the same can easily be said for videogame dialogue, but the writing is so clever and believable that you actually laugh out loud quite a bit along with getting a good grasp on the various complicated relationships you'll find in the game. Superb graphics considering all that is happening around you: don't think the citizens of Liberty City are just strutting around mindlessly as the NPCs in GTAs past have done (ok...so many of them are), but upon closer inspection one can see bums huddled around a fire, police staking out a dirtbag's hideout, delivery guys pushing handcarts, people reading newspapers, fighting, arguing over car accidents, cops chasing down thugs...you really have to see it to believe it. Once I get over the captivating storyline (meaning once I get stuck to the point where I either quit playing or destroy my 360), I definitely plan on spending more time as a tourist in LC...much like any non-escaping war vet Russian-born immigrant would probably want to do.

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