All About godofhell2
Because i can't post the review where i am supposed to, i am posting it here because i am sick of posting reviews and then deleting them. So here
- Deep, strategic combat is a lot of challenge and fun
- Looks considerably better on the PSP rather than on TV
- Interesting setting, story and characters
- Still holds the record for the most insane amount of replay value
- Camera is still awful, occasionally giving poor view of the battlefield
- Daunting difficulty in the beginning
There is a good chance you might have missed 2003s Disgaea back on the PS2; an incredibly difficult, hilarious, charming and the deepest strategic turn-based strategy you could get your hands on. Now that same game has come to the PSP, with graphics that adapt better to the PSP than before, the same deep gameplay with an unbelievable amount of replay value, all the humor that comes with the series, but its still somewhat absurdly inaccessible to beginners and unreasonably difficult in the initial parts, and youve got to coop with an awfully uncooperative camera that is too lazy to keep up. But that is what makes a Disgaea game, and this port is as awesome as it was back on the PS2.
The Disgaea universe is set in the Netherworld, and the first installment opens with Laharl awakening from a two year slumber by one of his vessels, Etna. In the meantime, his father, King Krichevskoy, passed away causing a battle for the throne or something, and being a spoiled brat, Laharl will fight to reclaim his throne. The story is bizarre, yet quite charming, with interesting personality such as Laharls spoiled brat attitude, the untrustworthy Etna and the angel trainee, love-freak Flonne contrast well. Dialogue cutscenes accompany minor movements on the screen before a battle, giving the story the position of setting the stage or random nonsense. The story is divided into multiple chapters, with each chapter having four stages that must be completed to advance to the next
If youve never played a Disgaea game, Disgaea is a hardcore turn-based strategy that boasts some of the highest replay value in any game. Pretty much like the original Disgaea and Disgaea 2, Hour of Darkness pits you and your party on a map divided by square grid, allowing you to move on these square grids and attack your foe until there are none left. A character can occupy one square grid, and depending on their weapon can attack the grids surrounding them or further. The game gives you standard characters but allows you to create as much characters as you want, only to be restricted by a limited number on the map. Characters can perform melee attacks, special attacks depending on the class, defend, item usage and even lifting characters to throw. Each character present takes a turn and when finished, press the triangle button and choose to attack, and then the End Turn option to move to the opponents turn. Geo symbols affect the map by giving boosts and disadvantages on whoever stands on the colored grid that gives a refreshing turn to battles and a chance for the wise to possibly do a swift job of the enemy.
These concepts are found in all previous Disgaea installments so its nothing new. While all these mechanism are a bit complex to grasp immediately, the game is fiendishly difficult. This is a truly challenging turn-based strategy that someone makes it almost too difficult against the brutal AI to progress any further in the story, forcing you to dig in a gold mine of grinding possibilities, starting from completed levels to the Item World. The Item World offers a ton of dungeons against opponents of any level, making it ultimately the perfect place to gear up and train. All this almost forced grinding brings a ton of repetition to the gameplay formula that is showing its age. The enemy variety is a bit lacking because of all this time playing; the same enemy even appears cloned multiple times, doing the same exact some movement as the next clone which is a bit too much in some stages.
The combat is heavily strategic and absorbing, but there is one major issue that remains; that accursed camera. I guess if a Disgaea game doesnt have a bothersome camera, it aint a Disgaea game. The camera can be turned left and right with the L and R buttons, to allow a better view of the area. There is no zooming this time around. The use of environment objects such as pillars sometimes may hide opponents you are not aware of, and end up forgetting them. Even worse are gaps in maps which are mostly found in the randomly generated maps of the Item World. An enemy in the gap is almost impossible to stop or even attack sometimes. Enemies hidden on isolated plains force you to use ranged weapons or throw an ally there. There are also the chances of enemies hiding behind large objects. The position of the camera sometimes gives the illusion of an opponent being in front of you, but is in fact an another plain. This mirage occurs in the Item World, but rarely. A major problem is that the camera doesnt bother to automatically turn to give you the best view of the attacks happening, sometimes completely blocked by large objects.
Visually, Disgaea was never the looker and fortunately the small screen of the PSP has made a decent-looking game to a good looking game. Excluding the main menu, the character in battles look pretty good and the environments shine. Shame many environments and character designs are repeated so often that youd want to bang your head against a wall. The music repeats a lot but its of good quality, and the English voice acting is pretty good and doesnt fall victim to localization, with some funny moments are played quite well.
Its the same exciting Disgaea yet not quite. I found myself digging over 50 hours easily in Disgaea 2 on the PS2 and completed the game with high level characters. It wasnt the same with this game. Mainly the Item World was not as immersive as it was in the second game which is kind of disappointing. Other than that, this demonic and twisted turn-based strategy is back with its uncooperative camera and high level of difficulty, complete with a humorous story and polished combat system youd expect from this series.
OVERALL = 82 / 100
Even on the PSP, this devilish turned-based strategy game is still awesome
I got my hands on two Assassin's Creed novels by chance. Did anyone read them or know if they're good or not?
Japan is 5 years behind
Japanese games and American games are very different indeed. There are a ton of Japan only games which are, and never will be released in America and Europe which usually are dating sims and anime related games. Recent PS3 games with animated visuals and faithful towards anime, released from Japan have failed to receive good reviews from outside Japan. A few months ago former Capcom developer Keiji Inafune has stated that "Japan is at least five years behind." Is it true?
Let us go back a few years. The PS2 had less anime inspired games but a great deal of Japanese RPG dominated the genre. Superb titles from the now no longer independent company Atlus are Persona 3 and Persona 4 which had close relation to anime visuals and animated cutscenes. Other animated PS2 RPGs from developer Level-5 produced two of the best RPGs on the console, Rogue Galaxy and Dark Cloud 2. Square Enix aside since their titles such as Final Fantasy aren't anime oriented.
Common in Japanese RPGs
One thing that has been noticed in Japanese games is, let us call them 'hypersexual' cute little girls which build the game. This is such a common thing in anime that now even games are being influenced by this. Recent poorly rated JPRG Hyperdimension Neptunia proves that Western fans do not welcome this as much as Japanese gamers do, and aren't appealed to busty anime girls. Another question is why are little children and teenagers always the main characters in JRPG? Western companies have improved towards realistic, real life visuals and action such as Dragon Age, Mass Effect and Fallout 3, while the Japanese content with a fantasy, magical fantasy to expand their imagination to a whole new level. But we all have to admit something; if you had the choice to choose from a party consisting of middle-aged people and another of cute anime girls, which would you, choose?
Another common thing which I found playing Japan only games on the PS2 is that almost all (found only one without them) is the motionless 2D cutscenes. These are when 2 characters appear onscreen and start chatting facing you, with dialogue and maybe voice acting. The character will show little to no reaction for example the character may lip-sync with the voice acting or show a particular reaction to horror or embarrassment, or emotionlessly nothing. The image below taken from Hyperdimension Neptunia is an example of such a cutscene.
Western titles not released in Japan
Let's stick to RPG for now. Western non-anime related RPGs such as Fallout: New Vegas, very recent Dragon Age II, Mass Effect II and a whole lot of unreleased in Japan. Are the Japanese gamers going to stick with their successful releases, namely Final Fantasy XIII? A constant flood of dating sims and anime-based games can be found which can normally outsell bigger titles (not on the PS3 mainly).
Some anime-based games mainly the Naruto: Ultimate Ninja Storm and Dragon Ball Z: Burst Limit were received pretty well almost overall which proved a step in the right direction for these two popular series over their many predecessors. These two long running anime series are the very few that survived the jump to the future, and actually improved. The higher quality visuals, improved gameplay for both and extraordinary cinematics are a part of this. On the PS3 there are is no Fullmetal Alchemist, no Bleach and no One Piece, the best and most popular anime.
Later this March, Gust's third installment in the Ar Tonelico series, titled Ar Tonelico Qoga: Knell in Ar Ciel which will feature a real-time based action RPG battle system instead of its two PS2 predecessors' turn-based strategy gameplay. Erotic horror puzzle-platformer Catherine hits late July on both the PS3 and 360. Released in Japan in February, the game was said to be too challenging. A super easy mode has been announced for the upcoming version and a patch has been made of the already released PS3 version. Two Tales installments titled Vesperia and Graces f are headed for the PS3, release dates to be announced. With the death of the XBOX 360 in Japan, these kinds of games are bound to wind up on the PS3.
Translated Japanese games almost all (with the exception of anime-based games) full under the RPG and strategy categories. Here is a list of some (most of them are here) anime inspired visually or all of it with their rating from GameFAQ and the genre. Anime based games Naruto and Dragon Ball are included.
Eternal Sonata - RPG - 82.39% - RPG
Disgaea 3 - 81.10% - Turn-Based
Naruto Shippuden: Ultimate Ninja Storm 2 - 77.09% - 3D Fighter
Naruto: Ultimate Ninja Storm - 76.14% - 3D Fighter
Dragon Ball Z: Burst Limit - 72.06% - 3D Fighter
Atelier Rorona - 70.48% - RPG
Record of Agarest War - 67.67% - Strategy
Afro Samurai – 66.66%
Trinity Universe - 66.09% - RPG
Dragon Ball: Raging Blast - 61.53% - 3D Fighter
Dragon Ball: Raging Blast 2 - 60.85% - 3D Fighter
Trinity: Souls of Zill O'll - 55.07% - RPG
Cross Edge - 51.76% - RPG
X-Blades - 49.54% - action
Hyperdimension Neptunia - 49.35% - RPG
Last Rebellion - 48.15% - RPG
Ar Tonelico Qoga -
Not Yet Released
Disgaea 4 - Not YET RELEASED
Record of Agarest War Zero - Not YET RELEASED
Catherine - Not YET RELEASED
Tales of Grace f - Not YET RELEASED
Tales of Vesperia - Not YET RELEASED
Unannounced for English release, yet
Totori no Atelier: Arland no Renkinjutsushi 2 – Sequel to Atelier Rorona
Agarest Senki 2 - Sequel to Record of Agarest War
Rune Factory Oceans
Mist of Chaos
Tears to Tiara installments
Umineko no Naku Koro ni: Majo to Suiri no Rinbukyoku
My Recent Reviews
Jun 8, 2013 3:55 pm GMTgodofhell2 gave Ridge Racer Unbounded a score of 7.5
May 31, 2013 8:05 pm GMTgodofhell2 reviewed Fairy Bloom Freesia and gave it a score of 7.5
May 29, 2013 5:50 pm GMTgodofhell2 gave Fairy Bloom Freesia a score of 7.5
Mar 31, 2013 8:36 pm GMTgodofhell2 reviewed Dear Esther and gave it a score of 7.0
Mar 31, 2013 12:30 am GMTgodofhell2 gave Dear Esther a score of 7.5