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  • finalcross
  • Level: 30 (1%) 
  • Rank: Wicked Sick!
  • Member since: May 10, 2003
  • Last online: 10/13/08 10:26 pm PT
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  • 10Oct 08

    Linger In Shadows - creating a new genre

    So on Thursday the PSN Store had a weird 3 dollar offer for something called Linger In Shadows. Those who will remember earlier this year, Linger In Shadows was a part of a trailer for what at first people thought was a sneak peak at Team Ico's next project. The trailer was out of this world and looked a lot like Shadow of the Collosus. While it was later confirmed that it was not their next project but a weird project done by Sony Santa Monica and a group of designers in Plastic.

    Linger in Shadows is what designers call a demoscene; it's there way of showing off their skills. If you're trying to associate that with anything, if you watch any advert for a Graphics school those little clips of students showing off their work would be considered a demoscene.

    With Linger In Shadows, you are not actually playing a game but experience a clip that is almost 7 minutes long. Every segment have inteactive aspects and require you to use the SIXAXIS to manipulate portions of the game. For example, to get past the credits, you need to shake the controller enough times to open the next portion. In another clip, you need to properly time pressing the Cirlce button to continue. It's not always simple, but thankfully you can rewind and fast-forward the clips to find the answer.

    Also, this experience has Trophies. If you're a trophy junkie, you unlock 5 trophies just for completing the game. If you find hidden pictures, you unlock a few more. At three dollars this is a great treat. I spent a solid 2 hours with it and considering movies cost 10 dollars and last about the same time, I would say the value is solid.

  • 6Oct 08

    Interested in Importing a DSi...please read this.

    I am heading to Japan on the 28th of November, about a month after the expected release of the DS (November 1st). One of the highlights of my trip other than the fact that I'm going to Japan, riding a bullet train and probably watching FC Tokyo play a footie match will be if I can pick up the Nintendo DSi. That was until I read this article.

    You see, the Nintendo DSi will be region locked. So those of us interested in importing the unit from Japan will not get to experience the US games when they come out in 2009. It might not be a big deal, but it essentially makes the unit useless for those who either a) can't speak and read Japanese and/or 2) can't afford to import games.

    It's kind of interesting as to the reasons behind the region locking, it seems the actual reason is piracy, though they never actually say that. Nintendo states that the reason is that the embedded net communications will be tailored for each specific region. Also, because the unit will have Parental controls, the fact that each region have different age restrictions, they want the unit to work properly. The regular internet cababilities and photo sharing will still work regardless of where you are, but the core reason for the unit (downloadable games) will not work if you own the Japanese unit and want to play a US title.

    So while you will still be able to play current and future DS titles, anything DSi specific will have to be purchased from the same region. Chances are there will be hacks/mods available, but those who had problems with the Wii's similar restrictions will more than likely also encounter problems down the road.

    I was really eager to pick this up, but now I really have to re-think my purchase. I am learning Japanese, but I doubt I will have enough knowledge before April 2009 to make sense of a 200 dollar purchase (or more, since I will probably buy some games). I was hoping to also write about the unit for my work on gamefocus.ca, so I may just buy it for the fact that I can say 'I own a DSi and you don't!'

  • 25Sep 08

    Halo 3 Expansion?!

    Just go watch the trailer...here.
    • Posted Sep 25, 2008 8:25 am PT
    • Category: Games
    • 10 Comments

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